[video] object=SRMCARRY.bgf srms.bgf rubble=SRMD.bgf [collision] name=SRMCARRY.sld [gauge] image=srmcarry.gim [gamedata] class=CulturalIconClassID DamageZones=trk.dmg StoppingCollisionVolume=0 ExplosionModelFile=trkdead TimeDelay=0.5 CrunchExplosionModelFile=stephit