@echo off rem rem usage: rpprep.bat [course [vehicle [environment [dropzone]]]] rem rem ------------------------------------------------------------------ rem L4ANIMATION=scale (default = 1.0 NEVER make zero or negative) rem ------------------------------------------------------------------ set L4ANIMATION=1.0 rem ------------------------------------------------------------------ set a1= if "%1"=="" set a1=lyzlane if not "%1"=="" set a1=%1 if not exist maps\%a1%.map goto nomap rem ------------------------------------------------------------------ set a2= if not "%2"=="" goto vehgiven if "%a1%"=="lyzlane" set a2=puck if "%a2%"=="" set a2=speck goto checkveh :vehgiven set a2=%2 :checkveh if not exist models\%a2%.mod goto noveh rem ------------------------------------------------------------------ if "%3"=="nite" goto nite if "%3"=="NITE" goto nite if "%3"=="sig" goto sig if "%3"=="SIG" goto sig if "%3"=="sig2" goto sig2 if "%3"=="SIG2" goto sig2 rem ------------------------------------------------------------------ :day set A4DPLCFG=marsday.ini goto rp rem ------------------------------------------------------------------ :nite set A4DPLCFG=marsnite.ini goto rp rem ------------------------------------------------------------------ :sig set A4DPLCFG=marssig.ini goto rp rem ------------------------------------------------------------------ :sig2 set A4DPLCFG=marssig2.ini goto rp rem ------------------------------------------------------------------ :rp if not exist %A4DPLCFG% goto noenv call makeegg.bat %a1% %a2% %4 rp.bat temp goto end :nomap echo. echo Course '%a1%' not found. echo. goto end :noveh echo. echo Vehicle '%a2%' not found. echo. goto end :noenv echo. echo Renderer configuration file '%A4DPLCFG%' not found. echo. goto end :end set a2= set a1=