//===========================================================================// // File: l4mssn.hh // // Project: MUNGA Brick: Application // // Contents: Implementation Details for missions // //---------------------------------------------------------------------------// // Date Who Modification // // -------- --- ---------------------------------------------------------- // // 02/19/95 JMA Initial coding. // // 09/12/95 JM Put Back in Munga & Added Munga L4 level Player Data // //---------------------------------------------------------------------------// // Copyright (C) 1995, Virtual World Entertainment, Inc. // // All Rights reserved worldwide // // This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL // //===========================================================================// #if !defined (L4MSSN_HPP) #define L4MSSN_HPP # if !defined(MISSION_HPP) # include "mission.hpp" # endif #if 0 // THIS FILE IS OBSOLETE AS OF 11-1-95 cpb //########################################################################## //########################## L4Mission ################################ //########################################################################## class L4Mission : public Mission { public: L4Mission( NotationFile *notation_file, ResourceFile *resources ); ~L4Mission(); void SetPlayerData(NotationFile *notation_file); Logical TestInstance() const; }; #endif #endif