# Local working artifacts dosbox-x/ image/ *.png # Phase 3 evidence renders (keep: decoded from the captured VPX stream) !divrgb-decoded.png !divrgb-frame0.png !divrgb-live-gl.png !game-cockpit-decoded.png !game-mech-decoded.png !game-live-gl.png !game-live-textured.png !game-live-lit.png dbx_out.txt vpx*.txt sweep_*.txt dbx_err.txt src/ vpxlog.txt sent_hex.txt build.log run_build.sh