# -------------------------- # Hull Pressure Demo Scene # -------------------------- VIEWANGLE 60.0 CLIP 1.0 600.0 FOG 20.0 400.0 0.0 0.4 0.4 //FOG 10.0 400.0 0.0 0.4 0.4 //(ntsc)FOG 50.0 600.0 0.0 0.25 0.25 BACKGND 0.1 0.6 0.6 AMBIENT 0.3 0.4 0.5 LIGHT 0.8 0.8 0.8 -45 45 0 //LIGHT 0.880 0.876870 0.876860 0 0 0 //LIGHT 0.880 0.876870 0.876860 90 0 0 //LIGHT 0.880 0.876870 0.876860 180 0 0 //LIGHT 0.880 0.876870 0.876860 -90 0 0 //LIGHT 0.880 0.876870 0.876860 0 90 0 //LIGHT 0.880 0.876870 0.876860 0 -90 0 GEOMETRY .\video MATERIAL .\video TEXTURE .\video START 7.74 -16.58 8.93 -25.80 427.0 0.0 KEYRATE 0.10 0.2 RETRACE 2 STATIC seaover 1 0 155 0 0 0 0 STATIC seaunder 1 0 115 0 0 0 0 STATIC man_a 1 0 -21 4 0 0 0 STATIC shk_a 1 0 -19 4 0 0 0 STATIC ham_a 1 0 -16 4 0 0 0 STATIC ana_a 1 0 -13.5 4 0 0 0 STATIC anb_L0 1 0 -13 4 0 0 0 STATIC prb_L0 1 0 -12.5 4 0 0 0 STATIC pra_L0 1 0 -12 4 0 0 0 STATIC bth 1 -15 -9 0 0 0 STATIC rigg 1 0 -30 0 0 0 0 STATIC prw 1 0 -9 0 0 0 0 DYNAMIC prw 1 .\prwspl.spl 2.0 0.005 MORPH DANGEL0 DANGEL1 DANGEL2 vn 1 .\dang.spl 0.0 0.02 1.0 MORPH DMANTA0 DMANTA1 DMANTA2 vn 1 .\dman.spl 0.0 0.02 1.0 MORPH DPARROT0 DPARROT1 DPARROT2 vn 1 .\dpar.spl 0.0 0.02 1.0 //MORPH DSTEEL0 DSTEEL1 DSTEEL2 vn 1 .\dste.spl 0.0 0.02 1.0 MORPH DSWORD0 DSWORD1 DSWORD2 vn 2 .\dswsword.spl 0.0 0.02 1.0 DYNAMIC DMANTA0 1 .\dman.spl 10.0 0.021 MORPH shk_a shk_b shk_c vn 2 .\dsp1.spl 2.0 0.005 0.8 DYNAMIC shk_a 2 .\dsp2.spl 5.0 0.007 DYNAMIC shk_a 2 .\dsp3.spl 14.0 0.010 MORPH man_a man_b man_c vn 2 .\dsp1.spl 2.0 0.005 0.8 DYNAMIC man_a 2 .\dsp2.spl 5.0 0.007 DYNAMIC man_a 2 .\dsp3.spl 14.0 0.010 MORPH ana_a ana_b ana_c vn 2 .\dsp1.spl 2.0 0.005 0.8 DYNAMIC ana_a 2 .\dsp2.spl 5.0 0.007 DYNAMIC ana_a 2 .\dsp3.spl 14.0 0.010 MORPH ham_a ham_b ham_c vn 2 .\dsp1.spl 2.0 0.005 0.8 DYNAMIC ham_a 2 .\dsp2.spl 5.0 0.007 DYNAMIC ham_a 2 .\dsp3.spl 14.0 0.010 MORPH dfish0 dfish1 dfish2 vn 2 .\dsp1.spl 2.0 0.005 0.8 DYNAMIC dfish0 2 .\dsp2.spl 10.0 0.007 DYNAMIC dfish0 2 .\dsp3.spl 18.0 0.010 MORPH schoola0 schoola1 schoola2 v 1.3 .\dsp1.spl 15.0 0.013 0.2 MORPH schoolb0 schoolb1 schoolb2 v 2.5 .\dsp1.spl 15.1 0.013 0.24 MORPH schoolc0 schoolc1 schoolc2 v 3 .\dsp1.spl 14.9 0.013 0.15 MORPH schoold0 schoold1 schoold2 v 1.8 .\dsp1.spl 15.05 0.013 0.22 DYNAMIC schoola0 2.3 .\dsp1.spl 5.0 0.018 DYNAMIC schoolb0 1.8 .\dsp1.spl 5.1 0.018 DYNAMIC schoolc0 2.6 .\dsp1.spl 4.9 0.018 DYNAMIC schoold0 2.8 .\dsp1.spl 5.05 0.018 //STATIC dfish0 60 -200 0 0 0 0 0 //STATIC dfish1 60 0 0 0 0 0 0 //STATIC dfish2 60 200 0 0 0 0 0 SCROLL hbio:mantatop_scr_tex 0 0 0.4 0.00 SCROLL hbio:hammertop_scr_tex 0 0 0.4 0.00 SCROLL hbio:sharktop_scr_tex 0 0 0.4 0.00 SCROLL hfx:seaover_scr_tex 0 0 0.01 0.03 SCROLL hfx:seaunder_scr_tex 0 0 0.015 0.04 //IMMUNE hfx:seaover_mtl 2 //IMMUNE hfx:seaunder_mtl 2 SPECIALFX 2 NOTEXTURE 1 0.1 1.0 2.4 -4.0 0.50 1.30 1.29 0.85 -0.8 1.0 0.01 12 918 //MORPH dfish0 dfish1 dfish2 vn 60 .\shark1.spl 0.0 0.02 0.8 //DYNAMIC dfish0 64 .\shark1.spl 2.0 0.017 //DYNAMIC dfish0 56 .\shark1.spl 10.0 0.011 //DYNAMIC dfish0 60 .\shark1.spl 18.0 0.020 //DYNAMIC dfish0 60 .\nwak.spl 0.0 0.014 //DYNAMIC dfish0 58 .\nwak.spl 14.0 0.012 //DYNAMIC dfish0 62 .\nwak.spl 31.0 0.010 //DYNAMIC dfish0 60 .\nwak.spl 27.0 0.011 //MORPH schoola0 schoola1 schoola2 v 50 .\shark1.spl 5.0 0.02 0.2 //MORPH schoolb0 schoolb1 schoolb2 v 50 .\shark1.spl 5.1 0.02 0.24 //MORPH schoolc0 schoolc1 schoolc2 v 50 .\shark1.spl 4.9 0.02 0.15 //MORPH schoold0 schoold1 schoold2 v 50 .\shark1.spl 5.05 0.02 0.22 //DYNAMIC schoola0 46 .\shark1.spl 15.0 0.023 //DYNAMIC schoolb0 52 .\shark1.spl 15.1 0.023 //DYNAMIC schoolc0 50 .\shark1.spl 14.9 0.023 //DYNAMIC schoold0 50 .\shark1.spl 15.05 0.023 //DYNAMIC schoola0 46 .\nwak-.spl 15.0 0.023 //DYNAMIC schoolb0 52 .\nwak-.spl 15.1 0.023 //DYNAMIC schoolc0 50 .\nwak-.spl 14.9 0.023 //DYNAMIC schoold0 50 .\nwak-.spl 15.05 0.023 // TRACKER MOUSE 1 1 TRACKER KEYBOARD 0.3 0.1 // TRACKER THRUSTMASTER 3.0 2.0 // TRACKER NONE 3.0 2.0 END