DIV-VIZ2 // file: rivet.v2z // generated: Thu Mar 9 19:33:12 1995 // from: Wavefront Object File "rivet.obj", and // Material Library File "" // by: OBJ2VIZ (ver 0.79.10) // written: by Ken Olsen // // Warning - No material library file specified in .obj file. // Program defaulting to white. HEADER( VERSION=02:02; UNIT=MM; SCALE=1000.0; FILETYPE=GEOMETRY ) { } MATERIAL(NAME=_mtl) { AMBIENT {0.2, 0.2, 0.2} DIFFUSE {0.6, 0.6, 0.6} EMISSIVE { 1.0, 0.5, 0.5 } } // End of material OBJECT( ) { PATCH( F_MATERIAL=_mtl; ) { PMESH { VERTEX_POOL { {0.0375, 3.92626e-07, 0} {-0.0225, -0.0346406, 0} {-0.0225, 0.0346414, 0} {0.00749999, -3.93794e-07, 9} {0.00749999, -3.93794e-07, 9} {0.00749999, -3.93794e-07, 9} } CONNECTION_LIST (PCOUNT=3) { {0, 1, 2} } CONNECTION_LIST (PCOUNT=4) { {3, 1, 0, 4} {5, 2, 1, 3} {4, 0, 2, 5} } } // End of pmesh } // End of patch } // End of object