DIV-VIZ2 // file: cq1.v2z // generated: Thu Feb 23 15:27:10 1995 // from: Wavefront Object File "cq1.obj", and // Material Library File "vtvskin.mtl" // by: OBJ2VIZ (ver 0.79.10) // written: by Ken Olsen HEADER( VERSION=02:02; UNIT=MM; SCALE=1000.0; FILETYPE=GEOMETRY ) { } OBJECT( ) { PATCH( F_MATERIAL=genA4red_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {5.5, 10, 14.2337, 0.881493, 1.99036} {5.5, 10, 18.8337, 0.121412, 1.99036} {5.5, -0.008507, 18.8337, 0.121412, 0.989974} {5.5, -0.008507, 14.2337, 0.881493, 0.989974} {4.8, 10, 19.4837, 0.014004, 1.99036} {4.8, -0.008507, 19.4837, 0.014004, 0.989974} {4.8, 10, 13.5337, 0.997154, 1.99036} {4.8, -0.008507, 13.5337, 0.997154, 0.989974} {5.5, 10, 8.5337, 1.82333, 0.990363} {5.5, 10, 10.0337, 1.57548, 0.990363} {5.5, 6.25698, 10.0337, 1.57548, 0.616233} {5.5, 6.25698, 8.5337, 1.82333, 0.616233} {4.8, 10, 10.6837, 1.46808, 0.990363} {4.8, 5.60698, 10.6837, 1.46808, 0.551263} {4.8, 10, 7.8337, 1.939, 0.990363} {4.8, 5.60698, 7.8337, 1.939, 0.551263} {5.5, 10, 0.2337, 3.19479, 0.990363} {5.5, 10, 4.83369, 2.43471, 0.990363} {5.5, 6.25698, 4.83369, 2.43471, 0.616233} {5.5, 6.25698, 0.2337, 3.19479, 0.616233} {4.8, 10, 5.4837, 2.3273, 0.990363} {4.8, 5.60698, 5.4837, 2.3273, 0.551263} {4.8, 10, -0.466301, 3.31045, 0.990363} {4.8, 5.60698, -0.466301, 3.31045, 0.551263} {5.5, 10, -9.7663, 4.84714, 0.990363} {5.5, 10, -5.16631, 4.08706, 0.990363} {5.5, 6.25698, -5.16631, 4.08706, 0.616233} {5.5, 6.25698, -9.7663, 4.84714, 0.616233} {4.8, 10, -4.5163, 3.97965, 0.990363} {4.8, 5.60698, -4.5163, 3.97965, 0.551263} {4.8, 10, -10.4663, 4.9628, 0.990363} {4.8, 5.60698, -10.4663, 4.9628, 0.551263} {5.5, 10, -18.6163, 6.30947, 1.99036} {5.5, 10, -14.0163, 5.54939, 1.99036} {5.5, -0.008507, -14.0163, 5.54939, 0.989974} {5.5, -0.008507, -18.6163, 6.30947, 0.989974} {4.8, 10, -13.3663, 5.44199, 1.99036} {4.8, -0.008507, -13.3663, 5.44199, 0.989974} {4.8, 10, -19.3163, 6.42514, 1.99036} {4.8, -0.008507, -19.3163, 6.42514, 0.989974} {5.5, 10, -27.25, 7.73606, 1.99036} {5.5, 10, -22.65, 6.97598, 1.99036} {5.5, -0.008507, -22.65, 6.97598, 0.989974} {5.5, -0.008507, -27.25, 7.73606, 0.989974} {4.8, 10, -22, 6.86858, 1.99036} {4.8, -0.008507, -22, 6.86858, 0.989974} {4.8, 10, -27.95, 7.85173, 1.99036} {4.8, -0.008507, -27.95, 7.85173, 0.989974} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {1, 4, 5, 2} {6, 0, 3, 7} {8, 9, 10, 11} {9, 12, 13, 10} {14, 8, 11, 15} {13, 15, 11, 10} {16, 17, 18, 19} {17, 20, 21, 18} {22, 16, 19, 23} {21, 23, 19, 18} {24, 25, 26, 27} {25, 28, 29, 26} {30, 24, 27, 31} {29, 31, 27, 26} {32, 33, 34, 35} {33, 36, 37, 34} {38, 32, 35, 39} {40, 41, 42, 43} {41, 44, 45, 42} {46, 40, 43, 47} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=intCred_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {-5.5, 0, -28.5, 0.002918, 0.990824} {-5.5, 10, -28.5, 0.002918, 1.99036} {4.8, 10, -28.5, 0.994646, 1.99036} {4.8, 0, -28.5, 0.994646, 0.990824} {-5.5, 0, 28.5, 0.002918, 0.990824} {-2.5, 0, 28.5, 0.291771, 0.990824} {-2.5, 10, 28.5, 0.291771, 1.99036} {-5.5, 10, 28.5, 0.002918, 1.99036} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=genA4_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {4.8, 10, -28.5, 4.72201, 0.994561} {4.8, 5.60885, -10.4675, 3.22764, 0.616791} {4.8, 0, -13.3, 3.46237, 0.134262} {4.8, 0, -28.5, 4.72201, 0.134262} {-5.5, 10, 28.5, 0.99832, 0.994561} {-5.5, 10, -28.5, 5.72199, 0.994561} {-5.5, 0, -28.5, 5.72199, 0.134262} {-5.5, 0, 28.5, 0.99832, 0.134262} {-2.5, 0, 28.5, 0.998326, 0.134262} {4.8, 0, 19.5, 1.74418, 0.134262} {4.8, 10, 19.5, 1.74418, 0.994561} {-2.5, 10, 28.5, 0.998327, 0.994561} {4.8, 0, 13.5, 1.74729, 6.1057} {4.8, 0, -13.3, 1.74729, 0.878959} {0.799999, 1, -12.795, 0.995814, 0.977453} {0.799999, 1, 13, 0.995814, 6.0082} {4.8, 10, 19.5, 0.744185, 0.994561} {4.8, 5.6, 10.7, 1.47345, 0.61603} {4.8, 0, 19.5, 0.744185, 0.134262} {4.8, 0, 13.5, 1.24141, 0.134262} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} {8, 9, 10, 11} {12, 13, 14, 15} {0, 16, 17, 1} {16, 18, 19, 17} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=genB5orng_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {0.799999, 5.60885, -10.4675, 4.66947, 0.780663} {0.799999, 5.6, 10.7, 0.809007, 0.779164} {0.799999, 1, 13, 0.38954, 0.000348} {0.799999, 1, -12.795, 5.09395, 0.000348} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=intDred_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {4.8, 0, 13.5, 1.74729, 0.79989} {0.799999, 1, 13, 0.995814, 0.994918} {0.799999, 5.6, 10.7, 0.995814, 1.89205} {4.8, 5.6, 10.7, 1.74729, 1.89205} {4.8, 0, -13.3, 1.74729, 0.79989} {4.8, 5.60885, -10.4675, 1.74729, 1.89377} {0.799999, 5.60885, -10.4675, 0.995814, 1.89377} {0.799999, 1, -12.795, 0.995814, 0.994918} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=intE_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {4.8, 5.6, 10.7, 0.665912, 2.39935} {0.799999, 5.6, 10.7, 0.334426, 2.39935} {0.799999, 5.60885, -10.4675, 0.334426, 0.578309} {4.8, 5.60885, -10.4675, 0.665912, 0.578309} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=genA2red_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {3.95, 5.05, 3.7, 1.25317, 2.07319} {0.799999, 5.05, 3.7, 1.25313, 0.583836} {0.799999, 5.60701, 3.7, 0.999439, 0.583843} {4.8, 5.60701, 3.7, 0.999487, 2.47508} {3.95, 5.05, 6, 1.25317, 2.07319} {4.8, 5.60701, 6, 0.999487, 2.47508} {0.799999, 5.60701, 6, 0.999439, 0.583843} {0.799999, 5.05, 6, 1.25313, 0.583836} {3.95, 5.05, -10.4, 1.25317, 2.07319} {0.799999, 5.05, -10.4, 1.25313, 0.583836} {0.799999, 5.60701, -10.4, 0.999439, 0.583843} {4.8, 5.60701, -10.4, 0.999487, 2.47508} {3.95, 5.05, -8.1, 1.25317, 2.07319} {4.8, 5.60701, -8.1, 0.999487, 2.47508} {0.799999, 5.60701, -8.1, 0.999439, 0.583843} {0.799999, 5.05, -8.1, 1.25313, 0.583836} {3.95, 5.05, -5.7, 1.25317, 2.07319} {0.799999, 5.05, -5.7, 1.25313, 0.583836} {0.799999, 5.60701, -5.7, 0.999439, 0.583843} {4.8, 5.60701, -5.7, 0.999487, 2.47508} {3.95, 5.05, -3.4, 1.25317, 2.07319} {4.8, 5.60701, -3.4, 0.999487, 2.47508} {0.799999, 5.60701, -3.4, 0.999439, 0.583843} {0.799999, 5.05, -3.4, 1.25313, 0.583836} {3.95, 5.05, 8.4, 1.25317, 2.07319} {0.799999, 5.05, 8.4, 1.25313, 0.583836} {0.799999, 5.60701, 8.4, 0.999439, 0.583843} {4.8, 5.60701, 8.4, 0.999487, 2.47508} {3.95, 5.05, 10.7, 1.25317, 2.07319} {4.8, 5.60701, 10.7, 0.999487, 2.47508} {0.799999, 5.60701, 10.7, 0.999439, 0.583843} {0.799999, 5.05, 10.7, 1.25313, 0.583836} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} {8, 9, 10, 11} {12, 13, 14, 15} {16, 17, 18, 19} {20, 21, 22, 23} {24, 25, 26, 27} {28, 29, 30, 31} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=intC_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {3.95, 5.05, 6, 0.875498, 2.21813} {0.799999, 5.05, 6, 0.468579, 2.21813} {0.799999, 5.05, 3.7, 0.468579, 1.90969} {3.95, 5.05, 3.7, 0.875498, 1.90969} {4.8, 5.60701, 6, 0.985302, 2.21813} {4.8, 5.60701, 3.7, 0.985302, 1.90969} {3.95, 5.05, -8.1, 0.875498, 0.327255} {0.799999, 5.05, -8.1, 0.468579, 0.327255} {0.799999, 5.05, -10.4, 0.468579, 0.018816} {3.95, 5.05, -10.4, 0.875498, 0.018816} {4.8, 5.60701, -8.1, 0.985302, 0.327258} {4.8, 5.60701, -10.4, 0.985302, 0.018818} {3.95, 5.05, -3.4, 0.875498, 0.957545} {0.799999, 5.05, -3.4, 0.468579, 0.957545} {0.799999, 5.05, -5.7, 0.468579, 0.649106} {3.95, 5.05, -5.7, 0.875498, 0.649106} {4.8, 5.60701, -3.4, 0.985302, 0.957547} {4.8, 5.60701, -5.7, 0.985302, 0.649108} {3.95, 5.05, 10.7, 0.875498, 2.84841} {0.799999, 5.05, 10.7, 0.468579, 2.84841} {0.799999, 5.05, 8.4, 0.468579, 2.53998} {3.95, 5.05, 8.4, 0.875498, 2.53998} {4.8, 5.60701, 10.7, 0.985302, 2.84842} {4.8, 5.60701, 8.4, 0.985302, 2.53998} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 0, 3, 5} {6, 7, 8, 9} {10, 6, 9, 11} {12, 13, 14, 15} {16, 12, 15, 17} {18, 19, 20, 21} {22, 18, 21, 23} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=genC3red_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {0.849998, 2.85, -11.5, 1.00137, 2.00063} {0.849998, 2.85, -10.5, 0.49908, 2.00063} {0.849998, 1, -10.5, 0.49908, 0.999098} {0.849998, 1, -11.5, 1.00137, 0.999098} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=genB1_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {4.85, 9.25, 7.65, 0.511934, 1.95809} {4.85, 8.75, 7.65, 0.511934, 1.83945} {4.85, 8.75, 5.65, 1.02314, 1.83945} {4.85, 9.25, 5.65, 1.02314, 1.95809} {4.85, 7.25, -1.55, 2.86347, 1.48352} {4.85, 6.75, -1.55, 2.86347, 1.36488} {4.85, 6.75, -3.55, 3.37467, 1.36488} {4.85, 7.25, -3.55, 3.37467, 1.48352} {4.85, 9.25, -1.55, 2.86347, 1.95809} {4.85, 8.75, -1.55, 2.86347, 1.83945} {4.85, 8.75, -3.55, 3.37467, 1.83945} {4.85, 9.25, -3.55, 3.37467, 1.95809} {4.85, 7.25, 7.65, 0.511934, 1.48352} {4.85, 6.75, 7.65, 0.511934, 1.36488} {4.85, 6.75, 5.65, 1.02314, 1.36488} {4.85, 7.25, 5.65, 1.02314, 1.48352} {4.85, 9.25, -10.75, 5.215, 1.95809} {4.85, 8.75, -10.75, 5.215, 1.83945} {4.85, 8.75, -12.75, 5.7262, 1.83945} {4.85, 9.25, -12.75, 5.7262, 1.95809} {4.85, 7.25, -10.75, 5.215, 1.48352} {4.85, 6.75, -10.75, 5.215, 1.36488} {4.85, 6.75, -12.75, 5.7262, 1.36488} {4.85, 7.25, -12.75, 5.7262, 1.48352} {0.849998, 5, -6.35, 4.09033, 0.949629} {0.849998, 4.5, -6.35, 4.09033, 0.830986} {0.849998, 4.5, -9.9, 4.99771, 0.830986} {0.849998, 5, -9.9, 4.99771, 0.949629} {0.849998, 5, -2.35, 3.06792, 0.949629} {0.849998, 4.5, -2.35, 3.06792, 0.830986} {0.849998, 4.5, -5.9, 3.97531, 0.830986} {0.849998, 5, -5.9, 3.97531, 0.949629} {0.849998, 3, -6.35, 4.09033, 0.475058} {0.849998, 2.5, -6.35, 4.09033, 0.356416} {0.849998, 2.5, -9.9, 4.99771, 0.356416} {0.849998, 3, -9.9, 4.99771, 0.475058} {0.849998, 5, 1.65, 2.04552, 0.949629} {0.849998, 4.5, 1.65, 2.04552, 0.830986} {0.849998, 4.5, -1.9, 2.9529, 0.830986} {0.849998, 5, -1.9, 2.9529, 0.949629} {0.849998, 3, 1.65, 2.04552, 0.475058} {0.849998, 2.5, 1.65, 2.04552, 0.356416} {0.849998, 2.5, -1.9, 2.9529, 0.356416} {0.849998, 3, -1.9, 2.9529, 0.475058} {0.849998, 3, -2.35, 3.06792, 0.475058} {0.849998, 2.5, -2.35, 3.06792, 0.356416} {0.849998, 2.5, -5.9, 3.97531, 0.356416} {0.849998, 3, -5.9, 3.97531, 0.475058} {0.849998, 5, 5.65, 1.02311, 0.949629} {0.849998, 4.5, 5.65, 1.02311, 0.830986} {0.849998, 4.5, 2.1, 1.93049, 0.830986} {0.849998, 5, 2.1, 1.93049, 0.949629} {0.849998, 5, 9.65, 0.000705, 0.949629} {0.849998, 4.5, 9.65, 0.000705, 0.830986} {0.849998, 4.5, 6.1, 0.908089, 0.830986} {0.849998, 5, 6.1, 0.908089, 0.949629} {0.849998, 3, 9.65, 0.000705, 0.475058} {0.849998, 2.5, 9.65, 0.000705, 0.356416} {0.849998, 2.5, 6.1, 0.908089, 0.356416} {0.849998, 3, 6.1, 0.908089, 0.475058} {0.849998, 3, 5.65, 1.02311, 0.475058} {0.849998, 2.5, 5.65, 1.02311, 0.356416} {0.849998, 2.5, 2.1, 1.93049, 0.356416} {0.849998, 3, 2.1, 1.93049, 0.475058} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} {8, 9, 10, 11} {12, 13, 14, 15} {16, 17, 18, 19} {20, 21, 22, 23} {24, 25, 26, 27} {28, 29, 30, 31} {32, 33, 34, 35} {36, 37, 38, 39} {40, 41, 42, 43} {44, 45, 46, 47} {48, 49, 50, 51} {52, 53, 54, 55} {56, 57, 58, 59} {60, 61, 62, 63} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=brtlite_mtl; ) { PMESH { VERTEX_POOL { {1.75, 5.6, -3} {1.75, 5.6, -1.75} {1.5, 5.6, -1.75} {1.5, 5.6, -3} {2.75, 5.6, -3} {2.75, 5.6, -1.75} {2.5, 5.6, -1.75} {2.5, 5.6, -3} {3.75, 5.6, -3} {3.75, 5.6, -1.75} {3.5, 5.6, -1.75} {3.5, 5.6, -3} {3.75, 5.6, -0.625673} {3.75, 5.6, 0.624327} {3.5, 5.6, 0.624327} {3.5, 5.6, -0.625673} {2.75, 5.6, -0.625673} {2.75, 5.6, 0.624327} {2.5, 5.6, 0.624327} {2.5, 5.6, -0.625673} {1.75, 5.6, -0.625673} {1.75, 5.6, 0.624327} {1.5, 5.6, 0.624327} {1.5, 5.6, -0.625673} {3.75, 5.6, 1.74865} {3.75, 5.6, 2.99865} {3.5, 5.6, 2.99865} {3.5, 5.6, 1.74865} {2.75, 5.6, 1.74865} {2.75, 5.6, 2.99865} {2.5, 5.6, 2.99865} {2.5, 5.6, 1.74865} {1.75, 5.6, 1.74865} {1.75, 5.6, 2.99865} {1.5, 5.6, 2.99865} {1.5, 5.6, 1.74865} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} {8, 9, 10, 11} {12, 13, 14, 15} {16, 17, 18, 19} {20, 21, 22, 23} {24, 25, 26, 27} {28, 29, 30, 31} {32, 33, 34, 35} } } // End of pmesh } // End of patch } // End of object