[video] object=ARMRMOVR.bgf armrs.bgf rubble=ARMRD.bgf [collision] name=ARMRMOVR.sld [gauge] image=armrmovr.gim [gamedata] class=CulturalIconClassID DamageZones=trk.dmg StoppingCollisionVolume=0 ExplosionModelFile=trkdead TimeDelay=0.5 CrunchExplosionModelFile=stephit