DIV-VIZ2 // file: lazin.v2z // generated: Thu Feb 23 22:13:52 1995 // from: Wavefront Object File "lazin.obj", and // Material Library File "vtvskin.mtl" // by: OBJ2VIZ (ver 0.79.10) // written: by Ken Olsen HEADER( VERSION=02:02; UNIT=MM; SCALE=1000.0; FILETYPE=GEOMETRY ) { } TEXTURE(NAME=inlaser_tex) { MAP {"intB"} MINIFY {MIP_MAP_QUADLINEAR} // 6 bit bilinear MAGNIFY {BILINEAR} } // End of texture MATERIAL(NAME=inlaser_mtl) { TEXTURE {inlaser_tex} AMBIENT {1, 1, 1} DIFFUSE {1, 1, 1} } // End of material OBJECT( ) { PATCH( F_MATERIAL=inlaser_mtl; VERTEX=RGB 2D_TEXTURE; ) { PMESH { VERTEX_POOL { {-1, -21, 0, 1, 1, 1, 1, 0, 0} {-0.309017, -21, 0.951056, 1, 1, 1, 1, 0.690983, 0} {-0.309017, 10, 0.951056, 1, 1, 1, 1, 0.690983, 1.17015} {-1, 10, 0, 1, 1, 1, 1, 0, 1.17015} {0.809017, -21, 0.587785, 1, 1, 1, 1, 1.80902, 0} {0.809017, 10, 0.587785, 1, 1, 1, 1, 1.80902, 1.17015} {0.809017, -21, 0.587785, 1, 1, 1, 1, 0.809017, 0} {0.809017, -21, -0.587785, 1, 1, 1, 1, 0.809017, 0} {0.809017, 10, -0.587785, 1, 1, 1, 1, 0.809017, 1.17015} {0.809017, 10, 0.587785, 1, 1, 1, 1, 0.809017, 1.17015} {0.809017, -21, -0.587785, 1, 1, 1, 1, 1.80902, 0} {-0.309018, -21, -0.951056, 1, 1, 1, 1, 0.690982, 0} {-0.309018, 10, -0.951056, 1, 1, 1, 1, 0.690982, 1.17015} {0.809017, 10, -0.587785, 1, 1, 1, 1, 1.80902, 1.17015} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {1, 4, 5, 2} {6, 7, 8, 9} {10, 11, 12, 13} {11, 0, 3, 12} } } // End of pmesh } // End of patch } // End of object