DIV-VIZ2 // file: may1.v2z // generated: Wed Nov 9 15:37:59 1994 // from: Wavefront Object File "may1.obj", and // Material Library File "natural.mtl" // by: obj2viz (ver 0.76.05) // written: by Ken Olsen HEADER( VERSION=02:02; UNIT=MM; SCALE=1000.0; FILETYPE=GEOMETRY ) { } RAMP(NAME=contrast) { DATA { 0.0, 0.0, 0.0, 0.50, 0.50, 0.50 } } TEXTURE(NAME=may1_tex) { MAP {"mayall"} MINIFY {POINT_SAMPLED} // alternate meaning MAGNIFY {POINT_SAMPLED} } // End of texture TEXTURE(NAME=may2_tex) { MAP {"mayall"} MINIFY {BILINEAR} // alternate meaning MAGNIFY {POINT_SAMPLED} } // End of texture TEXTURE(NAME=may3_tex) { MAP {"mayall"} MINIFY {TRILINEAR} // alternate meaning MAGNIFY {POINT_SAMPLED} } // End of texture MATERIAL(NAME=m1c_mtl) { TEXTURE {may1_tex} AMBIENT {0, 0, 0} DIFFUSE {0.992163, 0.992163, 0.992163} RAMP {contrast} } // End of material MATERIAL(NAME=m1l_mtl) { TEXTURE {may2_tex} AMBIENT {0, 0, 0} DIFFUSE {0.992163, 0.92163, 0.82163} RAMP {contrast} } // End of material MATERIAL(NAME=m1r_mtl) { TEXTURE {may3_tex} AMBIENT {0, 0, 0} DIFFUSE {0.5642163, 0.42163, 0.252163} RAMP {contrast} } // End of material OBJECT( ) { PATCH( F_MATERIAL=m1c_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {-1.25, 0, -2.2, 0.018181, 0.993787} {1.25, 0, -2.2, 0.981807, 0.993787} {1.25, 0, 2.2, 0.981807, 0.993787} {-1.25, 0, 2.2, 0.018181, 0.993787} {-1.25, 2.4, -2.2, 0.018181, 1.57016} {1.25, 2.4, -2.2, 0.981807, 1.57016} {1.25, 2.4, 2.2, 0.981807, 1.57016} {-1.25, 2.4, 2.2, 0.018181, 1.57016} {-1.25, 2.4, -2.5, 0.018181, 0.570162} {1.25, 2.4, -2.5, 0.981807, 0.570162} {1.25, 2.4, 2.5, 0.981807, 0.570162} {-1.25, 2.4, 2.5, 0.018181, 0.570162} {-1.25, 3.8, -2.5, 0.018181, 0.906381} {-1.25, 3.8, 2.5, 0.018181, 0.906381} {1.25, 3.8, 2.5, 0.981807, 0.906381} {1.25, 3.8, -2.5, 0.981807, 0.906381} {-1.25, 3.8, -2.6, 0.018181, 0.906381} {1.25, 3.8, -2.6, 0.981807, 0.906381} {1.25, 3.8, 2.6, 0.981807, 0.906381} {-1.25, 3.8, 2.6, 0.018181, 0.906381} {-1.25, 4.2, -2.6, 0.018181, 1.00244} {-1.25, 4.2, 2.6, 0.018181, 1.00244} {1.25, 4.2, 2.6, 0.981807, 1.00244} {1.25, 4.2, -2.6, 0.981807, 1.00244} {-1.25, 2.4, 2.5, 0.998909, 0.570162} {-1.25, 3.8, 2.5, 0.998909, 0.906381} {-1.25, 3.8, -2.5, 0.998909, 0.906381} {-1.25, 2.4, -2.5, 0.998909, 0.570162} {-1.25, 1.8, -2.5, 0.998909, 0.426068} {-1.25, 3.8, -2.5, 0.998909, 0.906381} {-1.25, 3.8, 2.5, 0.998909, 0.906381} {-1.25, 1.8, 2.5, 0.998909, 0.426068} {-1.25, 3.8, -2.6, 0.998909, 0.906381} {-1.25, 4.2, -2.6, 0.998909, 1.00244} {-1.25, 4.2, 2.6, 0.998909, 1.00244} {-1.25, 3.8, 2.6, 0.998909, 0.906381} {-1.25, 3.8, 2.6, 0.998909, 0.906381} {-1.25, 4.2, 2.6, 0.998909, 1.00244} {-1.25, 4.2, -2.6, 0.998909, 1.00244} {-1.25, 3.8, -2.6, 0.998909, 0.906381} {1.25, 2.4, -2.5, 1.97711, 0.570162} {1.25, 3.8, -2.5, 1.97711, 0.906381} {1.25, 3.8, 2.5, 1.97711, 0.906381} {1.25, 2.4, 2.5, 1.97711, 0.570162} {1.25, 1.8, 2.5, 1.97711, 0.426068} {1.25, 3.8, 2.5, 1.97711, 0.906381} {1.25, 3.8, -2.5, 1.97711, 0.906381} {1.25, 1.8, -2.5, 1.97711, 0.426068} {1.25, 3.8, 2.6, 1.97711, 0.906381} {1.25, 4.2, 2.6, 1.97711, 1.00244} {1.25, 4.2, -2.6, 1.97711, 1.00244} {1.25, 3.8, -2.6, 1.97711, 0.906381} {1.25, 3.8, -2.6, 1.97711, 0.906381} {1.25, 4.2, -2.6, 1.97711, 1.00244} {1.25, 4.2, 2.6, 1.97711, 1.00244} {1.25, 3.8, 2.6, 1.97711, 0.906381} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {0, 4, 5, 1} {2, 6, 7, 3} {8, 9, 10, 11} {12, 13, 14, 15} {8, 12, 15, 9} {10, 14, 13, 11} {16, 17, 18, 19} {20, 21, 22, 23} {16, 20, 23, 17} {18, 22, 21, 19} {24, 25, 26, 27} {28, 29, 30, 31} {32, 33, 34, 35} {36, 37, 38, 39} {40, 41, 42, 43} {44, 45, 46, 47} {48, 49, 50, 51} {52, 53, 54, 55} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=m1l_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {-3.75, 0, -2.2, 0.020711, 0.993787} {-1.25, 0, -2.2, 0.998909, 0.993787} {-1.25, 0, 2.2, 0.998909, 0.993787} {-3.75, 0, 2.2, 0.020711, 0.993787} {-3.75, 1.8, -2.2, 0.020711, 1.42607} {-1.25, 1.8, -2.2, 0.998909, 1.42607} {-1.25, 1.8, 2.2, 0.998909, 1.42607} {-3.75, 1.8, 2.2, 0.020711, 1.42607} {-3.75, 1.8, -2.5, 0.020711, 0.426068} {-1.25, 1.8, -2.5, 0.998909, 0.426068} {-1.25, 1.8, 2.5, 0.998909, 0.426068} {-3.75, 1.8, 2.5, 0.020711, 0.426068} {-3.75, 3.8, -2.5, 0.020711, 0.906381} {-3.75, 3.8, 2.5, 0.020711, 0.906381} {-1.25, 3.8, 2.5, 0.998909, 0.906381} {-1.25, 3.8, -2.5, 0.998909, 0.906381} {-3.85, 3.8, -2.6, 0.981583, 0.906381} {-1.25, 3.8, -2.6, 1.99891, 0.906381} {-1.25, 3.8, 2.6, 1.99891, 0.906381} {-3.85, 3.8, 2.6, 0.981583, 0.906381} {-3.85, 4.2, -2.6, 0.981583, 1.00244} {-3.85, 4.2, 2.6, 0.981583, 1.00244} {-1.25, 4.2, 2.6, 1.99891, 1.00244} {-1.25, 4.2, -2.6, 1.99891, 1.00244} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {0, 4, 5, 1} {2, 6, 7, 3} {3, 7, 4, 0} {8, 9, 10, 11} {12, 13, 14, 15} {8, 12, 15, 9} {10, 14, 13, 11} {11, 13, 12, 8} {16, 17, 18, 19} {20, 21, 22, 23} {16, 20, 23, 17} {18, 22, 21, 19} {19, 21, 20, 16} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=m1r_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {1.25, 0, -2.2, 1.97711, 0.993787} {3.75, 0, -2.2, 2.95531, 0.993787} {3.75, 0, 2.2, 2.95531, 0.993787} {1.25, 0, 2.2, 1.97711, 0.993787} {1.25, 1.8, -2.2, 1.97711, 1.42607} {3.75, 1.8, -2.2, 2.95531, 1.42607} {3.75, 1.8, 2.2, 2.95531, 1.42607} {1.25, 1.8, 2.2, 1.97711, 1.42607} {1.25, 1.8, -2.5, 1.97711, 0.426068} {3.75, 1.8, -2.5, 2.95531, 0.426068} {3.75, 1.8, 2.5, 2.95531, 0.426068} {1.25, 1.8, 2.5, 1.97711, 0.426068} {1.25, 3.8, -2.5, 1.97711, 0.906381} {1.25, 3.8, 2.5, 1.97711, 0.906381} {3.75, 3.8, 2.5, 2.95531, 0.906381} {3.75, 3.8, -2.5, 2.95531, 0.906381} {1.25, 3.8, -2.6, 1.97711, 0.906381} {3.85, 3.8, -2.6, 2.99443, 0.906381} {3.85, 3.8, 2.6, 2.99443, 0.906381} {1.25, 3.8, 2.6, 1.97711, 0.906381} {1.25, 4.2, -2.6, 1.97711, 1.00244} {1.25, 4.2, 2.6, 1.97711, 1.00244} {3.85, 4.2, 2.6, 2.99443, 1.00244} {3.85, 4.2, -2.6, 2.99443, 1.00244} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {0, 4, 5, 1} {1, 5, 6, 2} {2, 6, 7, 3} {8, 9, 10, 11} {12, 13, 14, 15} {8, 12, 15, 9} {9, 15, 14, 10} {10, 14, 13, 11} {16, 17, 18, 19} {20, 21, 22, 23} {16, 20, 23, 17} {17, 23, 22, 18} {18, 22, 21, 19} } } // End of pmesh } // End of patch } // End of object