DIV-VIZ2 // file: mw1.v2z // generated: Thu Feb 23 15:27:25 1995 // from: Wavefront Object File "mw1.obj", and // Material Library File "vtvskin.mtl" // by: OBJ2VIZ (ver 0.79.10) // written: by Ken Olsen HEADER( VERSION=02:02; UNIT=MM; SCALE=1000.0; FILETYPE=GEOMETRY ) { } OBJECT( ) { PATCH( F_MATERIAL=intC_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {7.32442, 19.0995, 30.8616, 0, 1} {7.32442, 7.9402, 30.8616, 0, 0} {19.175, 7.9402, 30.8616, 1, 0} {19.175, 19.0995, 30.8616, 1, 1} {19.175, 19.0995, 22.8391, 0, 1} {19.175, 7.9402, 22.8391, 0, 0} {7.32442, 7.9402, 22.8391, 1, 0} {7.32442, 19.0995, 22.8391, 1, 1} {19.175, 19.0995, 30.8616, 0, 1} {19.175, 7.9402, 30.8616, 0, 0} {19.175, 7.9402, 22.8391, 1, 0} {19.175, 19.0995, 22.8391, 1, 1} {7.32442, 19.0995, 22.8391, 0, 1} {7.32442, 19.0995, 30.8616, 0, 0} {19.175, 19.0995, 30.8616, 1, 0} {7.32442, 7.9402, 22.8391, 0, 0} {7.32442, 7.9402, 30.8616, 1, 0} {7.32442, 19.0995, 30.8616, 1, 1} {7.32442, 7.9402, 30.8616, 0, 1} {19.175, 7.9402, 30.8616, 1, 1} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} {8, 9, 10, 11} {12, 13, 14, 11} {12, 15, 16, 17} {18, 15, 10, 19} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=intD_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {-19.1681, 19.0995, 30.8616, 0, 1} {-19.1681, 7.9402, 30.8616, 0, 0} {-7.31747, 7.9402, 30.8616, 1, 0} {-7.31747, 19.0995, 30.8616, 1, 1} {-7.31747, 19.0995, 22.8391, 0, 1} {-7.31747, 7.9402, 22.8391, 0, 0} {-19.1681, 7.9402, 22.8391, 1, 0} {-19.1681, 19.0995, 22.8391, 1, 1} {-7.31747, 19.0995, 30.8616, 0, 1} {-7.31747, 7.9402, 30.8616, 0, 0} {-7.31747, 7.9402, 22.8391, 1, 0} {-7.31747, 19.0995, 22.8391, 1, 1} {-19.1681, 19.0995, 22.8391, 0, 1} {-19.1681, 19.0995, 30.8616, 0, 0} {-7.31747, 19.0995, 30.8616, 1, 0} {-19.1681, 7.9402, 22.8391, 0, 0} {-19.1681, 7.9402, 30.8616, 1, 0} {-19.1681, 19.0995, 30.8616, 1, 1} {-19.1681, 7.9402, 30.8616, 0, 1} {-7.31747, 7.9402, 30.8616, 1, 1} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} {8, 9, 10, 11} {12, 13, 14, 11} {12, 15, 16, 17} {18, 15, 10, 19} } } // End of pmesh } // End of patch } // End of object