[BUILDMECH] subfile=loki.sub l4ctlfile=lokl4.ctl thrctlfile=lokthr.ctl dmgfile=loki.dmg internalaudiofile=..\audio\lokint.scp externalaudiofile=..\audio\lokext.scp [SUB] [OVERRIDE] [HeatSink] HeatSinkCount=14 [Torso] HorizontalRotationPerSecond=45 VerticalRotationPerSecond=30 HorizontalLimitRight=-120 HorizontalLimitLeft=120 [END] [ADDWEAPONS] AFC501=afc50.sub AFC502=afc50.sub ERMLaser1=ermlaser.sub ERMLaser2=ermlaser.sub ERSLaser1=erslaser.sub ERSLaser2=erslaser.sub SRM4=srm4.sub [UPDATE] [SegmentPageName] AFC501=sitelgunport AFC502=sitergunport ERMLaser1=siteltorsoport ERMLaser2=sitertorsoport ERSLaser1=sitertorsoport ERSLaser2=sitelgunport SRM4=sitemissleport //sitelgunport //sitergunport //siteltorsoport //sitertorsoport //sitemissleport [SiteOffset] AFC501=-15 -15 0 AFC502=0 0 0 ERMLaser2=0.2 0 0 ERSLaser1=-0.2 0 0 ERSLaser2=0 -0.2 0 [PipPosition] AFC501=1 AFC502=2 ERMLaser1=1 ERMLaser2=2 ERSLaser1=1 ERSLaser2=2 SRM4=1 [VoltageSource] Avionics=GeneratorD Myomers=GeneratorD AFC501=GeneratorA AFC502=GeneratorC ERMLaser1=GeneratorB ERMLaser2=GeneratorB ERSLaser1=GeneratorC ERSLaser2=GeneratorA SRM4=GeneratorB [HeatSink] Avionics=Condenser1 Myomers=Condenser5 AFC501=Condenser4 AFC502=Condenser6 ERMLaser1=Condenser2 ERMLaser2=Condenser2 ERSLaser1=Condenser3 ERSLaser2=Condenser4 SRM4=Condenser3 [AuxScreenNumber] Avionics=5 Myomers=6 AFC501=1 AFC502=10 ERMLaser1=2 ERMLaser2=9 ERSLaser1=11 ERSLaser2=3 SRM4=8 [AuxScreenPlacement] Avionics=2 Myomers=0 AFC501=4 AFC502=6 ERMLaser1=1 ERMLaser2=3 ERSLaser1=3 ERSLaser2=4 SRM4=7 [END] // // If you want to make sure you are adding this to the end // try to delete it first then add it // [DELETE_PAGE] [MessageManager] [MechTech] [END] [OVERRIDE] [MessageManager] Type=SubsystemMessageManagerClassID ExplosionModelFile=minhit 0.5 ExplosionModelFile=majhit 1.0 TerrainHitExplosion=gndhit RendererCompensateTime=0.3 [MechTech] Type=MechTechClassID AlarmModel=mechalrm SubsystemFlags=DontReplicateFlag [AmmoBinAFC501] AmmoCount=20 [AmmoBinAFC502] AmmoCount=20 [AmmoBinSRM4] AmmoCount=12 [END] [END] [CTL] [ADDMAPPING] AFC501=Trigger AFC502=Trigger ERMLaser1=Trigger ERMLaser2=Trigger ERSLaser1=Trigger ERSLaser2=Trigger SRM4=ThumbHigh [END] [DMG] // // Damage files will get much more interactive!!!! (some day) // [MAKEDAMAGEZONES] file=..\video\lok.skl ExplosionTable=lokdmg.exp [UPDATE] [WeaponDamagePoints] dz_lfoot=81 dz_rfoot=81 dz_luleg=90 dz_ruleg=90 dz_ldleg=90 dz_rdleg=90 dz_hip=122 dz_utorso=130 dz_dtorso=122 dz_ltorso=118 dz_rtorso=118 dz_rearutorso=113 dz_reardtorso=81 dz_rearltorso=100 dz_rearrtorso=100 dz_larm=87 dz_rarm=87 dz_lgun=80 dz_rgun=80 dz_missle=45 dz_searchlight=45 [VitalDamageZone] dz_lfoot=True dz_rfoot=True dz_luleg=True dz_ruleg=True dz_ldleg=True dz_rdleg=True dz_hip=True dz_utorso=True dz_dtorso=True dz_ltorso=True dz_rtorso=True dz_rearutorso=True dz_reardtorso=True dz_rearltorso=True dz_rearrtorso=True dz_larm=False dz_rarm=False dz_lgun=False dz_rgun=False dz_missle=False dz_searchlight=False [LegDamageZone] dz_luleg=LeftLeg dz_ruleg=RightLeg dz_ldleg=LeftLeg dz_rdleg=RightLeg dz_lfoot=LeftLeg dz_rfoot=RightLeg [DescendOnDestruction] dz_larm=True dz_rarm=True dz_lgun=True dz_rgun=True dz_missle=True dz_searchlight=True [END] [APPENDCRITICAL] // //################################# // Standard build criticals //################################# // [HeatSink] dz_reardtorso=100 dz_rearltorso=100 dz_rearrtorso=100 dz_rearutorso=100 dz_rtorso=100 dz_ltorso=100 dz_utorso=100 dz_dtorso=100 dz_luleg=100 dz_ldleg=100 dz_ruleg=100 dz_rdleg=100 dz_hip=100 dz_missle=100 [Reservoir] dz_reardtorso=10 dz_rearltorso=10 dz_rearrtorso=10 dz_rearutorso=10 [Condenser1] dz_rearltorso=2 dz_ltorso=2 [Condenser2] dz_rearutorso=2 dz_utorso=2 [Condenser3] dz_rearrtorso=2 dz_rtorso=2 [Condenser4] dz_larm=2 dz_lgun=2 [Condenser5] dz_reardtorso=2 dz_dtorso=2 [Condenser6] dz_rarm=2 dz_rgun=2 [GeneratorA] dz_ltorso=10 dz_rearltorso=10 [GeneratorB] dz_utorso=10 dz_rearutorso=10 [GeneratorC] dz_rtorso=10 dz_rearrtorso=10 [GeneratorD] dz_dtorso=10 dz_reardtorso=10 [Myomers] dz_luleg=15 dz_ldleg=15 dz_lfoot=15 dz_ruleg=15 dz_rdleg=15 dz_rfoot=15 dz_hip=15 [Avionics] dz_utorso=5 dz_ltorso=5 dz_rtorso=5 dz_dtorso=5 dz_searchlight=5 [Gyroscope] dz_rearutorso=30 dz_utorso=30 dz_hip=15 [HUD] dz_searchlight=15 dz_utorso=15 [Torso] dz_reardtorso=15 dz_dtorso=15 dz_hip=15 [Searchlight] dz_searchlight=45 // //################################# // Loki criticals //################################# // [AFC501] dz_lgun=15 [AFC502] dz_rgun=15 [ERMLaser1] dz_ltorso=15 [ERMLaser2] dz_rtorso=15 [ERSLaser1] dz_rtorso=15 [ERSLaser2] dz_lgun=25 [AmmoBinAFC501] dz_lgun=15 dz_larm=15 [AmmoBinAFC502] dz_rgun=15 dz_rarm=15 [AmmoBinSRM4] dz_missle=15 dz_rtorso=15 [SRM4] dz_missle=15 [END] [END] [AUD]