[video] object=BULLDOG.bgf bulls.bgf rubble=BULLD.bgf [collision] name=BULLDOG.sld [gauge] image=bulldog.gim [gamedata] class=CulturalIconClassID DamageZones=trk.dmg StoppingCollisionVolume=0 ExplosionModelFile=trkdead TimeDelay=0.5 CrunchExplosionModelFile=stephit