DIV-VIZ2 // file: cn4_L0.v2z // generated: Tue Mar 14 16:16:09 1995 // from: Wavefront Object File "cn4_L0.obj", and // Material Library File "vtvskin.mtl" // by: OBJ2VIZ (ver 0.80.01) // written: by Ken Olsen HEADER( VERSION=02:02; UNIT=MM; SCALE=1000.0; FILETYPE=GEOMETRY ) { } OBJECT( ) { PATCH( F_MATERIAL=genA4red_mtl; VERTEX=NORMALS, 2D_TEXTURE; ) { PMESH { VERTEX_POOL { {26, 4.5, 87.5, -0.382689, -0.923877, 0, 0.98343, 0.915708} {24.5858, 5.08578, 87.5, -0.707105, -0.707109, -4.04611e-08, 0.98343, 0.918761} {24.5858, 5.08579, -100, -0.707105, -0.707109, -4.04611e-08, 0.00635856, 0.918761} {24, 6.5, 87.5, -1, 4.86706e-06, -1.1628e-08, 0.98343, 0.92613} {26, 4.5, -100, -0.382689, -0.923877, 0, 0.00635856, 0.915708} {24, 6.5, -100, -1, 4.86706e-06, -1.1628e-08, 0.00635856, 0.92613} {24.5858, 7.91421, 87.5, -0.707105, 0.707108, 1.86574e-10, 0.98343, 0.9335} {24.5858, 7.91422, -100, -0.707105, 0.707108, 1.86574e-10, 0.00635856, 0.9335} {26, 8.5, -100, 2.58754e-06, 1, 2.50452e-08, 0.00635856, 0.936552} {26, 8.5, 87.5, 2.58754e-06, 1, 2.50452e-08, 0.98343, 0.936552} {27.4142, 7.91422, -100, 0.382688, 0.923878, 4.65189e-08, 0.00635856, 0.9335} {27.4142, 7.91421, 87.5, 0.382688, 0.923878, 4.65189e-08, 0.98343, 0.9335} {-22.5, 4.5, 87.5, 1, 5.93496e-06, -9.86481e-09, 0.98343, 0.915708} {-22.7929, 3.7929, -100, 0.707104, -0.70711, -2.52015e-08, 0.00635856, 0.912023} {-22.5, 4.5, -100, 1, 5.93496e-06, -9.86481e-09, 0.00635856, 0.915708} {-22.7929, 3.79289, 87.5, 0.707104, -0.70711, -2.52015e-08, 0.98343, 0.912023} {-22.7929, 5.2071, 87.5, 0.707104, 0.70711, 2.52015e-08, 0.98343, 0.919393} {-23.5, 3.5, -100, 0.382683, -0.92388, 0, 0.00635856, 0.910497} {-22.7929, 5.20711, -100, 0.707104, 0.70711, 2.52015e-08, 0.00635856, 0.919393} {-23.5, 3.5, 87.5, 0.382683, -0.92388, 0, 0.98343, 0.910497} {-23.5, 5.5, 87.5, 2.58754e-06, 1, 2.50452e-08, 0.98343, 0.920919} {-23.5, 5.5, -100, 2.58754e-06, 1, 2.50452e-08, 0.00635856, 0.920919} {-24.2071, 5.2071, 87.5, -0.382683, 0.92388, 4.65192e-08, 0.98343, 0.919393} {-24.2071, 5.20711, -100, -0.382683, 0.92388, 4.65192e-08, 0.00635856, 0.919393} {-24, 7.5, 87.5, 1, 5.93496e-06, -9.86481e-09, 0.98343, 0.931341} {-24.2929, 6.7929, -100, 0.707104, -0.70711, -2.52015e-08, 0.00635856, 0.927657} {-24, 7.5, -100, 1, 5.93496e-06, -9.86481e-09, 0.00635856, 0.931341} {-24.2929, 6.79289, 87.5, 0.707104, -0.70711, -2.52015e-08, 0.98343, 0.927657} {-24.2929, 8.2071, 87.5, 0.707104, 0.70711, 2.52015e-08, 0.98343, 0.935026} {-25, 6.5, -100, 0.382683, -0.92388, 0, 0.00635856, 0.92613} {-24.2929, 8.20711, -100, 0.707104, 0.70711, 2.52015e-08, 0.00635856, 0.935026} {-25, 6.5, 87.5, 0.382683, -0.92388, 0, 0.98343, 0.92613} {-25, 8.5, 87.5, 2.58754e-06, 1, 2.50452e-08, 0.98343, 0.936552} {-25, 8.5, -100, 2.58754e-06, 1, 2.50452e-08, 0.00635856, 0.936552} {-25.7071, 8.2071, 87.5, -0.382683, 0.92388, 4.65192e-08, 0.98343, 0.935026} {-25.7071, 8.20711, -100, -0.382683, 0.92388, 4.65192e-08, 0.00635856, 0.935026} } CONNECTION_LIST (PCOUNT=3) { {0, 1, 2} {1, 3, 2} {0, 2, 4} {3, 5, 2} {5, 3, 6} {7, 5, 6} {6, 8, 7} {6, 9, 8} {9, 10, 8} {9, 11, 10} {12, 13, 14} {13, 12, 15} {16, 12, 14} {15, 17, 13} {16, 14, 18} {15, 19, 17} {20, 16, 18} {20, 18, 21} {22, 20, 21} {22, 21, 23} {24, 25, 26} {25, 24, 27} {28, 24, 26} {27, 29, 25} {28, 26, 30} {27, 31, 29} {32, 28, 30} {32, 30, 33} {34, 32, 33} {34, 33, 35} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=genA3red_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {-20, 0, 100, 0.680667, 1.58391} {-25, 10, 100, 0.480916, 1.62182} {-30, 10, 100, 0.281166, 1.62182} {-25, 0, 100, 0.480916, 1.58391} {25, 0, 100, 1.47842, 1.58391} {30, 10, 100, 1.67817, 1.62182} {25, 10, 100, 1.47842, 1.62182} {20, 0, 100, 1.27867, 1.58391} {25, 0, -2.5, 1.36691, 0.215658} {20, 0, -2.5, 1.16716, 0.215658} {25, 10, -2.5, 1.36691, 0.253572} {30, 10, -2.5, 1.56666, 0.253572} {20, 0, -2.5, 0.865373, 0.594598} {20, 0, 0, 0.897494, 0.594598} {25, 10, 0, 0.897494, 0.56227} {25, 10, -2.5, 0.865373, 0.56227} {20, 0, 0, 1.16716, 0.269414} {25, 0, 0, 1.36691, 0.269414} {30, 10, 0, 1.56666, 0.307328} {25, 10, 0, 1.36691, 0.307328} {25, 0, 87.5, 1.36691, 2.15086} {20, 0, 87.5, 1.16716, 2.15086} {25, 10, 87.5, 1.36691, 2.18878} {30, 10, 87.5, 1.56666, 2.18878} {20, 0, 87.5, 1.02172, 0.594598} {20, 0, 100, 1.18233, 0.594598} {25, 10, 100, 1.18233, 0.56227} {25, 10, 87.5, 1.02172, 0.56227} {-25, 0, 87.5, 0.369401, 2.15086} {-30, 10, 87.5, 0.169651, 2.18878} {-25, 10, 87.5, 0.369401, 2.18878} {-20, 0, 87.5, 0.569152, 2.15086} {-20, 0, 87.5, 1.02172, 0.994114} {-25, 10, 87.5, 1.02172, 1.06166} {-25, 10, 100, 1.18233, 1.06166} {-20, 0, 100, 1.18233, 0.994114} {-25, 0, -2.5, 0.369401, 0.215658} {-30, 10, -2.5, 0.169651, 0.253572} {-25, 10, -2.5, 0.369401, 0.253572} {-20, 0, -2.5, 0.569152, 0.215658} {-20, 0, -2.5, 0.865373, 0.994114} {-25, 10, -2.5, 0.865373, 1.06166} {-25, 10, 0, 0.897494, 1.06166} {-20, 0, 0, 0.897494, 0.994114} {-20, 0, 0, 0.569152, 0.269414} {-25, 10, 0, 0.369401, 0.307328} {-30, 10, 0, 0.169651, 0.307328} {-25, 0, 0, 0.369401, 0.269414} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} {8, 9, 10, 11} {12, 13, 14, 15} {16, 17, 18, 19} {20, 21, 22, 23} {24, 25, 26, 27} {28, 29, 30, 31} {32, 33, 34, 35} {36, 37, 38, 39} {40, 41, 42, 43} {44, 45, 46, 47} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=brtlite_mtl; ) { PMESH { VERTEX_POOL { {10, 9.85, -48} {5, 9.85, -48} {5, 9.85, -50} {10, 9.85, -50} {10, 9.85, -43} {5, 9.85, -43} {5, 9.85, -45} {10, 9.85, -45} {-5, 9.85, -48} {-10, 9.85, -48} {-10, 9.85, -50} {-5, 9.85, -50} {-5, 9.85, -43} {-10, 9.85, -43} {-10, 9.85, -45} {-5, 9.85, -45} {-5, 9.85, 43} {-5, 9.85, 45} {-10, 9.85, 45} {-10, 9.85, 43} {10, 9.85, 43} {10, 9.85, 45} {5, 9.85, 45} {5, 9.85, 43} {10, 9.85, 48} {10, 9.85, 50} {5, 9.85, 50} {5, 9.85, 48} {-5, 9.85, 48} {-5, 9.85, 50} {-10, 9.85, 50} {-10, 9.85, 48} {20.35, 1, 97} {20.35, 1, 98} {23.85, 8, 98} {23.85, 8, 97} {-20.35, 1, 97} {-23.85, 8, 97} {-23.85, 8, 98} {-20.35, 1, 98} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} {8, 9, 10, 11} {12, 13, 14, 15} {16, 17, 18, 19} {20, 21, 22, 23} {24, 25, 26, 27} {28, 29, 30, 31} {32, 33, 34, 35} {36, 37, 38, 39} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=intE_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {25, 0, -100, 0.686861, 0.920066} {25, 0, 87.5, 0.686861, 2.93234} {30, 10, 87.5, 0.911469, 2.93234} {30, 10, -100, 0.911469, 0.920066} {-25, 0, 87.5, 0.686861, 2.93234} {-25, 0, -100, 0.686861, 0.920066} {-30, 10, -100, 0.911469, 0.920066} {-30, 10, 87.5, 0.911469, 2.93234} {25, 0, 100, 0.770734, 3.06647} {25, 0, -100, 0.770734, 0.920044} {-25, 0, -100, 0.212701, 0.920044} {-25, 0, 100, 0.212701, 3.06647} {-30, 10, 100, 0.156897, 3.06647} {-30, 10, -100, 0.156897, 0.920044} {30, 10, -100, 0.826537, 0.920044} {30, 10, 100, 0.826537, 3.06647} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} {8, 9, 10, 11} {12, 13, 14, 15} } } // End of pmesh } // End of patch } // End of object