DIV-VIZ2 // file: cr6.v2z // generated: Tue Mar 14 16:16:45 1995 // from: Wavefront Object File "cr6.obj", and // Material Library File "vtvskin.mtl" // by: OBJ2VIZ (ver 0.80.01) // written: by Ken Olsen HEADER( VERSION=02:02; UNIT=MM; SCALE=1000.0; FILETYPE=GEOMETRY ) { } OBJECT( ) { PATCH( F_MATERIAL=intE_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {20, 0, -100, 0.887597, 0.0964383} {-20, 0, -100, 0.112403, 0.0964383} {-20, 0, 100, 0.112403, 3.97241} {20, 0, 100, 0.887597, 3.97241} {-20, 10, -100, 0.112403, 0.0964383} {20, 10, -100, 0.887597, 0.0964383} {20, 10, 100, 0.887597, 3.97241} {-20, 10, 100, 0.112403, 3.97241} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=intG_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {-20, 0, -100, 3.99702, 0.693543} {-20, 10, -100, 3.99702, 0.876025} {-20, 10, 100, 0.34739, 0.876025} {-20, 0, 100, 0.34739, 0.693543} {20, 10, -100, 3.99702, 0.876025} {20, 0, -100, 3.99702, 0.693543} {20, 0, 100, 0.34739, 0.693543} {20, 10, 100, 0.34739, 0.876025} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=brtlite_mtl; ) { PMESH { VERTEX_POOL { {8, 9.74001, -82.5} {8, 9.74001, -80} {-7, 9.74001, -80} {-7, 9.74001, -82.5} {8, 9.74001, -77.5} {8, 9.74001, -75} {-7, 9.74001, -75} {-7, 9.74001, -77.5} {8, 9.74001, 67.5} {8, 9.74001, 70} {-7, 9.74001, 70} {-7, 9.74001, 67.5} {8, 9.74001, 72.5} {8, 9.74001, 75} {-7, 9.74001, 75} {-7, 9.74001, 72.5} {8, 9.74001, 17.5} {8, 9.74001, 20} {-7, 9.74001, 20} {-7, 9.74001, 17.5} {8, 9.74001, 22.5} {8, 9.74001, 25} {-7, 9.74001, 25} {-7, 9.74001, 22.5} {8, 9.74001, -32.5} {8, 9.74001, -30} {-7, 9.74001, -30} {-7, 9.74001, -32.5} {8, 9.74001, -27.5} {8, 9.74001, -25} {-7, 9.74001, -25} {-7, 9.74001, -27.5} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} {8, 9, 10, 11} {12, 13, 14, 15} {16, 17, 18, 19} {20, 21, 22, 23} {24, 25, 26, 27} {28, 29, 30, 31} } } // End of pmesh } // End of patch } // End of object