DIV-VIZ2 // file: rivmtl.v2z // generated: Thu Oct 6 22:06:53 1994 // from: Wavefront Object File "polyriver.obj", and // Material Library File "natural.mtl" // by: obj2viz (ver 0.76.03) // written: by Ken Olsen HEADER( VERSION=02:02; UNIT=MM; SCALE=1000.0; FILETYPE=GEOMETRY ) { } RAMP(NAME=watery) { DATA { 0.08, 0.085, 0.093, 0.84, 0.86, 0.9 } // DATA { 0.03, 0.1, 0.1, 0.9, 0.9, 0.9 } // DATA { 0.9, 0.9, 0.9, 0.0, 0.0, 0.15 } } RAMP(NAME=dusty) { DATA { 0.1, 0.07, 0.02, 0.42, 0.37, 0.3 } } TEXTURE(NAME=redrock_tex) { MAP {"rocknoiz"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} } // End of texture TEXTURE(NAME=cutstone_tex) { MAP {"cutstone"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} } // End of texture MATERIAL(NAME=redrock_mtl) { TEXTURE {redrock_tex} AMBIENT {0, 0, 0} DIFFUSE {0.75, 0.48, 0.43} RAMP {dusty} } // End of material MATERIAL(NAME=darkrock_mtl) { TEXTURE {redrock_tex} AMBIENT {0, 0, 0} DIFFUSE {0.25, 0.23, 0.23} RAMP {dusty} } // End of material MATERIAL(NAME=templebroken_mtl) { TEXTURE {redrock_tex} AMBIENT {0, 0, 0} DIFFUSE {0.25, 0.23, 0.20} } // End of material MATERIAL(NAME=templeright_mtl) { TEXTURE {cutstone_tex} AMBIENT {0, 0, 0} DIFFUSE {0.75, 0.63, 0.63} } // End of material MATERIAL(NAME=templeleft_mtl) { TEXTURE {cutstone_tex} AMBIENT {0, 0, 0} DIFFUSE {0.75, 0.63, 0.63} } // End of material MATERIAL(NAME=templefront_mtl) { TEXTURE {cutstone_tex} AMBIENT {0, 0, 0} DIFFUSE {0.75, 0.63, 0.63} } // End of material TEXTURE(NAME=water1) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water1_mtl) { TEXTURE {water1} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.7, 0.8, 0.99} RAMP {watery} }// End of material TEXTURE(NAME=water2) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water2_mtl) { TEXTURE {water1} AMBIENT {0.79, 0.79, 0.79} // OPACITY {0.40, 0.40, 0.40} DIFFUSE {0.99, 0.99, 0.99} RAMP {watery} }// End of material TEXTURE(NAME=water3) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water3_mtl) { TEXTURE {water3} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.79, 0.79, 0.79} RAMP {watery} }// End of material TEXTURE(NAME=water4) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water4_mtl) { TEXTURE {water4} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.79, 0.79, 0.79} RAMP {watery} }// End of material TEXTURE(NAME=water5) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water5_mtl) { TEXTURE {water5} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.80, 0.90, 1.00} RAMP {watery} }// End of material TEXTURE(NAME=water6) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water6_mtl) { TEXTURE {water6} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.79, 0.79, 0.79} RAMP {watery} }// End of material TEXTURE(NAME=water7) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water7_mtl) { TEXTURE {water7} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.79, 0.79, 0.79} RAMP {watery} }// End of material TEXTURE(NAME=water8) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water8_mtl) { TEXTURE {water8} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.79, 0.79, 0.79} RAMP {watery} }// End of material TEXTURE(NAME=water9) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water9_mtl) { TEXTURE {water9} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.79, 0.79, 0.79} RAMP {watery} }// End of material TEXTURE(NAME=water-1) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water-1_mtl) { TEXTURE {water-1} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.79, 0.79, 0.79} RAMP {watery} }// End of material TEXTURE(NAME=water-2) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water-2_mtl) { TEXTURE {water-2} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.79, 0.79, 0.79} RAMP {watery} }// End of material TEXTURE(NAME=water-3) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water-3_mtl) { TEXTURE {water-3} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.79, 0.79, 0.79} RAMP {watery} }// End of material MATERIAL(NAME=darkwater-3_mtl) { TEXTURE {water-3} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.5, 0.5, 0.59} RAMP {watery} }// End of material TEXTURE(NAME=water-4) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water-4_mtl) { TEXTURE {water-4} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.79, 0.79, 0.79} RAMP {watery} }// End of material MATERIAL(NAME=darkwater_mtl) { TEXTURE {water-4} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.2, 0.2, 0.29} RAMP {watery} }// End of material TEXTURE(NAME=water-5) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water-5_mtl) { TEXTURE {water-5} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.79, 0.79, 0.79} RAMP {watery} }// End of material TEXTURE(NAME=water-6) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water-6_mtl) { TEXTURE {water-6} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.79, 0.79, 0.79} RAMP {watery} }// End of material TEXTURE(NAME=water-7) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water-7_mtl) { TEXTURE {water-7} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.79, 0.79, 0.79} RAMP {watery} }// End of material TEXTURE(NAME=water-8) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water-8_mtl) { TEXTURE {water-8} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.79, 0.79, 0.79} RAMP {watery} }// End of material TEXTURE(NAME=water-9) { MAP {"rivermov.svt"} MINIFY {MIP_MAP_TRILINEAR} // alternate meaning MAGNIFY {BILINEAR} }// End of texture MATERIAL(NAME=water-9_mtl) { TEXTURE {water-9} AMBIENT {0.79, 0.79, 0.79} DIFFUSE {0.79, 0.79, 0.79} RAMP {watery} }// End of material OBJECT( ) { PATCH( F_MATERIAL=water1_mtl; ) { PMESH { VERTEX_POOL { {0.0, 0.0, 0.0} {1.0, 1.0, 1.0} {0.0, 1.0, 0.0} } CONNECTION_LIST (PCOUNT=3) { {0, 1, 2} } } // End of pmesh } // End of patch } // End of object