DIV-VIZ2 // file: grass.v2z // generated: Mon Sep 12 01:57:07 1994 // from: Wavefront Object File "grass.obj", and // Material Library File "natural.mtl" // by: obj2viz (ver 0.76.01) // written: by Ken Olsen HEADER( VERSION=02:02; UNIT=MM; SCALE=1000.0; FILETYPE=GEOMETRY ) { } RAMP(NAME=dusty) { DATA { 0.05, 0.1, 0.04, 0.40, 0.37, 0.35 } } RAMP(NAME=grassy) { DATA { 0.05, 0.1, 0.04, 0.32, 0.25, 0.23 } } TEXTURE(NAME=grass_tex) { MAP {"dnoise"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} } // End of texture TEXTURE(NAME=redrock_tex) { MAP {"rocknoiz"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} } // End of texture MATERIAL(NAME=redrock_mtl) { TEXTURE {redrock_tex} AMBIENT {0.3, 0.3, 0.3} DIFFUSE {0.95, 0.65, 0.53} RAMP {grassy} } // End of material MATERIAL(NAME=grass_mtl) { TEXTURE {redrock_tex} AMBIENT {0.3, 0.3, 0.3} DIFFUSE {0.95, 0.60, 0.45} RAMP {grassy} } // End of material OBJECT( ) { PATCH( F_MATERIAL=grass_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {50, 0.001315, 50, 1, 1} {50, -0.001315, -50, 1, 0} {-50, -0.001315, -50, 0, 0} {-50, 0.001315, 50, 0, 1} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} } } // End of pmesh } // End of patch } // End of object