# Networked pod boot (single mission, then DOS pause). # Console (SheepShaver) pushes the mission egg over TCP 1501; pod runs it. # RIO on COM1 + dual AWE32 sound (host env VWE_AWE32=1 + VWE_AWE_ROM=). # # CRITICAL: NE2000 is at nicbase=340, NOT 300 -- the VDB video splitter board # is hardwired at 0x300-0x31A (palettes 0x300/0x308/0x310). nicbase=300 makes # the NIC swallow the game's VDB palette writes -> all MFD/radar heads decode # to black AND corrupts NIC RX (console EndMission lost, mission overruns its # timer). net-boot/NET.CFG must match (PORT 340). VDB stays at 0x300. # # Launch (host env): VPXLOG, VPX_RESPOND=1, VPX_RENDER=1, VPX_DUMPDIR, # RIO_TAP, VWE_AWE32=1, VWE_AWE_ROM, and C:\Windows\System32\Npcap on PATH. # pcap realnic must be the bridge miniport (see NET-NOTES.md). [sdl] output=opengl priority=highest,highest [dosbox] memsize=32 machine=svga_s3 [cpu] core=dynamic cputype=pentium cycles=max [ne2000] ne2000=true nicbase=340 # IRQ 10, NOT 3: the plasma readout opens COM2 (IRQ 3) in-game -- with the # NIC also on 3 the pod goes deaf the moment BTL4OPT starts (netnub phase # still works, so it looks like a mid-boot failure). NET.CFG INT must match. nicirq=10 backend=pcap [ethernet, pcap] realnic=DB5521D [sblaster] sbtype=sb16 sbbase=220 irq=5 dma=1 hdma=5 [mixer] rate=44100 blocksize=1024 prebuffer=60 [serial] serial1=directserial realport:COM1 rxpollus:100 rxburst:16 serial2=directserial realport:COM2 [autoexec] mount c "C:\VWE\TeslaRel410\ALPHA_1" mount d "C:\VWE\TeslaRel410\emulator\net-boot" d: echo === loading NE2000 packet-driver stack (pcap/bridge, port 340) === d:\lsl d:\ne2000 d:\odipkt c: cd \rel410\bt set VIDEOFORMAT=svga set BLASTER=A220 I5 D1 H5 P330 T6 c:\sb16\diagnose /s set BLASTER=A240 I7 D3 H6 P300 T6 c:\sb16\diagnose /s set BLASTER=A220 I5 D1 H5 P330 T6 set TEMP=c:\ set HEAPSIZE=15000000 set L4GAUGE=640x480x16 call setenv.bat r f s p echo === launching game via NetNub (RIO + sound; no -egg; waits for console) === 32rtm.exe -x netnub -p -f btl4opt > nn.log 32rtm.exe -u echo === NET-RUN-DONE === pause