DIV-VIZ2 // file: mechmovs.vgf // generated: Thu Mar 20 07:33:11 1997 // from: Wavefront Object File "mechmovs.obj", and // Material Library File "basev.mtl" // by: obj2vgf (ver 0.29.01a) // written: by Ken Olsen HEADER( VERSION=02:05; UNIT=m; SCALE=1.0; FILETYPE=GEOMETRY; ) { } OBJECT( ) { GEOGROUP ( F_MATERIAL="basev:shadow_mtl"; ) { PMESH { VERTEX_POOL { { 0.6545, 0.1000, 8.0311} /* 0 */ { 0.6930, 0.1000, 7.1067} /* 1 */ {-0.5775, 0.1000, 7.1452} /* 2 */ {-0.5005, 0.1000, 8.0311} /* 3 */ { 2.4639, 0.1000, 7.4148} /* 4 */ { 2.5024, 0.1000, -7.1452} /* 5 */ {-2.6564, 0.1000, -7.1837} /* 6 */ {-2.5794, 0.1000, 7.4148} /* 7 */ } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} /* */ {4, 5, 6, 7} /* */ } } // End of pmesh } // End of geogroup } // End of object