//===========================================================================// // File: verify.hpp // // Contents: verification fail routines // //---------------------------------------------------------------------------// // Date Who Modification // // -------- --- ---------------------------------------------------------- // // 09/29/94 JMA Initial coding. // // 11/01/94 JMA Made compatible with SGI CC // // 11/03/94 ECH Made compatible with BC4.0 // //---------------------------------------------------------------------------// // Copyright (C) 1994-1995, Virtual World Entertainment, Inc. // // PROPRIETARY AND CONFIDENTIAL // //===========================================================================// #if !defined(VERIFY_HPP) # define VERIFY_HPP # if defined(__BCPLUSPLUS__) extern int _matherr(struct exception *a); # endif extern int Fpu_Ok(); extern void Verify_Failed(char *message, char *file, int line); extern void Fail_To_Debugger(char *message, char *file, int line); class Signature { private: # if DEBUG_LEVEL>0 enum Mark { ok, destroyed, corrupted, noMagic=(int)0xAB135795L, magic=(int)0xFFED1231L } mark; # endif protected: Signature(); ~Signature(); public: friend int Is_Signature_Bad(const volatile Signature *p); }; # if defined(USE_SIGNATURE) # define SIGNATURED : public Signature # else # define SIGNATURED # define Is_Signature_Bad(p) (False) # endif #endif