test:texture1 0000670 40 20 30 0 40 0 0 3 2 10 -6 -1 20 1 1 20 10 0 0 6 3 3 -12 2 -6 0 0 2.20 1.00 0.50 1.60 0.00 0.00 0.00 0.00 0.00 0.00 0.00 1.00 0.00 0.00 0.00 0.00 -0.20 -0.20 -0.20 -0.50 0.00 0.00 0.00 0.00 0.00 0.00 0.00 1.10 0.00 0.00 0.00 0.00 10 1 0.3 1.3 format of psfx file is (NO BLANK LINES UNTIL END!) %s texture %d identifier %d maximum_issue %f release_period %f rate %f px %f py %f pz %f pv %f velx %f vely %f velz %f velxv %f velyv %f velzv %f rad %f radv %f exp %f expv %f dexp %f dexpv %f accelx %f accely %f accelz %f accelxv %f accelyv %f accelzv %f atten %f attenv %f sRi %f sGi %f sBi %f sAi %f sRiv %f sGiv %f sBiv %f sAiv %f sRo %f sGo %f sBo %f sAo %f sRov %f sGov %f sBov %f sAov %f eRi %f eGi %f eBi %f eAi %f eRiv %f eGiv %f eBiv %f eAiv %f eRo %f eGo %f eBo %f eAo %f eRov %f eGov %f eBov %f eAov %f color_warp %f alpha_warp %f duration %f durationv NOTE top 4 bits of identifier control immunity next 4 bits set 'do dots' if any bits are set see sparks.pfx for a dotty one