//{{{ about this code // // // The triangle functions are C-callable, and simply chain together // calls to other functions in this module, which do not themselves // adhere to C calling conventions and register allocation // // These are the triangle functions - for each type of triangle // rendereable by the system, a different function exists. The currently // implemented set of triangles is // // _tri_zb_rgb // _tri_zb_rgb_t // _tri_zb_d_s // _tri_zb_d_s_t // _tri_zb_f // _tri_zb_f_t // _tri_zb_d // _tri_zb_d_t // // which are enough to cover PAZ 1 shading model, white light PAZ 2 // shading model, optimized lightscape / Eindhoven radiosity, skyfly // texturing, white light texturing //}}} #include "u:\projects\dbi0150\dbi0151\ucode\igc_opco.h" #include "\pazplrgb\pxpl5sup\pxplmacr.h" #include "\pazplrgb\pxpl5sup\divpxmap.h" #include "\pazplrgb\pxpl5sup\dmaengn.h" #include "\pazplrgb\pxpl5sup\register.h" //{{{ some load macros #define ld_from(reg, addr) \ orh ha%addr, r0, r31; \ ld.l l%addr(r31), reg #define fld_from(freg, addr) \ orh ha%addr, r0, r31; \ fld.l l%addr(r31), freg #define dfld_from(freg, addr) \ orh ha%addr, r0, r31; \ fld.d l%addr(r31), freg //}}} //{{{ triangle function entry and exit #define triangle_entry(label) \ fst.d f2, -8(sp); \ fst.d f4, -16(sp); \ fst.d f6, -24(sp); \ st.l r4, -28(sp); \ st.l r5, -32(sp); \ st.l r6, -36(sp); \ st.l r7, -40(sp); \ st.l r8, -44(sp); \ st.l r9, -48(sp); \ st.l r10, -52(sp); \ st.l r11, -56(sp); \ st.l r12, -60(sp); \ st.l r13, -64(sp); \ st.l r14, -68(sp); \ st.l r15, -72(sp); \ st.l r1, -76(sp); \ st.l r3, -80(sp); \ mov coeffParam, rcoeffsave; \ adds -96, sp, sp; \ fmov.ss fparam1, fmaterial; \ adds -4, iparam1, rcoeffptr #define triangle_exit \ adds 96, sp, sp; \ adds 4, rcoeffptr, iparam1; \ ld.l -80(sp), r3; \ ld.l -76(sp), r1; \ ld.l -72(sp), r15; \ ld.l -68(sp), r14; \ ld.l -64(sp), r13; \ ld.l -60(sp), r12; \ ld.l -56(sp), r11; \ ld.l -52(sp), r10; \ ld.l -48(sp), r9; \ ld.l -44(sp), r8; \ ld.l -40(sp), r7; \ ld.l -36(sp), r6; \ ld.l -32(sp), r5; \ ld.l -28(sp), r4; \ fld.d -24(sp), f6; \ fld.d -16(sp), f4; \ bri r1; \ fld.d -8(sp), f2; \ #define fix_rcoeffptr(long) \ adds ((((long*8)+31)&(0xffffffe0)) - 4), rcoeffsave, rcoeffptr //}}} //{{{ some pxpl5 comments and defines // // rendering is split into 2 phases; scan-conversion and shading. only // scan-conversion uses the tree; shading operates SIMD on all pixels, // regardless of their x,y locations. // // these functions deal only with scan-conversion. we therefore need // access to only a very restricted subset of pxpl5 opcodes; those // for edgizing, and those for planarizing, plus some enable-manipulation // opcodes. // // to render a triangle, we perform 4 basic operations; // // a) initialize enable flag // b) enable all interior pixels // c) scan-convert screen-space variables into memory // d) perform clean-up housekeeping // // only c) is ever performed more than once per primitive // // a) involves either // clearing enable flag // CLRENABS() // or loading enable from memory // MEMintoENAB(src) // MEMBARintoENAB(src) // // b) involves executing the edgize expressions, which are either // TREEgeZERO() // or TREEltZERO() // dependent on the direction of the edge // // c) involves just two instruction // TREEintoMEM(dst,len) // or in cases of potential over / underflow // TREECLMPintoMEM(dst,len) // // d) involves storing some pixel type information, intrinsic colour, // texture ID etc into memory; just one instruction // SCAintoMEM(dst, dlen) // and/ saving enable flag into memory; // or ENABintoMEM(dst) // // //}}} //{{{ declare offsets in VERTEX structure // // Note new placement of next field - ensures double-alignment of // position, normal and texcoords // // typedef struct s_vert { // POINT position; // POINT planeEqn; // float normcol [3]; // struct s_vert *next; // float texcoords [2]; // } VERTEX; #define VERT_position_offs 0 #define VERT_plane_offs 16 #define VERT_normal_offs 32 #define VERT_tex_offs 48 #define VERT_size 56 #define VERT_x_offs ((VERT_position_offs) + 0) #define VERT_y_offs ((VERT_position_offs) + 4) #define VERT_z_offs ((VERT_position_offs) + 8) #define VERT_w_offs ((VERT_position_offs) + 12) #define VERT_r_offs (VERT_normal_offs) #define VERT_g_offs ((VERT_normal_offs)+4) #define VERT_b_offs ((VERT_normal_offs)+8) #define VERT_tex_u_offs ((VERT_tex_offs)+0) #define VERT_tex_v_offs ((VERT_tex_offs)+4) //}}} // ///////////////////////////////// // triangle support code // preplane, planarize, binitize //{{{ preplanarize_fn_p // // // .globl _preplanarize_fn_p .align 8 // // preplanarize_fn ( float *coeffs, unused, v1, v2, v3, v4 ); // // preplanarize sets up all of the triangle code // // we need to cache all x,y into registers, // precompute x23, x31, x12 and C, and determine // minimax x, y for the triangle // // VICIOUS - returns TRIV_REJECT in r31 // // _preplanarize_fn_p:: // // scattered amongst these minimax tests are the subtractions // to precompute v2[Y] - v3[Y] etc for computing 1.0f/C // // p->x23=v2x - v3x; // p->x31=v3x - v1x; // p->x12=v1x - v2x; // #define max_screen_x fx4 #define max_screen_y fy4 fld.d VERT_position_offs(rv1), fx1 fld.d VERT_position_offs(rv2), fx2 fld.d VERT_position_offs(rv3), fx3 fld_from(ftmp3,.C00037) fld_from(ftmp1,.C362436) dfld_from(max_screen_x,.Cmax_x) // // orh ha%_screenize_rec, r0, r31 // or l%_screenize_rec, r31, r31 // fld.d 0(r31), fminx // fld.d 8(r31), fmaxx // fld.l 16(r31), ftexscale // // do minimax in x,y and tex scale from z // // pfgt.ss fx1, fx2, f0 bc .x1_bigger // so x1 < x2 pfgt.ss fx1, fx3, f0 bnc .x1_min fmov.ss fx3, fminx br .minimax_y fmov.ss fx2, fmaxx .x1_min: // so x1x2 pfgt.ss fx3, fx2, f0 bnc .x2_max fmov.ss fx1, fminx br .minimax_y fmov.ss fx3, fmaxx .x2_max: fmov.ss fx1, fminx br .minimax_y fmov.ss fx2, fmaxx .x1_bigger: // so x2 < x1 pfgt.ss fx2, fx3, f0 bnc .x2_min // so x2 < x1, and x3 < x2, so x3 min, x1 max fmov.ss fx3, fminx br .minimax_y fmov.ss fx1, fmaxx .x2_min: // so x2x1 pfgt.ss fx3, fx1, f0 bnc .x1_max fmov.ss fx2, fminx br .minimax_y fmov.ss fx3, fmaxx .x1_max: fmov.ss fx2, fminx br .minimax_y fmov.ss fx1, fmaxx // do y checks, and pre-load z-coords into fv1 etc. .minimax_y: pfgt.ss fy1, fy2, f0 fld.l (8+VERT_position_offs)(rv1), fv1 bc .y1_bigger // so y1 < y2 pfgt.ss fy1, fy3, f0 fld.l (8+VERT_position_offs)(rv2), fv2 bnc .y1_min fld.l (8+VERT_position_offs)(rv3), fv3 fmov.ss fy3, fminy br .texscale_check fmov.ss fy2, fmaxy .y1_min: // so y1y2 pfgt.ss fy3, fy2, f0 fld.l (8+VERT_position_offs)(rv3), fv3 bnc .y2_max fmov.ss fy1, fminy br .texscale_check fmov.ss fy3, fmaxy .y2_max: fmov.ss fy1, fminy br .texscale_check fmov.ss fy2, fmaxy .y1_bigger: // so y2 < y1 pfgt.ss fy2, fy3, f0 fld.l (8+VERT_position_offs)(rv2), fv2 bnc .y2_min // so y2 < y1, and y3 < y2, so y3 min, y1 max fmov.ss fy3, fminy fld.l (8+VERT_position_offs)(rv3), fv3 br .texscale_check fmov.ss fy1, fmaxy .y2_min: // so y2y1 pfgt.ss fy3, fy1, f0 fld.l (8+VERT_position_offs)(rv3), fv3 bnc .y1_max fmov.ss fy2, fminy br .texscale_check fmov.ss fy3, fmaxy .y1_max: fmov.ss fy2, fminy // br .texscale_check fmov.ss fy1, fmaxy .texscale_check: and needs_texture, needs_texture, r0 bc .texscale_done pfgt.ss fv1, fv2, f0 bc .z1_bigger // so y1 < y2 pfgt.ss fv1, fv3, f0 bnc .z1_min fmov.ss fv3, fminz br .done_texscale fmov.ss fv2, ftexscale .z1_min: // so y1y2 pfgt.ss fv3, fv2, f0 bnc .z2_max fmov.ss fv1, fminz br .done_texscale fmov.ss fv3, ftexscale .z2_max: fmov.ss fv1, fminz br .done_texscale fmov.ss fv2, ftexscale .z1_bigger: // so y2 < y1 pfgt.ss fv2, fv3, f0 bnc .z2_min // so y2 < y1, and y3 < y2, so y3 min, y1 max fmov.ss fv3, fminz br .done_texscale fmov.ss fv1, ftexscale .z2_min: // so y2y1 pfgt.ss fv3, fv1, f0 bnc .z1_max fmov.ss fv2, fminz br .done_texscale fmov.ss fv3, ftexscale .z1_max: fmov.ss fv2, fminz fmov.ss fv1, ftexscale // .texscale_check: // pfgt.ss fv1, fv2, f0 // bc .z1_bigger // // pfgt.ss fv3, fv2, f0 // bc .z3_biggest // // // f2 is biggest, which is smallest // pfgt.ss fv3, fv1, f0 // fmov.ss fv2, ftexscale // bc .z1_smallest // br .done_texscale // fmov.ss fv3, fminz // .z1_smallest:: // br .done_texscale // fmov.ss fv1, fminz // // .z1_bigger: // pfgt.ss fv3, fv1, f0 // bc .z3_biggest // // // f1 is biggest, which is smallest // br .done_texscale // fmov.ss fv1, ftexscale // // .z3_biggest: // fmov.ss fv3, ftexscale // // now pipe up repeated expressions .done_texscale: .texscale_done: pfsub.ss fy1, fy2, f0 pfsub.ss fy3, fy1, f0 pfsub.ss fy2, fy3, f0 pfsub.ss f0, f0, fy12 pfsub.ss f0, f0, fy31 pfsub.ss f0, f0, fy23 // repeated expressions fx32, fx13, fx21, fC // // The definitive planarization algorithm // // invC=1.0f / (fx1 * (fy2 - fy3)) + // (fx2 * (fy3 - fy1)) + // (fx3 * (fy1 - fy2)); // // eqn[0]= invC*(fy1 * (fv3 - fv2)) + // (fy2 * (fv1 - fv3)) + // (fy3 * (fv2 - fv1)); // // eqn[1]= invC*(fv1 * (fx3 - fx2)) + // (fv2 * (fx1 - fx3)) + // (fv3 * (fx2 - fx1)); // // eqn[2]= invC*(fx1*((fy2*fv3) - (fy3*fv2))) + // (fx2*((fy3*fv1) - (fy1*fv3))) + // (fx3*((fy1*fv2) - (fy2*fv1))); // // 11 ticks all told pfmul.ss fx1, fy23, f0 pfmul.ss fx2, fy31, f0 pfmul.ss fx3, fy12, f0 // use T-reg as staging post... rat1s2.ss fx1, fx3, f0 i2pt.ss f0, f0, f0 rat1s2.ss fx2, fx1, f0 pfsub.ss fx3, fx2, fx13 i2apt.ss f0, f0, f0 pfadd.ss f0, f0, fx21 pfadd.ss f0, f0, fx32 pfadd.ss f0, f0, fC // ****************************************** // clamp minimax against screen max coordinates // now get real minimax xy for binning // // firstly check triv rejection, max < 0 etc. // pfgt.ss ftmp1, fmaxx, f0 bc .triv_reject pfgt.ss ftmp1, fmaxy, f0 bc .triv_reject pfgt.ss fminx, max_screen_x, f0 bc .triv_reject pfgt.ss fminy, max_screen_y, f0 bc .triv_reject // now check binning // get real minx pfgt.ss fminx, f0, f0 bc .no_clamp_fminx fmov.ss f0, fminx .no_clamp_fminx:: // get real miny pfgt.ss fminy, f0, f0 bc .no_clamp_fminy fmov.ss f0, fminy .no_clamp_fminy:: // get real maxx pfgt.ss max_screen_x, fmaxx, f0 bc .no_clamp_fmaxx fmov.ss max_screen_x, fmaxx .no_clamp_fmaxx:: // get real maxy pfgt.ss max_screen_y, fmaxy, f0 bc .no_clamp_fmaxy fmov.ss max_screen_y, fmaxy .no_clamp_fmaxy:: // if entire patch is on-screen, we can just come here // ok, lets think about the minimum area test // we have in registers x13 x21 x32 // and y31 y12 y23 // // // we need to check that (x21*y21) + (x32*y32) + (x13*y13) < min // SO we compute (x21*y12 + x32*y23 + x13*y31) > min // // around 18 tick overhead, reduce to 12 ish by pfs // // fmul.ss fx21, fy12, ftmp1 // 3 // fmul.ss fx32, fy23, ftmp2 // 6 // fmul.ss fx13, fy31, ftmp3 // 9 // fadd.ss ftmp1, ftmp2, ftmp2 // 12 // fadd.ss ftmp3, ftmp2, ftmp2 // 15 // pfgt.ss ftmp2, ftmp1, f0 // 17 pfmul.ss fx21, fy12, f0 // 1 pfmul.ss fx32, fy23, f0 // 2 pfmul.ss fx13, fy31, f0 // 3 i2ap1.ss f0, f0, f0 // 4 last-stage mul into T i2pt.ss f0, f0, f0 // 5 add last-stage mul and T i2ap1.ss f0, f0, f0 // 6 last-stage mul into T again pfadd.ss f0, f0, f0 // 7 adder stage3 now x21*y12 i2apt.ss f0, f0, f0 // 8 add adder 3 and T pfadd.ss f0, f0, f0 // 9 adder stage2 now result pfadd.ss f0, f0, f0 // 10 adder stage3 now result pfadd.ss f0, f0, ftmp2 // 11 pfgt.ss ftmp2, ftmp1, f0 // 12 bnc .triv_reject // // straight out of the i860 prog ref man // // to iterate towards 1/V; // // G_new=G_old*(2.0f-(G_old*V)) // // 20 ticks !? pretty poor frcp.ss fC, ftmp1 // start 1.0 / fC - 2^-8 fmul.ss fC, ftmp1, ftmp2 // guess * divisor // fld.l 16(r31), ftexscale fsub.ss ftmp3, ftmp2, ftmp2 // 2 - (guess * divisor) fld.l iparam2(rv1), fv1 fmul.ss ftmp1, ftmp2, ftmp1 // 2^-15 fld.l iparam2(rv2), fv2 fmul.ss fC, ftmp1, ftmp2 // guess * divisor fsub.ss ftmp3, ftmp2, ftmp2 // 2 - (guess * divisor) fld.l iparam2(rv3), fv3 fmul.ss ftmp1, ftmp2, fC // 2^-23 - run with it // pre-compute opcode for edgize while multiply happens pxpl5op_0_l(iparam1, Ix_TREEltZERO_L3) pxpl5op_0_h(iparam1, Ix_TREEltZERO_L3) bri r1 or 0x0, r0, r31 .triv_reject:: bri r1 or 0x1, r0, r31 //}}} //{{{ _planarize_fn_p pipelined // // Hey Ho Lets Go! // // The definitive planarization algorithm // // invC=1.0f / (fx1 * (fy2 - fy3)) + // (fx2 * (fy3 - fy1)) + // (fx3 * (fy1 - fy2)); // // eqn[0]= invC*(fy1 * (fv3 - fv2)) + // (fy2 * (fv1 - fv3)) + // (fy3 * (fv2 - fv1)); // // a = fv3 - fv2 // b = fv1 - fv3 // c = fv2 - fv1 // d = fy1 * a // e = fy2 * b // f = fy3 * c // g = d + e // h = g + f // eqn[0] = fC * h // // eqn[1]= invC*(fv1 * (fx3 - fx2)) + // (fv2 * (fx1 - fx3)) + // (fv3 * (fx2 - fx1)); // // i = fv1 * fx32 // j = fv2 * fx13 // k = fv3 * fx21 // l = i + j // m = k + l // eqn[1] = fC * m // // eqn[2]= invC*(fx1*((fy2*fv3) - (fy3*fv2))) + // (fx2*((fy3*fv1) - (fy1*fv3))) + // (fx3*((fy1*fv2) - (fy2*fv1))); // // n = fy2 * fv3 // o = fy3 * fv2 // p = fy3 * fv1 // q = fy1 * fv3 // r = fy1 * fv2 // s = fy2 * fv1 // t = n - o // u = p - q // v = r - s // w = fx1 * t // x = fx2 * u // y = fx3 * v // z = w + x // aa= y + z // eqn[2] = invC * aa // #define ft1 ftmp1 #define ft2 ftmp2 #define ft3 ftmp3 .globl _planarize_fn_p .align 8 _planarize_fn_p:: // m1 m2 m3 | T | a1 a2 a3 | KR | t1 t2 t3 pfmul.ss fy2, fv3, f0 // n ? ? | ? | ? ? ? | ? | ? ? ? pfmul.ss fy3, fv2, f0 // o n ? | ? | ? ? ? | ? | ? ? ? pfmul.ss fy3, fv1, f0 // p o n | ? | ? ? ? | ? | ? ? ? mm12ttpm.ss fy1, fv3, f0 // q p o | n | ? ? ? | ? | ? ? ? m12tsm.ss fy1, fv2, f0 // r q p | ? | t ? ? | ? | ? ? ? mm12ttpm.ss fy2, fv1, f0 // s r q | p | ? t ? | ? | ? ? ? m12tsm.ss fv1, fx32, f0 // i s r | ? | u ? t | ? | ? ? ? pfsub.ss fv3, fv2, ft1 // i s r | ? | a u ? | ? | t ? ? mm12ttpm.ss fv2, fx13, f0 // j i s | r | ? a u | ? | t ? ? m12tsm.ss fv3, fx21, ft2 // k j i | ? | v ? a | ? | t u ? pfmul.ss fx1, ft1, ft3 // w k j | ? | v ? a | ? | ? u i pfmul.ss fx2, ft2, ft1 // x w k | ? | v ? a | ? | j ? i pfadd.ss ft1, ft3, ft2 // x w k | ? | l v ? | ? | ? a ? mm12mpm.ss fy1, ft2, ft3 // d x w | ? | ? l v | ? | ? ? k d.pfsub.ss fv1, fv3, ft1 // d x w | ? | b ? l | ? | v ? k nop d.pfsub.ss fv2, fv1, ft2 // d x w | ? | c b ? | ? | v l k fld.l iparam2(rv3), fv3 d.rat1p2.ss ft2, ft3, f0 // ? d x | w | m c b | ? | v ? ? nop d.m12tpm.ss fx3, ft1, ft2 // y ? d | ? | z m c | ? | ? b ? nop d.m12ttpa.ss fy2, ft2, ft1 // e y ? | d | ? z m | ? | c ? ? fld.l iparam2(rv2), fv2 d.m12apm.ss fy3, ft1, ft2 // f e y | d | ? ? z | ? | ? m ? nop d.pfmul.ss fC, ft2, ft1 // e1 f e | d | ? ? z | ? | y ? ? nop d.r2pt.ss fC, f0, ft2 // ? e1 f | ? | g ? ? | ? | y z ? fld.l iparam2(rv1), fv1 d.mrm1p2.ss ft1, ft2, ft3 // ? ? e1| ? | aa g ? | ? | ? ? f nop d.mm12mpm.ss f0, f0, ft2 // ? ? ? | ? | ? aa g | ? | ? e1 f st.l iparam1, 4(rcoeffptr) d.r2ap1.ss ft3, f0, f0 // ? ? ? | ? | h ? aa | ? | ? e1 ? nop d.ra1p2.ss f0, f0, f0 // e2 ? ? | ? | ? h ? | ? | ? e1 ? nop d.i2p1.ss f0, f0, f0 // ? e2 ? | ? | ? ? h | ? | ? e1 ? fst.l ft2, 12(rcoeffptr) d.rat1p2.ss f0, f0, f0 nop d.mi2p1.ss f0, f0, ft1 nop d.mi2p1.ss ft3, f0, f0 fst.l ft1, 16(rcoeffptr)++ mi2p1.ss f0, f0, ft3 bri r1 fnop fst.l ft3, -8(rcoeffptr) #undef ft1 #undef ft2 #undef ft3 //}}} //{{{ _texture_rescale .globl _texture_rescale .align 8 _texture_rescale:: #define eight ftmp3 #define max_by_eight ftmp2 // // ENSURE YOU CALL THIS STRAIGHT AFTER PLANARIZING texu, v and z !!! // // note that at the nearest point on a triangle, the texz value is // forced to 'turn_tex_to_z'. premultiply the far z by 8. then // // while (far_z < turn_tex_to_z) { // enable_pixels_if_lt_turn_tex_to_z_by_8; // far_z *= 8.0f; // } // // i.e repeatedly execute MEMltTREE_C1 ( turn_z_to_tex / 8); // // rcoeffptr points at the next free word // // i just wrote // tree a b c // tree a b c // tree a b c // ==> tree_lt_mem c // tree 8a 8b 8c // tree 8a 8b 8c // tree 8a 8b 8c // // so the first tree is at rcoeffptr-(12*4) fld_from(max_by_eight, _.Cturn_z_to_tex_by_8 ) fld_from(eight, .eight_point_0 ) // precompute this opcode in parallel with multiply pxpl5op_1 ( iparam2,Ix_MEMintoENAB, dvpx_enblpush ) // adds 1, r0, extra_stuff // this 1 deals with push / pop opcodes fmul.ss eight, fminz, fminz // minz*=8 adds 4, rcoeffptr, rcoeffptr // so now rcoeffptr is next free opcode // precompute the selective disable opcode // N.B - STAY ENABLED if my texz < (tex_to_z / 8) pxpl5op_2 ( iparam1, Ix_MEMltTREE_C1, dvpx_texz, dvpx_texzbits ) // the delayed branch op fld.l -(12*4)(rcoeffptr), ftmp6 .loop_8x: pfgt.ss fminz, ftexscale, f0 bc .done_8x // do texu - note delayed branch opcode is missing fld.l -(11*4)(rcoeffptr), ftmp7 fld.l -(10*4)(rcoeffptr), ftmp8 fld.l -(9*4)(rcoeffptr), ftmp9 pfmul.ss eight, ftmp7, f0 pfmul.ss eight, ftmp8, f0 pfmul.ss eight, ftmp9, f0 pfmul.ss f0, f0, ftmp7 pfmul.ss f0, f0, ftmp8 pfmul.ss f0, f0, ftmp9 // do the disable pixels thing st.l iparam1, 0(rcoeffptr) fst.l max_by_eight, 4(rcoeffptr) fst.l ftmp6, 8(rcoeffptr) fst.l ftmp7, 12(rcoeffptr) fst.l ftmp8, 16(rcoeffptr) fst.l ftmp9, 20(rcoeffptr) // do texu fld.l -(8*4)(rcoeffptr), ftmp6 fld.l -(7*4)(rcoeffptr), ftmp7 fld.l -(6*4)(rcoeffptr), ftmp8 fld.l -(5*4)(rcoeffptr), ftmp9 pfmul.ss eight, ftmp7, f0 pfmul.ss eight, ftmp8, f0 pfmul.ss eight, ftmp9, f0 pfmul.ss f0, f0, ftmp7 pfmul.ss f0, f0, ftmp8 pfmul.ss f0, f0, ftmp9 fst.l ftmp6, 24(rcoeffptr) fst.l ftmp7, 28(rcoeffptr) fst.l ftmp8, 32(rcoeffptr) fst.l ftmp9, 36(rcoeffptr) // do texv fld.l -(4*4)(rcoeffptr), ftmp6 fld.l -(3*4)(rcoeffptr), ftmp7 fld.l -(2*4)(rcoeffptr), ftmp8 fld.l -(1*4)(rcoeffptr), ftmp9 pfmul.ss eight, ftmp7, f0 pfmul.ss eight, ftmp8, f0 pfmul.ss eight, ftmp9, f0 pfmul.ss f0, f0, ftmp7 pfmul.ss f0, f0, ftmp8 pfmul.ss f0, f0, ftmp9 fst.l ftmp6, 40(rcoeffptr) fst.l ftmp7, 44(rcoeffptr) fst.l ftmp8, 48(rcoeffptr) fst.l ftmp9, 52(rcoeffptr) fmul.ss eight, fminz, fminz adds 7, extra_stuff, extra_stuff adds 56, rcoeffptr, rcoeffptr bte 22, extra_stuff, .done_8x // clamp at a maximum of 3 rescans, roughly 1.5x time br .loop_8x // do something in delayed branch!! fld.l -(12*4)(rcoeffptr), ftmp6 .done_8x: bri r1 st.l iparam2, 0(rcoeffptr) #undef eight #undef max_by_eight //}}} //{{{ _planarize_tx_p pipelined // // Hey Ho Lets Go! // // The definitive planarization algorithm // // invC=1.0f / (fx1 * (fy2 - fy3)) + // (fx2 * (fy3 - fy1)) + // (fx3 * (fy1 - fy2)); // // eqn[0]= invC*(fy1 * (fv3 - fv2)) + // (fy2 * (fv1 - fv3)) + // (fy3 * (fv2 - fv1)); // // a = fv3 - fv2 // b = fv1 - fv3 // c = fv2 - fv1 // d = fy1 * a // e = fy2 * b // f = fy3 * c // g = d + e // h = g + f // eqn[0] = fC * h // // eqn[1]= invC*(fv1 * (fx3 - fx2)) + // (fv2 * (fx1 - fx3)) + // (fv3 * (fx2 - fx1)); // // i = fv1 * fx32 // j = fv2 * fx13 // k = fv3 * fx21 // l = i + j // m = k + l // eqn[1] = fC * m // // eqn[2]= invC*(fx1*((fy2*fv3) - (fy3*fv2))) + // (fx2*((fy3*fv1) - (fy1*fv3))) + // (fx3*((fy1*fv2) - (fy2*fv1))); // // n = fy2 * fv3 // o = fy3 * fv2 // p = fy3 * fv1 // q = fy1 * fv3 // r = fy1 * fv2 // s = fy2 * fv1 // t = n - o // u = p - q // v = r - s // w = fx1 * t // x = fx2 * u // y = fx3 * v // z = w + x // aa= y + z // eqn[2] = invC * aa // #define ft1 ftmp1 #define ft2 ftmp2 #define ft3 ftmp3 .globl _planarize_tx_p .align 8 _planarize_tx_p:: // m1 m2 m3 | T | a1 a2 a3 | KR | t1 t2 t3 pfmul.ss fy2, fv3, f0 // n ? ? | ? | ? ? ? | ? | ? ? ? pfmul.ss fy3, fv2, f0 // o n ? | ? | ? ? ? | ? | ? ? ? pfmul.ss fy3, fv1, f0 // p o n | ? | ? ? ? | ? | ? ? ? mm12ttpm.ss fy1, fv3, f0 // q p o | n | ? ? ? | ? | ? ? ? m12tsm.ss fy1, fv2, f0 // r q p | ? | t ? ? | ? | ? ? ? mm12ttpm.ss fy2, fv1, f0 // s r q | p | ? t ? | ? | ? ? ? m12tsm.ss fv1, fx32, f0 // i s r | ? | u ? t | ? | ? ? ? pfsub.ss fv3, fv2, ft1 // i s r | ? | a u ? | ? | t ? ? mm12ttpm.ss fv2, fx13, f0 // j i s | r | ? a u | ? | t ? ? m12tsm.ss fv3, fx21, ft2 // k j i | ? | v ? a | ? | t u ? pfmul.ss fx1, ft1, ft3 // w k j | ? | v ? a | ? | ? u i pfmul.ss fx2, ft2, ft1 // x w k | ? | v ? a | ? | j ? i pfadd.ss ft1, ft3, ft2 // x w k | ? | l v ? | ? | ? a ? mm12mpm.ss fy1, ft2, ft3 // d x w | ? | ? l v | ? | ? ? k d.pfsub.ss fv1, fv3, ft1 // d x w | ? | b ? l | ? | v ? k nop d.pfsub.ss fv2, fv1, ft2 // d x w | ? | c b ? | ? | v l k fld.l iparam2(rv3), fv3 d.rat1p2.ss ft2, ft3, f0 // ? d x | w | m c b | ? | v ? ? nop d.m12tpm.ss fx3, ft1, ft2 // y ? d | ? | z m c | ? | ? b ? nop d.m12ttpa.ss fy2, ft2, ft1 // e y ? | d | ? z m | ? | c ? ? fld.l iparam2(rv2), fv2 d.m12apm.ss fy3, ft1, ft2 // f e y | d | ? ? z | ? | ? m ? nop d.pfmul.ss fC, ft2, ft1 // e1 f e | d | ? ? z | ? | y ? ? nop d.r2pt.ss fC, f0, ft2 // ? e1 f | ? | g ? ? | ? | y z ? fld.l iparam2(rv1), fv1 d.mrm1p2.ss ft1, ft2, ft3 // ? ? e1| ? | aa g ? | ? | ? ? f nop d.mm12mpm.ss f0, f0, ft2 // ? ? ? | ? | ? aa g | ? | ? e1 f st.l iparam1, 4(rcoeffptr) d.r2ap1.ss ft3, f0, f0 // ? ? ? | ? | h ? aa | ? | ? e1 ? nop d.ra1p2.ss f0, f0, f0 // e2 ? ? | ? | ? h ? | ? | ? e1 ? nop d.i2p1.ss f0, f0, f0 // ? e2 ? | ? | ? ? h | ? | ? e1 ? fst.l ft2, 12(rcoeffptr) d.rat1p2.ss f0, f0, f0 nop d.mi2p1.ss f0, f0, ft1 nop d.mi2p1.ss ft3, f0, f0 fst.l ft1, 16(rcoeffptr)++ mi2p1.ss f0, f0, ft3 bri r1 fnop fst.l ft3, -8(rcoeffptr) #undef ft1 #undef ft2 #undef ft3 //}}} //{{{ locals defines for this fn #define divpl5_xshift 6 #define divpl5_yshift 7 #define lbin r24 #define xbin r25 #define ycnt r26 #define xcnt r27 // leave xmin, max intact ! // // these MUST be < r16 !! // #define usage r13 #define bin r14 #define bin_size 8 // head, tail #define binchunk_size 2048 // DMA_opcodes[512] // int usage // *next #define BIN_FULL 2032 // byte count of 254*2 #define usage_offs 2040 #define nextbin_offs 2044 #define head_offs 0 #define tail_offs 4 #define x_bins_shift 4 #define x_bins_bytes 128 // 16 bins in 1024 //}}} //{{{ the incredibly expensive 'bin is full branch' // dont panic - // this branch is infrequent - happens every 256 triangles // note that it can result in a call to malloc! // // if (bin->usage == BIN_FULL) { // binchunk *nextbin=next_binchunk (); // // bin->DMA_opcodes[usage++]=(int) nextbin; // bin->DMA_opcodes[usage++]=DMA_GOTO; // bin=nextbin; // xbin->tail=bin; // usage=0; // } // // damn, we enter C land here - push all registers onto stack // note that floating-point registers are no longer needed // .align 8 bin_was_full:: st.l r16, -4(sp) st.l r17, -8(sp) st.l r18, -12(sp) st.l r19, -16(sp) st.l r20, -20(sp) st.l r21, -24(sp) st.l r22, -28(sp) st.l r23, -32(sp) st.l r24, -36(sp) st.l r25, -40(sp) st.l r26, -44(sp) st.l r27, -48(sp) st.l r28, -52(sp) st.l r29, -56(sp) st.l r30, -60(sp) st.l r1, -64(sp) st.l r4, -76(sp) st.l r5, -80(sp) st.l r6, -84(sp) st.l r7, -88(sp) st.l r8, -92(sp) st.l r9, -96(sp) st.l r10, -100(sp) st.l r11, -104(sp) st.l r12, -108(sp) st.l r15, -120(sp) call _next_binchunk adds -128, sp, sp // now iparam1 holds nextbin // note that bin and usage are preserved after this call ( < r16) adds usage, bin, r31 // construct pointer to coeff store st.l iparam1, nextbin_offs(bin) // do linked list thing mov iparam1, bin // return val from next_binchunk st.l iparam1, 0(r31) // save it away adds DMA_GOTO, r0, iparam1 // chain in new bin st.l iparam1, 4(r31) // and save this opcode away // lets restore registers adds 128, sp, sp ld.l -4(sp), r16 ld.l -8(sp), r17 ld.l -12(sp), r18 ld.l -16(sp), r19 ld.l -20(sp), r20 ld.l -24(sp), r21 ld.l -28(sp), r22 ld.l -32(sp), r23 ld.l -36(sp), r24 ld.l -40(sp), r25 ld.l -44(sp), r26 ld.l -48(sp), r27 ld.l -52(sp), r28 ld.l -56(sp), r29 ld.l -60(sp), r30 ld.l -64(sp), r1 ld.l -76(sp), r4 ld.l -80(sp), r5 ld.l -84(sp), r6 ld.l -88(sp), r7 ld.l -92(sp), r8 ld.l -96(sp), r9 ld.l -100(sp), r10 ld.l -104(sp), r11 ld.l -108(sp), r12 ld.l -120(sp), r15 // so now to patch up the new bin - simply fall thru // into the bin not full branch mov r0, usage bri r1 st.l bin, tail_offs(xbin) //}}} //{{{ safe_binitize_fn pipelined intro // void safe_binitize ( int macro_lo, int macro_hi, // float fminx, float fminy, // float fmaxx, float fmaxy, // int screen_bins_x ) // // binitize a triangle known to be on-screen, i.e minimax x y // are within screen-space // .globl _safe_binitize_fn .align 8 // binitize a primitive _safe_binitize_fn:: // // NB fxfr MUST have NOP as companion, or you are shafted // // minx=(int) fminx; // miny=(int) fminy; // maxx=(int) fmaxx; // maxy=(int) fmaxy; // minx >>= divpl5_xshift; // miny >>= divpl5_yshift; // maxx >>= divpl5_xshift; // maxy >>= divpl5_yshift; // { // screenbin *lbin=&screenbins[(miny< go mango .align 8 d.pftrunc.sd fminx, f0 orh ha%_screenbins, r0, r31 d.pftrunc.sd fminy, f0 ld.l l%_screenbins(r31), r31 d.pftrunc.sd fmaxx, f0 ixfr iparam1, f24 // fv1 d.pftrunc.sd fmaxy, ftmp1 ixfr iparam2, f25 // fv2 d.fxfr ftmp1, itmp1 nop d.pfadd.sd f0, f0, ftmp3 shr divpl5_xshift, itmp1, iminx d.fxfr ftmp3, itmp2 nop d.pfadd.sd f0, f0, ftmp1 shr divpl5_yshift, itmp2, iminy d.fxfr ftmp1, itmp1 nop pfadd.sd f0, f0, ftmp3 shr divpl5_xshift, itmp1, imaxx fxfr ftmp3, itmp2 nop shl x_bins_shift, iminy, lbin adds iminx, lbin, lbin shr divpl5_yshift, itmp2, imaxy // each bin is head/tail pointer, so 8 bytes per bin entry shl 3, lbin, lbin adds r31, lbin, lbin subs imaxy, iminy, ycnt // while (ycnt) _y_loop:: mov lbin, xbin _y_loopdb:: subs imaxx, iminx, xcnt // while (xcnt) _x_loop:: ld.l tail_offs(xbin), bin _x_loopdb:: ld.l usage_offs(bin), usage xor BIN_FULL, usage, r0 bnc.t _bin_not_full fst.d f24, usage(bin) _bin_full:: st.l r1, -4(sp) call bin_was_full adds -8, sp, sp adds 8, sp, sp ld.l -4(sp), r1 fst.d f24, usage(bin) _bin_not_full:: // bin->DMA_opcodes[usage++]=macro_lo; // bin->DMA_opcodes[usage++]=macro_hi; // bin->usage=usage; // xbin++; adds 8, usage, usage adds bin_size, xbin, xbin st.l usage, usage_offs(bin) _bump_x:: // lbin+=screen_bins_x; bte r0, xcnt, _bump_y ld.l tail_offs(xbin), bin br _x_loopdb adds -1, xcnt, xcnt _bump_y:: bte r0, ycnt, _exit_binitize adds x_bins_bytes, lbin, lbin adds -1, ycnt, ycnt br _y_loopdb mov lbin, xbin _exit_binitize: bri r1 nop //}}} // ///////////////////////////// // the currently implemented functions // _tri_zb_rgb // _tri_zb_rgb_t // _tri_zb_f // _tri_zb_f_t // // NOTE the texturing triangle functions now need to compute // zscale based on smallest z in triangle, and multiply up // z, u and v by this number // // // triangle, z-buffered, flat // 13 64-bit words // //{{{ _tri_zb_f .globl _tri_zb_f .align 8 _tri_zb_f:: triangle_entry(tri_zb_f_mesh) tri_zb_f_mesh:: // 1 1 // st.l iparam2, 4(rcoeffptr) adds 0, r0, needs_texture call _preplanarize_fn_p adds VERT_z_offs, r0, iparam2 // should we just exit ? xor 0x0, r31, r0 bnc .bomb_tri_zb_f // 12 13 //{{{ edgize in-line, pre-loads ix_MEMltTREE_L3() into iparam1 // per edge // // eqn[0]=p1[Y] - p2[Y]; // eqn[1]=p2[X] - p1[X]; // eqn[2]=(p2[Y]*p1[X]) - (p2[X]*p1[Y]); // // NB we already have // fx13 fx21 fx32 in registers // .align 8 d.pfsub.ss fy1, fy2, f0 adds 4, rcoeffptr, rcoeffptr d.pfsub.ss fy2, fy3, f0 st.l iparam1, 4(rcoeffptr) // TREEltZERO d.pfsub.ss fy3, fy1, f0 st.l iparam1, 20(rcoeffptr) // MORE TREEltZERO d.m12tpm.ss fx1, fy2, ftmp1 fst.l ftmp1, 8(rcoeffptr) // edge[0] eqn[0] d.m12tpm.ss fx2, fy3, ftmp2 fst.l ftmp2, 24(rcoeffptr) // edge[1] eqn [0] d.m12tpm.ss fx3, fy1, ftmp1 fst.l ftmp1, 40(rcoeffptr) // edge[2] eqn [0] d.pfmul.ss fy1, fx2, ftmp4 // fy2*fx1 fst.l fx21, 12(rcoeffptr) // edge[0] eqn [1] d.pfmul.ss fy2, fx3, ftmp5 // fy3*fx2 fst.l fx32, 28(rcoeffptr) // edge[1] eqn[1] d.pfmul.ss fy3, fx1, ftmp6 // fy1*fx3 fst.l fx13, 44(rcoeffptr) // edge[2] eqn[1] d.i2s1.ss ftmp4, f0, f0 // push y2*x1 - x2*y1 st.l iparam1, 36(rcoeffptr) d.i2s1.ss ftmp5, f0, f0 pxpl5op_2_l(iparam1,Ix_MEMltTREE_L3,dvpx_zbuf,dvpx_zbufbits) d.i2s1.ss ftmp6, f0, f0 pxpl5op_2_h(iparam1,Ix_MEMltTREE_L3,dvpx_zbuf,dvpx_zbufbits) d.pfadd.ss f0, f0, ftmp1 fst.l ftmp1, 16(rcoeffptr) // edge[0] eqn[2] pfadd.ss f0, f0, ftmp2 fst.l ftmp2, 32(rcoeffptr) // edge[1] eqn[2] pfadd.ss f0, f0, ftmp3 fst.l ftmp3, 48(rcoeffptr)++ // edge[2] eqn[2] //}}} // 5 18 call _planarize_fn_p or VERT_r_offs, r0, iparam2 // store 'do zbuffer, no arguments' into coeff store pxpl5op_2(iparam1,Ix_TREEintoMEM_L0, dvpx_zbuf, dvpx_zbufbits) st.l iparam1, 4(rcoeffptr) adds 4, rcoeffptr, rcoeffptr // 9 27 pxpl5op_2(iparam2,Ix_TREEclmpintoMEM_C1, dvpx_r24, 8 ) st.l iparam2, 4(rcoeffptr) pxpl5op_2(iparam1,P_TREEclmpintoMEM, dvpx_r24, 8 ) st.l iparam1, 8(rcoeffptr) fst.l fv2, 12(rcoeffptr)++ fld.l VERT_g_offs(rv2), fv2 pxpl5op_2(iparam2,Ix_TREEclmpintoMEM_C1, dvpx_g24, 8 ) st.l iparam2, 4(rcoeffptr) pxpl5op_2(iparam1,P_TREEclmpintoMEM, dvpx_g24, 8 ) st.l iparam1, 8(rcoeffptr) fst.l fv2, 12(rcoeffptr)++ fld.l VERT_b_offs(rv2), fv2 pxpl5op_2(iparam2,Ix_TREEclmpintoMEM_C1, dvpx_b24, 8 ) st.l iparam2, 4(rcoeffptr) pxpl5op_2(iparam1,P_TREEclmpintoMEM, dvpx_b24, 8 ) st.l iparam1, 8(rcoeffptr) fst.l fv2, 12(rcoeffptr)++ // 3 30 pxpl5op_2(iparam1,Ix_SCAintoMEM_S1, dvpx_scalar, dvpx_scalarbits) st.l iparam1, 4(rcoeffptr) fst.l fmaterial, 8(rcoeffptr) fst.l f0, 12(rcoeffptr)++ DMAop_1 (iparam2,DMA_SEND, 15 ) // DMA engine stuff, need to align next triangle to a 32-byte // boundary, which may be a tad inefficient on memory // // coeffptr+=31 // coeffptr&=~31 // but coeffptr is pre-decremented, so add on 31+4, then fix up after // // but the simplest way is to add on 13*8 bytes, aligned to 32, // so //adds 35, rcoeffptr, rcoeffptr //andnot 31, rcoeffptr, rcoeffptr //adds -4, rcoeffptr, rcoeffptr fix_rcoeffptr(15) mov rcoeffsave, iparam1 call _safe_binitize_fn addu 10, r0, iparam3 .bomb_tri_zb_f:: triangle_exit //}}} // triangle, z-buffered, rgb // 18 64-bit words // //{{{ _tri_zb_rgb .globl _tri_zb_rgb .align 8 _tri_zb_rgb:: triangle_entry(tri_zb_rgb_mesh) tri_zb_rgb_mesh:: // 1 1 // st.l iparam2, 4(rcoeffptr) adds 0, r0, needs_texture call _preplanarize_fn_p adds VERT_z_offs, r0, iparam2 // should we just exit ? xor 0x0, r31, r0 bnc .bomb_tri_zb_rgb // 12 13 //{{{ edgize in-line, pre-loads ix_MEMltTREE_L3() into iparam1 // per edge // // eqn[0]=p1[Y] - p2[Y]; // eqn[1]=p2[X] - p1[X]; // eqn[2]=(p2[Y]*p1[X]) - (p2[X]*p1[Y]); // // NB we already have // fx13 fx21 fx32 in registers // .align 8 d.pfsub.ss fy1, fy2, f0 adds 4, rcoeffptr, rcoeffptr d.pfsub.ss fy2, fy3, f0 st.l iparam1, 4(rcoeffptr) // TREEltZERO d.pfsub.ss fy3, fy1, f0 st.l iparam1, 20(rcoeffptr) // MORE TREEltZERO d.m12tpm.ss fx1, fy2, ftmp1 fst.l ftmp1, 8(rcoeffptr) // edge[0] eqn[0] d.m12tpm.ss fx2, fy3, ftmp2 fst.l ftmp2, 24(rcoeffptr) // edge[1] eqn [0] d.m12tpm.ss fx3, fy1, ftmp1 fst.l ftmp1, 40(rcoeffptr) // edge[2] eqn [0] d.pfmul.ss fy1, fx2, ftmp4 // fy2*fx1 fst.l fx21, 12(rcoeffptr) // edge[0] eqn [1] d.pfmul.ss fy2, fx3, ftmp5 // fy3*fx2 fst.l fx32, 28(rcoeffptr) // edge[1] eqn[1] d.pfmul.ss fy3, fx1, ftmp6 // fy1*fx3 fst.l fx13, 44(rcoeffptr) // edge[2] eqn[1] d.i2s1.ss ftmp4, f0, f0 // push y2*x1 - x2*y1 st.l iparam1, 36(rcoeffptr) d.i2s1.ss ftmp5, f0, f0 pxpl5op_2_l(iparam1,Ix_MEMltTREE_L3,dvpx_zbuf,dvpx_zbufbits) d.i2s1.ss ftmp6, f0, f0 pxpl5op_2_h(iparam1,Ix_MEMltTREE_L3,dvpx_zbuf,dvpx_zbufbits) d.pfadd.ss f0, f0, ftmp1 fst.l ftmp1, 16(rcoeffptr) // edge[0] eqn[2] pfadd.ss f0, f0, ftmp2 fst.l ftmp2, 32(rcoeffptr) // edge[1] eqn[2] pfadd.ss f0, f0, ftmp3 fst.l ftmp3, 48(rcoeffptr)++ // edge[2] eqn[2] //}}} // 5 18 // pxpl5op_2(iparam1,Ix_MEMltTREE_L3,dvpx_zbuf,dvpx_zbufbits) call _planarize_fn_p or VERT_r_offs, r0, iparam2 // store 'do zbuffer, no arguments' into coeff store pxpl5op_2(iparam1,Ix_TREEintoMEM_L0, dvpx_zbuf, dvpx_zbufbits) st.l iparam1, 4(rcoeffptr) // 2 35 pxpl5op_2(iparam2,Ix_SCAintoMEM_S1, dvpx_scalar, dvpx_scalarbits) st.l iparam2, 8(rcoeffptr) fst.l fmaterial, 12(rcoeffptr)++ // 15 33 pxpl5op_2(iparam2,Ix_TREEclmpintoMEM_L3, dvpx_r24, 8 ) st.l iparam2, 4(rcoeffptr) adds 4, rcoeffptr, rcoeffptr pxpl5op_2(iparam1,P_TREEclmpintoMEM, dvpx_r24, 8 ) call _planarize_fn_p or VERT_g_offs, r0, iparam2 pxpl5op_2(iparam2,Ix_TREEclmpintoMEM_L3, dvpx_g24, 8 ) st.l iparam2, 4(rcoeffptr) adds 4, rcoeffptr, rcoeffptr pxpl5op_2(iparam1,P_TREEclmpintoMEM, dvpx_g24, 8 ) call _planarize_fn_p or VERT_b_offs, r0, iparam2 pxpl5op_2(iparam2,Ix_TREEclmpintoMEM_L3, dvpx_b24, 8 ) st.l iparam2, 4(rcoeffptr) adds 4, rcoeffptr, rcoeffptr pxpl5op_2(iparam1,P_TREEclmpintoMEM, dvpx_b24, 8 ) call _planarize_fn_p or VERT_b_offs, r0, iparam2 fst.l f0, 4(rcoeffptr)++ DMAop_1 (iparam2,DMA_SEND, 18 ) fix_rcoeffptr(18) mov rcoeffsave, iparam1 call _safe_binitize_fn addu 10, r0, iparam3 .bomb_tri_zb_rgb:: triangle_exit //}}} // // Now the textured triangles // NB if you need 1 bit of pushed storage during triangle processing, // use texz LSB, it is dropped before perspective divide... // // // all these functions need the texture rescale // // // triangle, z-buffered, flat, textured // 21 64-bit words // //{{{ _tri_zb_f_t .globl _tri_zb_f_t .align 8 _tri_zb_f_t:: triangle_entry(tri_zb_f_t_mesh) tri_zb_f_t_mesh:: // 1 1 // st.l iparam2, 4(rcoeffptr) adds 1, r0, needs_texture call _preplanarize_fn_p adds VERT_z_offs, r0, iparam2 // should we just exit ? xor 0x0, r31, r0 bnc .bomb_tri_zb_f_t // 12 13 //{{{ edgize in-line, pre-loads ix_MEMltTREE_L3() into iparam1 // per edge // // eqn[0]=p1[Y] - p2[Y]; // eqn[1]=p2[X] - p1[X]; // eqn[2]=(p2[Y]*p1[X]) - (p2[X]*p1[Y]); // // NB we already have // fx13 fx21 fx32 in registers // .align 8 d.pfsub.ss fy1, fy2, f0 adds 4, rcoeffptr, rcoeffptr d.pfsub.ss fy2, fy3, f0 st.l iparam1, 4(rcoeffptr) // TREEltZERO d.pfsub.ss fy3, fy1, f0 st.l iparam1, 20(rcoeffptr) // MORE TREEltZERO d.m12tpm.ss fx1, fy2, ftmp1 fst.l ftmp1, 8(rcoeffptr) // edge[0] eqn[0] d.m12tpm.ss fx2, fy3, ftmp2 fst.l ftmp2, 24(rcoeffptr) // edge[1] eqn [0] d.m12tpm.ss fx3, fy1, ftmp1 fst.l ftmp1, 40(rcoeffptr) // edge[2] eqn [0] d.pfmul.ss fy1, fx2, ftmp4 // fy2*fx1 fst.l fx21, 12(rcoeffptr) // edge[0] eqn [1] d.pfmul.ss fy2, fx3, ftmp5 // fy3*fx2 fst.l fx32, 28(rcoeffptr) // edge[1] eqn[1] d.pfmul.ss fy3, fx1, ftmp6 // fy1*fx3 fst.l fx13, 44(rcoeffptr) // edge[2] eqn[1] d.i2s1.ss ftmp4, f0, f0 // push y2*x1 - x2*y1 st.l iparam1, 36(rcoeffptr) d.i2s1.ss ftmp5, f0, f0 pxpl5op_2_l(iparam1,Ix_MEMltTREE_L3,dvpx_zbuf,dvpx_zbufbits) d.i2s1.ss ftmp6, f0, f0 pxpl5op_2_h(iparam1,Ix_MEMltTREE_L3,dvpx_zbuf,dvpx_zbufbits) d.pfadd.ss f0, f0, ftmp1 fst.l ftmp1, 16(rcoeffptr) // edge[0] eqn[2] pfadd.ss f0, f0, ftmp2 fst.l ftmp2, 32(rcoeffptr) // edge[1] eqn[2] pfadd.ss f0, f0, ftmp3 fst.l ftmp3, 48(rcoeffptr)++ // edge[2] eqn[2] //}}} // 5 18 // TEXTURIZE TO FIND ZSCALE fld_from ( ftmp2, _.Cturn_z_to_tex ) frcp.ss ftexscale, ftmp1 fmul.ss ftmp1, ftmp2, ftmp1 // store 'do zbuffer, no arguments' into coeff store pxpl5op_2(iparam1,Ix_TREEintoMEM_L0, dvpx_zbuf, dvpx_zbufbits) fmul.ss fv1, ftmp1, ftmp7 st.l iparam1, 20(rcoeffptr) fmul.ss fv2, ftmp1, ftmp8 fmul.ss fv3, ftmp1, ftmp9 fmul.ss fminz, ftmp1, fminz pxpl5op_2(iparam1,Ix_MEMltTREE_L3,dvpx_zbuf,dvpx_zbufbits) call _planarize_fn_p or VERT_tex_u_offs, r0, iparam2 fmov.ss ftmp7, fv1 fmov.ss ftmp8, fv2 fmov.ss ftmp9, fv3 // push enable flag for texture support pxpl5op_1 ( iparam1,Ix_ENABintoMEM, dvpx_enblpush ); st.l iparam1, 8(rcoeffptr) adds 8, rcoeffptr, rcoeffptr // 4 22 tex z-coordinate pxpl5op_2(iparam1,Ix_TREEintoMEM_L3, dvpx_texz, dvpx_texzbits) call _planarize_fn_p or VERT_tex_u_offs, r0, iparam2 // fix u-coordinate pfmul.ss ftmp7, fv1, f0 pfmul.ss ftmp8, fv2, f0 pfmul.ss ftmp9, fv3, f0 pfmul.ss f0, f0, fv1 pfmul.ss f0, f0, fv2 pfmul.ss f0, f0, fv3 // 4 26 tex v-coordinate pxpl5op_2(iparam1,Ix_TREEintoMEM_L3, dvpx_texu, dvpx_texubits) call _planarize_fn_p or VERT_tex_v_offs, r0, iparam2 // fix v-coordinate pfmul.ss ftmp7, fv1, f0 pfmul.ss ftmp8, fv2, f0 pfmul.ss ftmp9, fv3, f0 pfmul.ss f0, f0, fv1 pfmul.ss f0, f0, fv2 pfmul.ss f0, f0, fv3 // 4 30 tex u-coordinate pxpl5op_2(iparam1,Ix_TREEintoMEM_L3, dvpx_texv, dvpx_texvbits) call _planarize_fn_p or VERT_r_offs, r0, iparam2 // do texture dynamic range frig call _texture_rescale adds 1, r0, extra_stuff // 9 39 pxpl5op_2(iparam2,Ix_TREEclmpintoMEM_C1, dvpx_r24, 8 ) st.l iparam2, 4(rcoeffptr) pxpl5op_2(iparam1,P_TREEclmpintoMEM, dvpx_r24, 8 ) st.l iparam1, 8(rcoeffptr) fst.l fv2, 12(rcoeffptr)++ fld.l VERT_g_offs(rv2), fv2 pxpl5op_2(iparam2,Ix_TREEclmpintoMEM_C1, dvpx_g24, 8) st.l iparam2, 4(rcoeffptr) pxpl5op_2(iparam1,P_TREEclmpintoMEM, dvpx_g24, 8 ) st.l iparam1, 8(rcoeffptr) fst.l fv2, 12(rcoeffptr)++ fld.l VERT_b_offs(rv2), fv2 pxpl5op_2(iparam2,Ix_TREEclmpintoMEM_C1, dvpx_b24, 8) st.l iparam2, 4(rcoeffptr) pxpl5op_2(iparam1,P_TREEclmpintoMEM, dvpx_b24, 8 ) st.l iparam1, 8(rcoeffptr) fst.l fv2, 12(rcoeffptr)++ // 3 42 pxpl5op_2(iparam1,Ix_SCAintoMEM_S1, dvpx_scalar, dvpx_scalarbits) st.l iparam1, 4(rcoeffptr) fst.l fmaterial, 8(rcoeffptr) fst.l f0, 12(rcoeffptr)++ adds 21, extra_stuff, iparam2 orh (DMA_SEND_VAL>>16)&0xffff, iparam2, iparam2 adds 35, rcoeffptr, rcoeffptr andnot 31, rcoeffptr, rcoeffptr adds -4, rcoeffptr, rcoeffptr mov rcoeffsave, iparam1 call _safe_binitize_fn addu 10, r0, iparam3 .bomb_tri_zb_f_t:: triangle_exit //}}} // triangle, z-buffered, rgb, textured // 24 64-bit words // //{{{ _tri_zb_rgb_t .globl _tri_zb_rgb_t .align 8 _tri_zb_rgb_t:: triangle_entry(tri_zb_rgb_t_mesh) tri_zb_rgb_t_mesh:: // 1 1 // st.l iparam2, 4(rcoeffptr) adds 1, r0, needs_texture call _preplanarize_fn_p adds VERT_z_offs, r0, iparam2 // should we just exit ? xor 0x0, r31, r0 bnc .bomb_tri_zb_rgb_t // 12 13 //{{{ edgize in-line, pre-loads ix_MEMltTREE_L3() into iparam1 // per edge // // eqn[0]=p1[Y] - p2[Y]; // eqn[1]=p2[X] - p1[X]; // eqn[2]=(p2[Y]*p1[X]) - (p2[X]*p1[Y]); // // NB we already have // fx13 fx21 fx32 in registers // .align 8 d.pfsub.ss fy1, fy2, f0 adds 4, rcoeffptr, rcoeffptr d.pfsub.ss fy2, fy3, f0 st.l iparam1, 4(rcoeffptr) // TREEltZERO d.pfsub.ss fy3, fy1, f0 st.l iparam1, 20(rcoeffptr) // MORE TREEltZERO d.m12tpm.ss fx1, fy2, ftmp1 fst.l ftmp1, 8(rcoeffptr) // edge[0] eqn[0] d.m12tpm.ss fx2, fy3, ftmp2 fst.l ftmp2, 24(rcoeffptr) // edge[1] eqn [0] d.m12tpm.ss fx3, fy1, ftmp1 fst.l ftmp1, 40(rcoeffptr) // edge[2] eqn [0] d.pfmul.ss fy1, fx2, ftmp4 // fy2*fx1 fst.l fx21, 12(rcoeffptr) // edge[0] eqn [1] d.pfmul.ss fy2, fx3, ftmp5 // fy3*fx2 fst.l fx32, 28(rcoeffptr) // edge[1] eqn[1] d.pfmul.ss fy3, fx1, ftmp6 // fy1*fx3 fst.l fx13, 44(rcoeffptr) // edge[2] eqn[1] d.i2s1.ss ftmp4, f0, f0 // push y2*x1 - x2*y1 st.l iparam1, 36(rcoeffptr) d.i2s1.ss ftmp5, f0, f0 pxpl5op_2_l(iparam1,Ix_MEMltTREE_L3,dvpx_zbuf,dvpx_zbufbits) d.i2s1.ss ftmp6, f0, f0 pxpl5op_2_h(iparam1,Ix_MEMltTREE_L3,dvpx_zbuf,dvpx_zbufbits) d.pfadd.ss f0, f0, ftmp1 fst.l ftmp1, 16(rcoeffptr) // edge[0] eqn[2] pfadd.ss f0, f0, ftmp2 fst.l ftmp2, 32(rcoeffptr) // edge[1] eqn[2] pfadd.ss f0, f0, ftmp3 fst.l ftmp3, 48(rcoeffptr)++ // edge[2] eqn[2] //}}} // 5 18 // TEXTURIZE TO FIND ZSCALE fld_from ( ftmp2, _.Cturn_z_to_tex ) frcp.ss ftexscale, ftmp1 fmul.ss ftmp1, ftmp2, ftmp1 pfmul.ss fv1, ftmp1, f0 pfmul.ss fv2, ftmp1, f0 pfmul.ss fv3, ftmp1, f0 pfmul.ss f0, f0, ftmp7 pfmul.ss f0, f0, ftmp8 pfmul.ss f0, f0, ftmp9 call _planarize_fn_p or VERT_tex_u_offs, r0, iparam2 // push enable flag for texture support pxpl5op_1 ( iparam1,Ix_ENABintoMEM, dvpx_enblpush ); st.l iparam1, 4(rcoeffptr) pxpl5op_2(iparam1,Ix_TREEintoMEM_L0, dvpx_zbuf, dvpx_zbufbits) st.l iparam1, 8(rcoeffptr) fmov.ss ftmp7, fv1 adds 8, rcoeffptr, rcoeffptr // cater for tree_l0 and enable push fmov.ss ftmp8, fv2 pxpl5op_2(iparam1,Ix_TREEintoMEM_L3, dvpx_texz, dvpx_texzbits) fmov.ss ftmp9, fv3 // 4 22 tex z-coordinate call _planarize_fn_p or VERT_tex_u_offs, r0, iparam2 // fix u-coordinate pfmul.ss ftmp7, fv1, f0 pfmul.ss ftmp8, fv2, f0 pfmul.ss ftmp9, fv3, f0 pfmul.ss f0, f0, fv1 pfmul.ss f0, f0, fv2 pfmul.ss f0, f0, fv3 // 4 26 tex v-coordinate pxpl5op_2(iparam1,Ix_TREEintoMEM_L3, dvpx_texu, dvpx_texubits) call _planarize_fn_p or VERT_tex_v_offs, r0, iparam2 // fix v-coordinate pfmul.ss ftmp7, fv1, f0 pfmul.ss ftmp8, fv2, f0 pfmul.ss ftmp9, fv3, f0 pfmul.ss f0, f0, fv1 pfmul.ss f0, f0, fv2 pfmul.ss f0, f0, fv3 // 4 30 tex u-coordinate pxpl5op_2(iparam1,Ix_TREEintoMEM_L3, dvpx_texv, dvpx_texvbits) call _planarize_fn_p or VERT_r_offs, r0, iparam2 // do texture dynamic range frig call _texture_rescale adds 1, r0, extra_stuff // 2 32 pxpl5op_2(iparam1,Ix_SCAintoMEM_S1, dvpx_scalar, dvpx_scalarbits ) st.l iparam1, 4(rcoeffptr) fst.l fmaterial, 8(rcoeffptr)++ // 15 47 pxpl5op_2(iparam2,Ix_TREEclmpintoMEM_L3, dvpx_r24, 8 ) st.l iparam2, 4(rcoeffptr) adds 4, rcoeffptr, rcoeffptr pxpl5op_2(iparam1,P_TREEclmpintoMEM, dvpx_r24, 8 ) call _planarize_fn_p or VERT_g_offs, r0, iparam2 pxpl5op_2(iparam2,Ix_TREEclmpintoMEM_L3, dvpx_g24, 8 ) st.l iparam2, 4(rcoeffptr) adds 4, rcoeffptr, rcoeffptr pxpl5op_2(iparam1,P_TREEclmpintoMEM, dvpx_g24, 8 ) call _planarize_fn_p or VERT_b_offs, r0, iparam2 pxpl5op_2(iparam2,Ix_TREEclmpintoMEM_L3, dvpx_b24, 8 ) st.l iparam2, 4(rcoeffptr) adds 4, rcoeffptr, rcoeffptr pxpl5op_2(iparam1,P_TREEclmpintoMEM, dvpx_b24, 8 ) call _planarize_fn_p or VERT_b_offs, r0, iparam2 fst.l f0, 4(rcoeffptr)++ adds 24, extra_stuff, iparam2 orh (DMA_SEND_VAL>>16)&0xffff, iparam2, iparam2 adds 35, rcoeffptr, rcoeffptr andnot 31, rcoeffptr, rcoeffptr adds -4, rcoeffptr, rcoeffptr mov rcoeffsave, iparam1 call _safe_binitize_fn addu 10, r0, iparam3 .bomb_tri_zb_rgb_t:: triangle_exit //}}} // // s p h e r e s // //{{{ presphereize // // VICIOUS - returns TRIV_REJECT in r31 // .align 8 _prespherize:: fld.d (0+VERT_position_offs)(rv1), fxc // load x and y fld.d (8+VERT_position_offs)(rv1), fzc // load z and radius fld_from ( ftmp1, .C362436 ) dfld_from ( max_screen_x, .Cmax_x ) pfadd.ss fxc, frad, f0 pfadd.ss fyc, frad, f0 pfsub.ss fxc, frad, f0 pfsub.ss fyc, frad, fmaxx // cool pipelining here - dig the pfgt! // ****************************************** // clamp minimax against screen max coordinates // now get real minimax xy for binning // // firstly check triv rejection, max < 0 etc. // pfgt.ss ftmp1, fmaxx, fmaxy bc .sph_triv_reject pfgt.ss ftmp1, fmaxy, fminx bc .sph_triv_reject pfgt.ss fminx, max_screen_x, fminy bc .sph_triv_reject pfgt.ss fminy, max_screen_y, f0 bc .sph_triv_reject pfgt.ss fminy, fmaxy, f0 bc .sph_triv_reject pfgt.ss fminx, fmaxx, f0 bc .sph_triv_reject // now check binning // get real minx pfgt.ss fminx, f0, f0 bc .no_clamp_sfminx fmov.ss f0, fminx .no_clamp_sfminx:: // get real miny pfgt.ss fminy, f0, f0 bc .no_clamp_sfminy fmov.ss f0, fminy .no_clamp_sfminy:: // get real maxx pfgt.ss max_screen_x, fmaxx, f0 bc .no_clamp_sfmaxx fmov.ss max_screen_x, fmaxx .no_clamp_sfmaxx:: // get real maxy pfgt.ss max_screen_y, fmaxy, f0 bc .no_clamp_sfmaxy fmov.ss max_screen_y, fmaxy .no_clamp_sfmaxy:: fmul.ss fxc, fxc, ftmp1 fld_from(ftwo,.C00037) fld.d (16+VERT_position_offs)(rv2), flx fmul.ss fyc, fyc, ftmp2 fld.l (24+VERT_position_offs)(rv2), flz fmul.ss frad, frad, fr2 fld_from ( fminus1, .fminus_one ) fadd.ss ftmp1, ftmp2, fx2y2 // do 1.0f / r2 frcp.ss fr2, ftmp1 // error 2^-7 fmul.ss fr2, ftmp1, ftmp2 // guess * divisor fld.l (28+VERT_position_offs)(rv1), frz fsub.ss ftwo, ftmp2, ftmp2 // 2 - (guess * divisor) pxpl5op_1 ( iparam1, Ix_FBITS, 22 ) fmul.ss ftmp1, ftmp2, fr12 // accurate to 2^-15 pxpl5op_1 ( iparam2, P_FBITS, 22 ) bri r1 or 0x0, r0, r31 .sph_triv_reject:: bri r1 or 0x1, r0, r31 //}}} // sphere, z-buffered, rgb lit // 17 64-bit words // //{{{ _sph_zb_rgb .globl _sphere_zb_rgb .align 8 _sphere_zb_rgb:: triangle_entry(sphere_zb_rgb_mesh) sphere_zb_rgb_mesh:: // 1 1 // call _prespherize st.l iparam2, 4(rcoeffptr) // should we just exit ? xor 0x0, r31, r0 bnc .bomb_sphere_zb_rgb // r2-=x2y2; // // fA=x*two; // fB=y*two; // fC=r2; // fD=-1.0f; // 10 11 fbits, p_fbits, noop, TREE a b c d e f fsub.ss fr2, fx2y2, fr2 // r^2 now r^2-(x^2+y^2) st.l iparam1, 8(rcoeffptr) // store I_FBITS pxpl5op_0 ( iparam1, Ix_TREEgeZERO_Q6 ) fadd.ss fxc, fxc, fxtwo st.l iparam2, 12(rcoeffptr) // and P_FBITS fst.l f0, 16(rcoeffptr) // quick NOOP fadd.ss fyc, fyc, fytwo st.l iparam1, 20(rcoeffptr) // opcode fst.l fminus1, 24(rcoeffptr) // done D fst.l f0, 28(rcoeffptr) // done E fmul.ss frz, fr12, fK // precompute K fst.l fminus1, 32(rcoeffptr) // done F fst.l fxtwo, 36(rcoeffptr) // done A fmul.ss fxtwo, fK, ftmp1 // do A = twox*K fst.l fytwo, 40(rcoeffptr) // done B fst.l fr2, 44(rcoeffptr)++ // done C // K =rz*r12; // fA*=K; // fB*=K; // fC=(z+rz)-(x2y2*K); // fD=-K; // // opcode = 4 A=20, B=24, C=28, D=8, E=12, F=16 // // 9 20 zbuf compare / replace // fmul.ss fytwo, fK, ftmp2 // do B = twoy*K pxpl5op_2 ( iparam1, Ix_MEMltTREE_Q6, dvpx_zbuf, dvpx_zbufbits ) st.l iparam1, 4(rcoeffptr) // save MEMltTREE fsub.ss f0, fK, ftmp3 // do D = -K fst.l ftmp1, 20(rcoeffptr) // save A fst.l ftmp2, 24(rcoeffptr) // save B fmul.ss fx2y2, fK, ftmp1 // do x2y2*K fst.l ftmp3, 8(rcoeffptr) // save D fst.l f0, 12(rcoeffptr) // save E 0.0f fadd.ss fzc, frz, ftmp2 // do z+rz fst.l ftmp3, 16(rcoeffptr) // save F fsub.ss ftmp2, ftmp1, ftmp1 // do C = (z+rz) - (x2y2*K) fst.l ftmp1, 28(rcoeffptr) // save C pxpl5op_2 ( iparam1, Ix_TREEclmpintoMEM_Q0, dvpx_zbuf, dvpx_zbufbits ) st.l iparam1, 32(rcoeffptr) // save TREEclmp pxpl5op_2 ( iparam2,P_TREEclmpintoMEM, dvpx_zbuf, dvpx_zbufbits ) st.l iparam2, 36(rcoeffptr) // save P_TREEclmp // 3 23 SCAintoMEM, material, CLEAR ( r, g, b ) // r_invlz=r/lz; frcp.ss flz, ftmp1 // start 1.0 / fC - 2^-8 fmul.ss flz, ftmp1, ftmp2 // guess * divisor pxpl5op_2(iparam2, Ix_CLEAR, dvpx_r24, 24 ) st.l iparam2, 40(rcoeffptr) // store IGC_CLEAR fsub.ss ftwo, ftmp2, ftmp2 // 2 - (guess * divisor) pxpl5op_2(iparam1, Ix_SCAintoMEM_S1, dvpx_scalar, dvpx_scalarbits) st.l iparam1, 44(rcoeffptr) // store SCAintoMEM fmul.ss ftmp1, ftmp2, frinvlz // accurate to 2^-15 fst.l fmaterial, 48(rcoeffptr)++ // store SCALAR // 8 31 pxpl5op_2(iparam1,Ix_TREEclmpintoMEM_Q6, dvpx_r24, 8 ) fmul.ss frinvlz, frad, frinvlz st.l iparam1, 4(rcoeffptr) // store TREEclmp pxpl5op_2(iparam2,P_TREEclmpintoMEM, dvpx_r24, 8 ) st.l iparam2, 8(rcoeffptr) // store P_TREEclmp // K=-255.99f*lz*r12; // lx*=r_invlz; // ly*=r_invlz; // // fA= K*((x*two) - lx); // fB= K*((y*two) - ly); // fC= K*(r2 + (lx*x + ly*y)); // fD=-K; fmul.ss flz, fr12, ftmp1 fld_from ( ftmp2, .fminus_256 ) fmul.ss flx, frinvlz, flx pxpl5op_1 ( iparam1,Ix_FBITS, 15 ) st.l iparam1, 36(rcoeffptr) fmul.ss ftmp2, ftmp1, fK // got K pxpl5op_1 ( iparam1,P_FBITS, 15 ) st.l iparam1, 40(rcoeffptr) fsub.ss f0, fK, ftmp3 // tmp3 = -K fmul.ss fly, frinvlz, fly fst.l ftmp3, 12(rcoeffptr) // save D fst.l f0, 16(rcoeffptr) // save E fsub.ss fxtwo, flx, ftmp1 fst.l ftmp3, 20(rcoeffptr) // save F fsub.ss fytwo, fly, ftmp2 fmul.ss fK, ftmp1, ftmp1 // A fmul.ss fK, ftmp2, ftmp2 // B fst.l ftmp1, 24(rcoeffptr) // save A fst.l ftmp2, 28(rcoeffptr) // save B fmul.ss flx, fxc, ftmp1 DMAop_1 (iparam2, DMA_SEND, 17 ) fmul.ss fly, fyc, ftmp2 mov rcoeffsave, iparam1 fadd.ss ftmp1, ftmp2, ftmp2 // lx.x + ly.y fadd.ss fr2, ftmp2, ftmp1 // r2 + lx.x + ly.y fmul.ss fK, ftmp1, ftmp2 // tmp2 = C fst.l ftmp2, 32(rcoeffptr) // save C // 3 34 fst.l f0, 44(rcoeffptr)++ fix_rcoeffptr(17) call _safe_binitize_fn addu 10, r0, iparam3 .bomb_sphere_zb_rgb:: triangle_exit //}}} #if 0 //{{{ _circ_z_rgb // // z-buffered disk, full colour // .globl _circ_zb_rgb .align 8 _circ_zb_rgb:: triangle_entry(circ_zb_rgb_mesh) circ_zb_rgb_mesh:: // 1 1 // call _prespherize st.l iparam2, 4(rcoeffptr) // should we just exit ? xor 0x0, r31, r0 bnc .bomb_circ_zb_rgb // r2-=x2y2; // // fA=x*two; // fB=y*two; // fC=r2; // fD=-1.0f; // 10 11 fbits, p_fbits, noop, TREE a b c d e f fsub.ss fr2, fx2y2, fr2 // r^2 now r^2-(x^2+y^2) st.l iparam1, 8(rcoeffptr) // store I_FBITS pxpl5op_0 ( iparam1, Ix_TREEgeZERO_Q6 ) fadd.ss fxc, fxc, fxtwo st.l iparam2, 12(rcoeffptr) // and P_FBITS fst.l f0, 16(rcoeffptr) // quick NOOP fadd.ss fyc, fyc, fytwo st.l iparam1, 20(rcoeffptr) // opcode fst.l fminus1, 24(rcoeffptr) // done D fst.l f0, 28(rcoeffptr) // done E fst.l fminus1, 32(rcoeffptr) // done F fst.l fxtwo, 36(rcoeffptr) // done A fst.l fytwo, 40(rcoeffptr) // done B fst.l fr2, 44(rcoeffptr)++ // done C // 5 16 MEMltTREE, C, TREEintoMEM, SCAintoMEM, S pxpl5op_2 ( iparam1, Ix_MEMltTREE_C1, dvpx_zbuf, dvpx_zbufbits ) st.l iparam1, 4(rcoeffptr) fst.l zc, 8(rcoeffptr)++ pxpl5op_2 ( iparam1, Ix_TREEintoMEM_C0, dvpx_zbuf, dvpx_zbufbits ) st.l iparam1, 4(rcoeffptr) pxpl5op_2(iparam2,Ix_SCAintoMEM_S1, dvpx_scalar, (dvpx_intrinsic-dvpx_scalar)) st.l iparam2, 8(rcoeffptr) fst.l fmaterial, 12(rcoeffptr)++ // now put r g b into memory // 5 16 MEMltTREE, C, TREEintoMEM, SCAintoMEM, S pxpl5op_2(iparam2,Ix_TREEintoMEM_L3, dvpx_r24, 24 ) st.l iparam2, 4(rcoeffptr) fst.l f0, 8(rcoeffptr) pxpl5op_1 ( iparam1,Ix_FBITS, 15 ) pxpl5op_1 ( iparam2,P_FBITS, 15 ) st.l iparam1, 40(rcoeffptr) st.l iparam2, 40(rcoeffptr) fst.l f0, 44(rcoeffptr)++ DMAop_1 (iparam2, DMA_SEND, 17 ) fix_rcoeffptr(17) call _safe_binitize_fn addu 10, r0, iparam3 .bomb_circ_zb_rgb:: triangle_exit //}}} #endif