DIV-VIZ2 // file: mine.vgf // generated: Thu Mar 23 18:29:19 1995 // from: Wavefront Object File "mine.obj", and // Material Library File "dummy.mtl" // by: obj2vgf (ver 0.15.02) // written: by Ken Olsen HEADER( VERSION=02:05; UNIT=m; SCALE=1.0; FILETYPE=GEOMETRY; ) { } OBJECT( ) { GEOGROUP ( F_MATERIAL="dummy:ghost_mtl"; ) { PMESH { VERTEX_POOL { {0.066506, 0.15, 0.0375} /* 0 */ {0.369337, 0, -0.139712} /* 1 */ {0.305663, 0, -0.25} /* 2 */ {0, 0.15, -0.075} /* 3 */ {0.063675, 0, 0.389711} /* 4 */ {-0.066506, 0.15, 0.0375} /* 5 */ {-0.063675, 0, 0.389711} /* 6 */ {-0.305663, 0, -0.25} /* 7 */ {-0.369338, 0, -0.139711} /* 8 */ } CONNECTION_LIST (PCOUNT=3) { {2, 7, 3} {3, 5, 0} {0, 4, 1} {5, 8, 6} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 0, 5, 6} {7, 8, 5, 3} } CONNECTION_LIST (PCOUNT=6) { {1, 4, 6, 8, 7, 2} } } // End of pmesh } // End of patch } // End of object