DIV-VIZ2 HEADER ( VERSION=2:02; DATE=22:9:94; TIME=16:59; UNIT=MM; SCALE=1000.0; FILETYPE=GEOMETRY ) { } MATERIAL(NAME=foliage_mtl) { TEXTURE {redrock_tex} // AMBIENT {0.3, 0.3, 0.3} // DIFFUSE {0.5, 0.65, 0.53} OPACITY {1.0, 1.8, -0.1} // RAMP {grassy} } // End of material OBJECT ( ) { PATCH ( F_MATERIAL=foliage_mtl; ) { SPHERELIST { { 0, 0, 0, 3.0 } { 0, 3, 1, 2.0 } { 0, 2, 4, 1.5 } { 1, 3, 2, 1.0 } }// End of spherelist }// End of patch }// End of object