2):i860 service - nI860=2 memSize=0x1800000 memStart=0x82800000 2):Called vr_Init 2):>>> i860args action ::i860 50MHz and kicking:: 2):>>> i860 code action 2):load_i860 segments => 0xffc00000:122208 0x82803000:65344 0x82812f40:7648 2):went patch_entry_point, going ghastly_kernel... 2):went load_i860_segment many times, about to memcpy 2):memsize 1800000 memstart 82800000 procType 2 2):csize 122208 dsize 65344 bsize 7648 2):Processor 0 thinks shared_cntl is at 0x83bb6000 2):Processor 1 thinks shared_cntl is at 0x83bb6000 2):about to call dN_mynode 2):call dN_mynode, got 2 2):about to call dN_nodes 2):call dN_nodes, got 2 2):entering while(1) deal_with loop 2):Yes, init is for me 2):vr_init argv=/link_A|3|/link_B|-1|/device|0x150|/video|svga|/n_860s|1| 2): initialize eyes 2):pxpl5 init magicL 12993 magicR 12993 2):Calling hwdriver!!! 2):>>>> DRIVER : init 0x0 0x83bb3000 0x32c1 0x32c1 0x2074696e 2):>>>> init pxpl ware, mode 0x8 clk 0x9 create 1st view fog 2000.000000, 12000.000000 0.200000, 0.300000, 0.500000 set background 0.400000, 0.600000, 0.800000 create static object ocean find geometry file ocean dpl_LoadObject - name=..\geometry\ocean.b2z new block, now buffered_bytes=8192 lookup DEFAULT had to create it block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 35 bytes Texture block 0x2008 of length 8 bytes TEXTURE NAME texture sky_tex block 0x11 of length 13 bytes TEXTURE FILE NAME map name funknoiz.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a find texture file funknoiz.svt went load_svt, have u_size 128 v_size 128 lookup sky_tex had to create it block 0x10 of length 36 bytes Texture block 0x2008 of length 11 bytes TEXTURE NAME texture ground_tex block 0x11 of length 11 bytes TEXTURE FILE NAME map name blast2.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a find texture file blast2.svt went load_svt, have u_size 128 v_size 128 lookup ground_tex had to create it block 0x20 of length 53 bytes Material block 0x2008 of length 8 bytes MATERIAL NAME material sky_mtl block 0x21 of length 9 bytes TEXTURE TYPE NAME MODE = 0x2 texture sky_tex lookup sky_tex found it! block 0x23 of length 12 bytes AMBIENT is 0.990000 0.990000 0.990000 block 0x24 of length 12 bytes DIFFUSE is 0.990000 0.990000 0.990000 lookup sky_mtl had to create it block 0x20 of length 59 bytes Material block 0x2008 of length 11 bytes MATERIAL NAME material ground_mtl block 0x21 of length 12 bytes TEXTURE TYPE NAME MODE = 0x2 texture ground_tex lookup ground_tex found it! block 0x23 of length 12 bytes AMBIENT is 0.590000 0.990000 0.290000 block 0x24 of length 12 bytes DIFFUSE is 0.590000 0.990000 0.290000 lookup ground_mtl had to create it block 0x4040 of length 372 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x42 of length 184 bytes PATCH block 0x2030 of length 12 bytes FRONT MATERIAL material ground_mtl lookup ground_mtl found it! block 0x2031 of length 12 bytes BACK MATERIAL material ground_mtl lookup ground_mtl found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0xa block 0x44 of length 147 bytes TRISTRIP block 0x8a of length 144 bytes 2d TEX COOK VERTEX read_vertices 4 block 0x42 of length 178 bytes PATCH block 0x2030 of length 9 bytes FRONT MATERIAL material sky_mtl lookup sky_mtl found it! block 0x2031 of length 9 bytes BACK MATERIAL material sky_mtl lookup sky_mtl found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0xa block 0x44 of length 147 bytes TRISTRIP block 0x8a of length 144 bytes 2d TEX COOK VERTEX read_vertices 4 block 0x5 of length 0 bytes Trailer, exiting loaded object translate 0.000000 -190.000000 0.000000 create static object butter find geometry file butter dpl_LoadObject - name=..\geometry\butter.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 32 bytes Texture block 0x2008 of length 7 bytes TEXTURE NAME texture butter block 0x11 of length 11 bytes TEXTURE FILE NAME map name butter.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a find texture file butter.svt went load_svt, have u_size 128 v_size 128 lookup butter had to create it block 0x20 of length 52 bytes Material block 0x2008 of length 8 bytes MATERIAL NAME material butterm block 0x21 of length 8 bytes TEXTURE TYPE NAME MODE = 0x2 texture butter lookup butter found it! block 0x23 of length 12 bytes AMBIENT is 0.999000 0.999000 0.999000 block 0x24 of length 12 bytes DIFFUSE is 0.999000 0.999000 0.999000 lookup butterm had to create it block 0x4040 of length 2156 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2148 bytes PATCH block 0x2030 of length 9 bytes FRONT MATERIAL material butterm lookup butterm found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0x9 block 0x4046 of length 2128 bytes PMESH block 0x4089 of length 1280 bytes 2d TEX NORMAL VERTEX read_vertices 40 block 0x4047 of length 840 bytes PMESH TRIANGLE CONNECTIVITY len=840 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate -485.000000 410.000000 -434.000000 create static object golden find geometry file golden dpl_LoadObject - name=..\geometry\golden.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 30 bytes Texture block 0x2008 of length 5 bytes TEXTURE NAME texture gold block 0x11 of length 11 bytes TEXTURE FILE NAME map name golden.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a find texture file golden.svt went load_svt, have u_size 128 v_size 128 lookup gold had to create it block 0x20 of length 48 bytes Material block 0x2008 of length 6 bytes MATERIAL NAME material goldm block 0x21 of length 6 bytes TEXTURE TYPE NAME MODE = 0x2 texture gold lookup gold found it! block 0x23 of length 12 bytes AMBIENT is 0.999000 0.999000 0.999000 block 0x24 of length 12 bytes DIFFUSE is 0.999000 0.999000 0.999000 lookup goldm had to create it block 0x4040 of length 2882 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2874 bytes PATCH block 0x2030 of length 7 bytes FRONT MATERIAL material goldm lookup goldm found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0x9 block 0x4046 of length 2856 bytes PMESH block 0x4089 of length 1984 bytes 2d TEX NORMAL VERTEX read_vertices 62 block 0x4047 of length 864 bytes PMESH TRIANGLE CONNECTIVITY len=864 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate -510.000000 420.000000 -440.000000 create static object grouper find geometry file grouper dpl_LoadObject - name=..\geometry\grouper.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 34 bytes Texture block 0x2008 of length 8 bytes TEXTURE NAME texture grouper block 0x11 of length 12 bytes TEXTURE FILE NAME map name grouper.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a find texture file grouper.svt went load_svt, have u_size 128 v_size 128 lookup grouper had to create it block 0x20 of length 54 bytes Material block 0x2008 of length 9 bytes MATERIAL NAME material grouperm block 0x21 of length 9 bytes TEXTURE TYPE NAME MODE = 0x2 texture grouper lookup grouper found it! block 0x23 of length 12 bytes AMBIENT is 0.999000 0.999000 0.999000 block 0x24 of length 12 bytes DIFFUSE is 0.999000 0.999000 0.999000 lookup grouperm had to create it block 0x4040 of length 2021 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2013 bytes PATCH block 0x2030 of length 10 bytes FRONT MATERIAL material grouperm lookup grouperm found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0x9 block 0x4046 of length 1992 bytes PMESH block 0x4089 of length 1216 bytes 2d TEX NORMAL VERTEX read_vertices 38 block 0x4047 of length 768 bytes PMESH TRIANGLE CONNECTIVITY len=768 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate -518.000000 400.000000 -425.000000 create static object angel find geometry file angel dpl_LoadObject - name=..\geometry\angel.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 30 bytes Texture block 0x2008 of length 6 bytes TEXTURE NAME texture angel block 0x11 of length 10 bytes TEXTURE FILE NAME map name angel.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a find texture file angel.svt went load_svt, have u_size 128 v_size 128 lookup angel had to create it block 0x20 of length 50 bytes Material block 0x2008 of length 7 bytes MATERIAL NAME material angelm block 0x21 of length 7 bytes TEXTURE TYPE NAME MODE = 0x2 texture angel lookup angel found it! block 0x23 of length 12 bytes AMBIENT is 0.999000 0.999000 0.999000 block 0x24 of length 12 bytes DIFFUSE is 0.999000 0.999000 0.999000 lookup angelm had to create it block 0x4040 of length 2643 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2635 bytes PATCH block 0x2030 of length 8 bytes FRONT MATERIAL material angelm lookup angelm found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0x9 block 0x4046 of length 2616 bytes PMESH block 0x4089 of length 1696 bytes 2d TEX NORMAL VERTEX read_vertices 53 block 0x4047 of length 912 bytes PMESH TRIANGLE CONNECTIVITY len=912 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate -480.000000 410.000000 -430.000000 create static object butter find geometry file butter dpl_LoadObject - name=..\geometry\butter.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 32 bytes Texture block 0x2008 of length 7 bytes TEXTURE NAME texture butter block 0x11 of length 11 bytes TEXTURE FILE NAME map name butter.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a lookup butter found it! block 0x20 of length 52 bytes Material block 0x2008 of length 8 bytes MATERIAL NAME material butterm block 0x21 of length 8 bytes TEXTURE TYPE NAME MODE = 0x2 texture butter lookup butter found it! block 0x23 of length 12 bytes AMBIENT is 0.999000 0.999000 0.999000 block 0x24 of length 12 bytes DIFFUSE is 0.999000 0.999000 0.999000 lookup butterm found it! block 0x4040 of length 2156 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2148 bytes PATCH block 0x2030 of length 9 bytes FRONT MATERIAL material butterm lookup butterm found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0x9 block 0x4046 of length 2128 bytes PMESH block 0x4089 of length 1280 bytes 2d TEX NORMAL VERTEX read_vertices 40 block 0x4047 of length 840 bytes PMESH TRIANGLE CONNECTIVITY len=840 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate -460.000000 350.000000 -434.000000 create static object golden find geometry file golden dpl_LoadObject - name=..\geometry\golden.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 30 bytes Texture block 0x2008 of length 5 bytes TEXTURE NAME texture gold block 0x11 of length 11 bytes TEXTURE FILE NAME map name golden.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a lookup gold found it! block 0x20 of length 48 bytes Material block 0x2008 of length 6 bytes MATERIAL NAME material goldm block 0x21 of length 6 bytes TEXTURE TYPE NAME MODE = 0x2 texture gold lookup gold found it! block 0x23 of length 12 bytes AMBIENT is 0.999000 0.999000 0.999000 block 0x24 of length 12 bytes DIFFUSE is 0.999000 0.999000 0.999000 lookup goldm found it! block 0x4040 of length 2882 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2874 bytes PATCH block 0x2030 of length 7 bytes FRONT MATERIAL material goldm lookup goldm found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0x9 block 0x4046 of length 2856 bytes PMESH block 0x4089 of length 1984 bytes 2d TEX NORMAL VERTEX read_vertices 62 block 0x4047 of length 864 bytes PMESH TRIANGLE CONNECTIVITY len=864 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate -463.000000 361.000000 -440.000000 create static object grouper find geometry file grouper dpl_LoadObject - name=..\geometry\grouper.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 34 bytes Texture block 0x2008 of length 8 bytes TEXTURE NAME texture grouper block 0x11 of length 12 bytes TEXTURE FILE NAME map name grouper.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a lookup grouper found it! block 0x20 of length 54 bytes Material block 0x2008 of length 9 bytes MATERIAL NAME material grouperm block 0x21 of length 9 bytes TEXTURE TYPE NAME MODE = 0x2 texture grouper lookup grouper found it! block 0x23 of length 12 bytes AMBIENT is 0.999000 0.999000 0.999000 block 0x24 of length 12 bytes DIFFUSE is 0.999000 0.999000 0.999000 lookup grouperm found it! block 0x4040 of length 2021 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2013 bytes PATCH block 0x2030 of length 10 bytes FRONT MATERIAL material grouperm lookup grouperm found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0x9 block 0x4046 of length 1992 bytes PMESH block 0x4089 of length 1216 bytes 2d TEX NORMAL VERTEX read_vertices 38 block 0x4047 of length 768 bytes PMESH TRIANGLE CONNECTIVITY len=768 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate -449.000000 370.000000 -432.000000 create static object angel find geometry file angel dpl_LoadObject - name=..\geometry\angel.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 30 bytes Texture block 0x2008 of length 6 bytes TEXTURE NAME texture angel block 0x11 of length 10 bytes TEXTURE FILE NAME map name angel.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a lookup angel found it! block 0x20 of length 50 bytes Material block 0x2008 of length 7 bytes MATERIAL NAME material angelm block 0x21 of length 7 bytes TEXTURE TYPE NAME MODE = 0x2 texture angel lookup angel found it! block 0x23 of length 12 bytes AMBIENT is 0.999000 0.999000 0.999000 block 0x24 of length 12 bytes DIFFUSE is 0.999000 0.999000 0.999000 lookup angelm found it! block 0x4040 of length 2643 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2635 bytes PATCH block 0x2030 of length 8 bytes FRONT MATERIAL material angelm lookup angelm found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0x9 block 0x4046 of length 2616 bytes PMESH block 0x4089 of length 1696 bytes 2d TEX NORMAL VERTEX read_vertices 53 block 0x4047 of length 912 bytes PMESH TRIANGLE CONNECTIVITY len=912 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate -453.000000 354.000000 -430.000000 create static object shark find geometry file shark dpl_LoadObject - name=..\geometry\shark.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 34 bytes Texture block 0x2008 of length 10 bytes TEXTURE NAME texture shark_tex block 0x11 of length 10 bytes TEXTURE FILE NAME map name shark.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a find texture file shark.svt went load_svt, have u_size 256 v_size 256 lookup shark_tex had to create it block 0x30 of length 37 bytes Ramp block 0x2008 of length 7 bytes RAMP NAME ramp block 0x31 of length 24 bytes RAMP DATA block 0x20 of length 66 bytes Material block 0x2008 of length 19 bytes MATERIAL NAME material RmaxGmaxBmaxS0P1Os block 0x21 of length 11 bytes TEXTURE TYPE NAME MODE = 0x2 texture shark_tex lookup shark_tex found it! block 0x23 of length 12 bytes AMBIENT is 0.890000 0.890000 0.990000 block 0x24 of length 12 bytes DIFFUSE is 0.890000 0.890000 0.990000 lookup RmaxGmaxBmaxS0P1Os had to create it block 0x4040 of length 8226 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 1823 bytes PATCH block 0x2030 of length 20 bytes FRONT MATERIAL material RmaxGmaxBmaxS0P1Os lookup RmaxGmaxBmaxS0P1Os found it! block 0x2031 of length 1 bytes BACK MATERIAL block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0x9 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 163 bytes TRISTRIP block 0x89 of length 160 bytes 2d TEX NORMAL VERTEX read_vertices 5 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 195 bytes TRISTRIP block 0x89 of length 192 bytes 2d TEX NORMAL VERTEX read_vertices 6 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x4042 of length 6391 bytes PATCH block 0x2030 of length 20 bytes FRONT MATERIAL material RmaxGmaxBmaxS0P1Os lookup RmaxGmaxBmaxS0P1Os found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0x9 block 0x4046 of length 6360 bytes PMESH block 0x4089 of length 5056 bytes 2d TEX NORMAL VERTEX read_vertices 158 block 0x4047 of length 1296 bytes PMESH TRIANGLE CONNECTIVITY len=1296 new block, now buffered_bytes=8193 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate 0.000000 230.000000 -200.000000 create static object shark find geometry file shark dpl_LoadObject - name=..\geometry\shark.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 34 bytes Texture block 0x2008 of length 10 bytes TEXTURE NAME texture shark_tex block 0x11 of length 10 bytes TEXTURE FILE NAME map name shark.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a lookup shark_tex found it! block 0x30 of length 37 bytes Ramp block 0x2008 of length 7 bytes RAMP NAME ramp block 0x31 of length 24 bytes RAMP DATA block 0x20 of length 66 bytes Material block 0x2008 of length 19 bytes MATERIAL NAME material RmaxGmaxBmaxS0P1Os block 0x21 of length 11 bytes TEXTURE TYPE NAME MODE = 0x2 texture shark_tex lookup shark_tex found it! block 0x23 of length 12 bytes AMBIENT is 0.890000 0.890000 0.990000 block 0x24 of length 12 bytes DIFFUSE is 0.890000 0.890000 0.990000 lookup RmaxGmaxBmaxS0P1Os found it! block 0x4040 of length 8226 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 1823 bytes PATCH block 0x2030 of length 20 bytes FRONT MATERIAL material RmaxGmaxBmaxS0P1Os lookup RmaxGmaxBmaxS0P1Os found it! block 0x2031 of length 1 bytes BACK MATERIAL block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0x9 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 163 bytes TRISTRIP block 0x89 of length 160 bytes 2d TEX NORMAL VERTEX read_vertices 5 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 195 bytes TRISTRIP block 0x89 of length 192 bytes 2d TEX NORMAL VERTEX read_vertices 6 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x4042 of length 6391 bytes PATCH block 0x2030 of length 20 bytes FRONT MATERIAL material RmaxGmaxBmaxS0P1Os lookup RmaxGmaxBmaxS0P1Os found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0x9 block 0x4046 of length 6360 bytes PMESH block 0x4089 of length 5056 bytes 2d TEX NORMAL VERTEX read_vertices 158 block 0x4047 of length 1296 bytes PMESH TRIANGLE CONNECTIVITY len=1296 new block, now buffered_bytes=8193 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate 280.000000 330.000000 0.000000 create static object shark find geometry file shark dpl_LoadObject - name=..\geometry\shark.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 34 bytes Texture block 0x2008 of length 10 bytes TEXTURE NAME texture shark_tex block 0x11 of length 10 bytes TEXTURE FILE NAME map name shark.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a lookup shark_tex found it! block 0x30 of length 37 bytes Ramp block 0x2008 of length 7 bytes RAMP NAME ramp block 0x31 of length 24 bytes RAMP DATA block 0x20 of length 66 bytes Material block 0x2008 of length 19 bytes MATERIAL NAME material RmaxGmaxBmaxS0P1Os block 0x21 of length 11 bytes TEXTURE TYPE NAME MODE = 0x2 texture shark_tex lookup shark_tex found it! block 0x23 of length 12 bytes AMBIENT is 0.890000 0.890000 0.990000 block 0x24 of length 12 bytes DIFFUSE is 0.890000 0.890000 0.990000 lookup RmaxGmaxBmaxS0P1Os found it! block 0x4040 of length 8226 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 1823 bytes PATCH block 0x2030 of length 20 bytes FRONT MATERIAL material RmaxGmaxBmaxS0P1Os lookup RmaxGmaxBmaxS0P1Os found it! block 0x2031 of length 1 bytes BACK MATERIAL block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0x9 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 163 bytes TRISTRIP block 0x89 of length 160 bytes 2d TEX NORMAL VERTEX read_vertices 5 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 195 bytes TRISTRIP block 0x89 of length 192 bytes 2d TEX NORMAL VERTEX read_vertices 6 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x44 of length 99 bytes TRISTRIP block 0x89 of length 96 bytes 2d TEX NORMAL VERTEX read_vertices 3 block 0x4042 of length 6391 bytes PATCH block 0x2030 of length 20 bytes FRONT MATERIAL material RmaxGmaxBmaxS0P1Os lookup RmaxGmaxBmaxS0P1Os found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0x9 block 0x4046 of length 6360 bytes PMESH block 0x4089 of length 5056 bytes 2d TEX NORMAL VERTEX read_vertices 158 block 0x4047 of length 1296 bytes PMESH TRIANGLE CONNECTIVITY len=1296 new block, now buffered_bytes=8193 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate -480.000000 410.000000 -450.000000 create static object plant find geometry file plant dpl_LoadObject - name=..\geometry\plant.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 33 bytes Texture block 0x2008 of length 6 bytes TEXTURE NAME texture plant block 0x11 of length 13 bytes TEXTURE FILE NAME map name funknoiz.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a lookup plant had to create it block 0x20 of length 50 bytes Material block 0x2008 of length 7 bytes MATERIAL NAME material robert block 0x21 of length 7 bytes TEXTURE TYPE NAME MODE = 0x2 texture plant lookup plant found it! block 0x23 of length 12 bytes AMBIENT is 0.390000 0.990000 0.190000 block 0x24 of length 12 bytes DIFFUSE is 0.390000 0.990000 0.190000 lookup robert had to create it block 0x4040 of length 2434 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2426 bytes PATCH block 0x2030 of length 8 bytes FRONT MATERIAL material robert lookup robert found it! block 0x2031 of length 8 bytes BACK MATERIAL material robert lookup robert found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0xa block 0x4046 of length 2396 bytes PMESH block 0x408a of length 1620 bytes 2d TEX COOK VERTEX read_vertices 45 block 0x4047 of length 768 bytes PMESH TRIANGLE CONNECTIVITY len=768 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate -500.000000 -190.000000 -600.000000 create static object plant find geometry file plant dpl_LoadObject - name=..\geometry\plant.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 33 bytes Texture block 0x2008 of length 6 bytes TEXTURE NAME texture plant block 0x11 of length 13 bytes TEXTURE FILE NAME map name funknoiz.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a lookup plant found it! block 0x20 of length 50 bytes Material block 0x2008 of length 7 bytes MATERIAL NAME material robert block 0x21 of length 7 bytes TEXTURE TYPE NAME MODE = 0x2 texture plant lookup plant found it! block 0x23 of length 12 bytes AMBIENT is 0.390000 0.990000 0.190000 block 0x24 of length 12 bytes DIFFUSE is 0.390000 0.990000 0.190000 lookup robert found it! block 0x4040 of length 2434 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2426 bytes PATCH block 0x2030 of length 8 bytes FRONT MATERIAL material robert lookup robert found it! block 0x2031 of length 8 bytes BACK MATERIAL material robert lookup robert found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0xa block 0x4046 of length 2396 bytes PMESH block 0x408a of length 1620 bytes 2d TEX COOK VERTEX read_vertices 45 block 0x4047 of length 768 bytes PMESH TRIANGLE CONNECTIVITY len=768 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate 0.000000 -190.000000 -500.000000 create static object plant find geometry file plant dpl_LoadObject - name=..\geometry\plant.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 33 bytes Texture block 0x2008 of length 6 bytes TEXTURE NAME texture plant block 0x11 of length 13 bytes TEXTURE FILE NAME map name funknoiz.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a lookup plant found it! block 0x20 of length 50 bytes Material block 0x2008 of length 7 bytes MATERIAL NAME material robert block 0x21 of length 7 bytes TEXTURE TYPE NAME MODE = 0x2 texture plant lookup plant found it! block 0x23 of length 12 bytes AMBIENT is 0.390000 0.990000 0.190000 block 0x24 of length 12 bytes DIFFUSE is 0.390000 0.990000 0.190000 lookup robert found it! block 0x4040 of length 2434 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2426 bytes PATCH block 0x2030 of length 8 bytes FRONT MATERIAL material robert lookup robert found it! block 0x2031 of length 8 bytes BACK MATERIAL material robert lookup robert found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0xa block 0x4046 of length 2396 bytes PMESH block 0x408a of length 1620 bytes 2d TEX COOK VERTEX read_vertices 45 block 0x4047 of length 768 bytes PMESH TRIANGLE CONNECTIVITY len=768 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate 600.000000 -190.000000 -500.000000 create static object plant find geometry file plant dpl_LoadObject - name=..\geometry\plant.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 33 bytes Texture block 0x2008 of length 6 bytes TEXTURE NAME texture plant block 0x11 of length 13 bytes TEXTURE FILE NAME map name funknoiz.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a lookup plant found it! block 0x20 of length 50 bytes Material block 0x2008 of length 7 bytes MATERIAL NAME material robert block 0x21 of length 7 bytes TEXTURE TYPE NAME MODE = 0x2 texture plant lookup plant found it! block 0x23 of length 12 bytes AMBIENT is 0.390000 0.990000 0.190000 block 0x24 of length 12 bytes DIFFUSE is 0.390000 0.990000 0.190000 lookup robert found it! block 0x4040 of length 2434 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2426 bytes PATCH block 0x2030 of length 8 bytes FRONT MATERIAL material robert lookup robert found it! block 0x2031 of length 8 bytes BACK MATERIAL material robert lookup robert found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0xa block 0x4046 of length 2396 bytes PMESH block 0x408a of length 1620 bytes 2d TEX COOK VERTEX read_vertices 45 block 0x4047 of length 768 bytes PMESH TRIANGLE CONNECTIVITY len=768 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate -500.000000 -190.000000 0.000000 create static object plant find geometry file plant dpl_LoadObject - name=..\geometry\plant.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 33 bytes Texture block 0x2008 of length 6 bytes TEXTURE NAME texture plant block 0x11 of length 13 bytes TEXTURE FILE NAME map name funknoiz.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a lookup plant found it! block 0x20 of length 50 bytes Material block 0x2008 of length 7 bytes MATERIAL NAME material robert block 0x21 of length 7 bytes TEXTURE TYPE NAME MODE = 0x2 texture plant lookup plant found it! block 0x23 of length 12 bytes AMBIENT is 0.390000 0.990000 0.190000 block 0x24 of length 12 bytes DIFFUSE is 0.390000 0.990000 0.190000 lookup robert found it! block 0x4040 of length 2434 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2426 bytes PATCH block 0x2030 of length 8 bytes FRONT MATERIAL material robert lookup robert found it! block 0x2031 of length 8 bytes BACK MATERIAL material robert lookup robert found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0xa block 0x4046 of length 2396 bytes PMESH block 0x408a of length 1620 bytes 2d TEX COOK VERTEX read_vertices 45 block 0x4047 of length 768 bytes PMESH TRIANGLE CONNECTIVITY len=768 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate 0.000000 -190.000000 0.000000 create static object plant find geometry file plant dpl_LoadObject - name=..\geometry\plant.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 33 bytes Texture block 0x2008 of length 6 bytes TEXTURE NAME texture plant block 0x11 of length 13 bytes TEXTURE FILE NAME map name funknoiz.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a lookup plant found it! block 0x20 of length 50 bytes Material block 0x2008 of length 7 bytes MATERIAL NAME material robert block 0x21 of length 7 bytes TEXTURE TYPE NAME MODE = 0x2 texture plant lookup plant found it! block 0x23 of length 12 bytes AMBIENT is 0.390000 0.990000 0.190000 block 0x24 of length 12 bytes DIFFUSE is 0.390000 0.990000 0.190000 lookup robert found it! block 0x4040 of length 2434 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2426 bytes PATCH block 0x2030 of length 8 bytes FRONT MATERIAL material robert lookup robert found it! block 0x2031 of length 8 bytes BACK MATERIAL material robert lookup robert found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0xa block 0x4046 of length 2396 bytes PMESH block 0x408a of length 1620 bytes 2d TEX COOK VERTEX read_vertices 45 block 0x4047 of length 768 bytes PMESH TRIANGLE CONNECTIVITY len=768 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate 500.000000 -190.000000 0.000000 create static object plant find geometry file plant dpl_LoadObject - name=..\geometry\plant.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 33 bytes Texture block 0x2008 of length 6 bytes TEXTURE NAME texture plant block 0x11 of length 13 bytes TEXTURE FILE NAME map name funknoiz.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a lookup plant found it! block 0x20 of length 50 bytes Material block 0x2008 of length 7 bytes MATERIAL NAME material robert block 0x21 of length 7 bytes TEXTURE TYPE NAME MODE = 0x2 texture plant lookup plant found it! block 0x23 of length 12 bytes AMBIENT is 0.390000 0.990000 0.190000 block 0x24 of length 12 bytes DIFFUSE is 0.390000 0.990000 0.190000 lookup robert found it! block 0x4040 of length 2434 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2426 bytes PATCH block 0x2030 of length 8 bytes FRONT MATERIAL material robert lookup robert found it! block 0x2031 of length 8 bytes BACK MATERIAL material robert lookup robert found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0xa block 0x4046 of length 2396 bytes PMESH block 0x408a of length 1620 bytes 2d TEX COOK VERTEX read_vertices 45 block 0x4047 of length 768 bytes PMESH TRIANGLE CONNECTIVITY len=768 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate -500.000000 -190.000000 500.000000 create static object plant find geometry file plant dpl_LoadObject - name=..\geometry\plant.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 33 bytes Texture block 0x2008 of length 6 bytes TEXTURE NAME texture plant block 0x11 of length 13 bytes TEXTURE FILE NAME map name funknoiz.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a lookup plant found it! block 0x20 of length 50 bytes Material block 0x2008 of length 7 bytes MATERIAL NAME material robert block 0x21 of length 7 bytes TEXTURE TYPE NAME MODE = 0x2 texture plant lookup plant found it! block 0x23 of length 12 bytes AMBIENT is 0.390000 0.990000 0.190000 block 0x24 of length 12 bytes DIFFUSE is 0.390000 0.990000 0.190000 lookup robert found it! block 0x4040 of length 2434 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2426 bytes PATCH block 0x2030 of length 8 bytes FRONT MATERIAL material robert lookup robert found it! block 0x2031 of length 8 bytes BACK MATERIAL material robert lookup robert found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0xa block 0x4046 of length 2396 bytes PMESH block 0x408a of length 1620 bytes 2d TEX COOK VERTEX read_vertices 45 block 0x4047 of length 768 bytes PMESH TRIANGLE CONNECTIVITY len=768 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate 0.000000 -190.000000 600.000000 create static object plant find geometry file plant dpl_LoadObject - name=..\geometry\plant.b2z new block, now buffered_bytes=8192 lookup DEFAULT found it! block 0x3 of length 16 bytes Header block 0x2002 of length 2 bytes VERSION skip_block 2 block 0x2003 of length 3 bytes DATE skip_block 3 block 0x2004 of length 2 bytes TIME skip_block 2 Exiting parse_header block 0x10 of length 33 bytes Texture block 0x2008 of length 6 bytes TEXTURE NAME texture plant block 0x11 of length 13 bytes TEXTURE FILE NAME map name funknoiz.svt block 0x12 of length 1 bytes MINIFY MODE = 0x4a block 0x13 of length 1 bytes MAGNIFY MODE = 0x4a lookup plant found it! block 0x20 of length 50 bytes Material block 0x2008 of length 7 bytes MATERIAL NAME material robert block 0x21 of length 7 bytes TEXTURE TYPE NAME MODE = 0x2 texture plant lookup plant found it! block 0x23 of length 12 bytes AMBIENT is 0.390000 0.990000 0.190000 block 0x24 of length 12 bytes DIFFUSE is 0.390000 0.990000 0.190000 lookup robert found it! block 0x4040 of length 2434 bytes Object block 0x2036 of length 1 bytes VERTEX FORMAT block 0x4042 of length 2426 bytes PATCH block 0x2030 of length 8 bytes FRONT MATERIAL material robert lookup robert found it! block 0x2031 of length 8 bytes BACK MATERIAL material robert lookup robert found it! block 0x2036 of length 1 bytes VERTEX FORMAT vertex format 0xa block 0x4046 of length 2396 bytes PMESH block 0x408a of length 1620 bytes 2d TEX COOK VERTEX read_vertices 45 block 0x4047 of length 768 bytes PMESH TRIANGLE CONNECTIVITY len=768 SETGEOMVERTICES WITH VERTEX AND CONNECTIONS block 0x5 of length 0 bytes Trailer, exiting loaded object translate 600.000000 -190.000000 500.000000 hey, read the scene