test:texture1 0000668 40 1.5 10 0 2 0 3 20 0 20 -40 0 -40 0 3 15 22 0 0 5 4 5 -5 1 -5 0.2 0 2.00 0.70 0.00 3.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 21.00 0.00 0.00 0.00 0.00 0.0 -0.05 -0.3 -0.5 0.00 0.00 0.00 0.00 0.00 0.00 1.10 0.00 0.00 0.00 0.00 10 1 3 1 format of psfx file is (NO BLANK LINES UNTIL END!) %s texture %d identifier %d maximum_issue %f release_period %f rate %f px %f py %f pz %f pv %f velx %f vely %f velz %f velxv %f velyv %f velzv %f rad %f radv %f exp %f expv %f dexp %f dexpv %f accelx %f accely %f accelz %f accelxv %f accelyv %f accelzv %f atten %f attenv %f sRi %f sGi %f sBi %f sAi %f sRiv %f sGiv %f sBiv %f sAiv %f sRo %f sGo %f sBo %f sAo %f sRov %f sGov %f sBov %f sAov %f eRi %f eGi %f eBi %f eAi %f eRiv %f eGiv %f eBiv %f eAiv %f eRo %f eGo %f eBo %f eAo %f eRov %f eGov %f eBov %f eAov %f color_warp %f alpha_warp %f duration %f durationv NOTE top 4 bits of identifier control immunity next 4 bits set 'do dots' if any bits are set see sparks.pfx for a dotty one