DIV-VIZ2 // file: madcat.v2z // generated: Mon Sep 19 20:45:08 1994 // from: Wavefront Object File "madcat.obj", and // Material Library File "mechskin.mtl" // by: obj2viz (ver 0.76.01) // written: by Ken Olsen HEADER( VERSION=02:02; UNIT=MM; SCALE=1000.0; FILETYPE=GEOMETRY ) { } TEXTURE(NAME=gen2_tex) { MAP {"generic"} MINIFY {BILINEAR} // alternate meaning MAGNIFY {POINT_SAMPLED} } // End of texture TEXTURE(NAME=gen1_tex) { MAP {"generic"} MINIFY {POINT_SAMPLED} // alternate meaning MAGNIFY {POINT_SAMPLED} } // End of texture TEXTURE(NAME=mad1_tex) { MAP {"madall"} MINIFY {POINT_SAMPLED} // alternate meaning MAGNIFY {POINT_SAMPLED} } // End of texture TEXTURE(NAME=gen3_tex) { MAP {"generic"} MINIFY {TRILINEAR} // alternate meaning MAGNIFY {POINT_SAMPLED} } // End of texture TEXTURE(NAME=mad2_tex) { MAP {"madall"} MINIFY {BILINEAR} // alternate meaning MAGNIFY {POINT_SAMPLED} } // End of texture TEXTURE(NAME=mad3_tex) { MAP {"madall"} MINIFY {TRILINEAR} // alternate meaning MAGNIFY {POINT_SAMPLED} } // End of texture TEXTURE(NAME=mad4_tex) { MAP {"madall"} MINIFY {MIP_MAP_LINEAR} // alternate meaning MAGNIFY {POINT_SAMPLED} } // End of texture TEXTURE(NAME=color_tex) { MAP {"madall"} MINIFY {MIP_MAP_QUADLINEAR} // alternate meaning MAGNIFY {POINT_SAMPLED} } // End of texture MATERIAL(NAME=gen2_mtl) { TEXTURE {gen2_tex} AMBIENT {0, 0, 0} DIFFUSE {0.4857, 0.3136, 0.1666} } // End of material MATERIAL(NAME=gen1_mtl) { TEXTURE {gen1_tex} AMBIENT {0, 0, 0} DIFFUSE {0.4857, 0.3136, 0.1666} } // End of material MATERIAL(NAME=blakskn_mtl) { AMBIENT {0, 0, 0} DIFFUSE {0, 0, 0} } // End of material MATERIAL(NAME=mad1_mtl) { TEXTURE {mad1_tex} AMBIENT {0, 0, 0} DIFFUSE {0.4857, 0.3136, 0.1666} } // End of material MATERIAL(NAME=gen3_mtl) { TEXTURE {gen3_tex} AMBIENT {0, 0, 0} DIFFUSE {0.4857, 0.3136, 0.1666} } // End of material MATERIAL(NAME=mad2_mtl) { TEXTURE {mad2_tex} AMBIENT {0, 0, 0} DIFFUSE {0.4857, 0.3136, 0.1666} } // End of material MATERIAL(NAME=mad3_mtl) { TEXTURE {mad3_tex} AMBIENT {0, 0, 0} DIFFUSE {0.4857, 0.3136, 0.1666} } // End of material MATERIAL(NAME=mad4_mtl) { TEXTURE {mad4_tex} AMBIENT {0, 0, 0} DIFFUSE {0.4857, 0.3136, 0.1666} } // End of material MATERIAL(NAME=color_mtl) { TEXTURE {color_tex} AMBIENT {0, 0, 0} DIFFUSE {0.5633, 0.319, 0} } // End of material OBJECT( ) { PATCH( F_MATERIAL=blakskn_mtl; ) { PMESH { VERTEX_POOL { {-2.40032, 1.10548, 1.54106} {-2.40016, 1.10534, 1.27859} {-1.83094, 1.67456, 1.27862} } CONNECTION_LIST (PCOUNT=3) { {0, 1, 2} } } // End of pmesh } // End of patch } // End of object