DIV-VIZ2 // file: we1.v2z // generated: Thu Feb 23 15:27:35 1995 // from: Wavefront Object File "we1.obj", and // Material Library File "vtvskin.mtl" // by: OBJ2VIZ (ver 0.79.10) // written: by Ken Olsen HEADER( VERSION=02:02; UNIT=MM; SCALE=1000.0; FILETYPE=GEOMETRY ) { } OBJECT( ) { PATCH( F_MATERIAL=brtlite_mtl; ) { PMESH { VERTEX_POOL { {4.5, 44.86, -31} {4.5, 44.86, -29.5} {-4.5, 44.86, -29.5} {-4.5, 44.86, -31} {4.5, 44.86, -28} {4.5, 44.86, -26.5} {-4.5, 44.86, -26.5} {-4.5, 44.86, -28} {4.5, 44.86, -2} {4.5, 44.86, -0.5} {-4.5, 44.86, -0.5} {-4.5, 44.86, -2} {4.5, 44.86, 1} {4.5, 44.86, 2.5} {-4.5, 44.86, 2.5} {-4.5, 44.86, 1} {4.5, 44.86, 27} {4.5, 44.86, 28.5} {-4.5, 44.86, 28.5} {-4.5, 44.86, 27} {4.5, 44.86, 30} {4.5, 44.86, 31.5} {-4.5, 44.86, 31.5} {-4.5, 44.86, 30} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} {8, 9, 10, 11} {12, 13, 14, 15} {16, 17, 18, 19} {20, 21, 22, 23} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=intGdrk_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {-15, 45, 50, 0.00446, 1.99848} {-15, 5, 50, 0.00446, 0.997746} {-20, 35, -50, 3.00437, 1.7483} {-20, 45, -50, 3.00437, 1.99848} {15, 5, 50, 0.004484, 0.997746} {15, 45, 50, 0.004484, 1.99848} {20, 45, -50, 3.0044, 1.99848} {20, 35, -50, 3.0044, 1.7483} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} } } // End of pmesh } // End of patch PATCH( F_MATERIAL=intE_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {-15, 5, 50, 1.12499, 4.00671} {15, 5, 50, 1.87669, 4.00671} {20, 35, -50, 2.00198, 0.988741} {-20, 35, -50, 0.999708, 0.988741} {15, 45, 50, 1.87669, 4.00674} {-15, 45, 50, 1.12499, 4.00674} {-20, 45, -50, 0.999708, 0.988749} {20, 45, -50, 2.00198, 0.988749} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} } } // End of pmesh } // End of patch } // End of object