DIV-VIZ2 // file: btfx.vmf // generated: Sun Apr 23 23:38:00 1995 // from: Wavefront Object File "dummy", and // Material Library File "btfx.mtl" // by: mtl2vmf (ver 0.25.01) // written: by Ken Olsen HEADER( VERSION=02:05; FILETYPE=MATERIAL; ) { } TEXTURE( NAME=firesmoke1_scr_tex; SPECIAL=" SCROLL 0 0 0 0.531 \0x00"; ) { MAP {"bintA"} MAGNIFY {BILINEAR} // 6 bit bilinear } // End of texture TEXTURE( NAME=fireref_tex; ) { MAP {"fireref"} MAGNIFY {BILINEAR} // 6 bit bilinear } // End of texture TEXTURE( NAME=fire2_tex; ) { MAP {"fire"} BITSLICE {1} // 4 bit mono B } // End of texture RAMP(NAME=softer) { DATA { 0.23, 0.23, 0.214, 0.62, 0.42, 0.45 } } // End of ramp RAMP(NAME=fiery) { DATA { 0.3, 0.1, 0.1, 0.9, 0.7, 0.3 } } // End of ramp MATERIAL( NAME=firesmoke1_mtl; ) { TEXTURE {"firesmoke1_scr_tex"} AMBIENT {1, 1, 1} DIFFUSE {1, 1, 1} // RAMP { fiery } } // End of material MATERIAL( NAME=fireref_mtl; ) { TEXTURE {"fireref_tex"} AMBIENT {1, 1, 1} DIFFUSE {1, 1, 1} } // End of material MATERIAL( NAME=fire2_mtl; ) { TEXTURE {"fire2_tex"} AMBIENT {1, 1, 1} DIFFUSE {1, 1, 1} } // End of material