DIV-VIZ2 // file: hfx.vmf // generated: Sat Aug 5 17:25:43 1995 // from: Wavefront Object File "dummy", and // Material Library File "hfx.mtl" // by: mtl2vmf (ver 0.25.01) // written: by Ken Olsen HEADER( VERSION=02:05; FILETYPE=MATERIAL; ) { } TEXTURE( NAME=seaunder_scr_tex; SPECIAL=" SCROLL 0 0 0.011 0.06 \0x00"; ) { MAP {"hintG"} MAGNIFY {BILINEAR} // 6 bit bilinear } // End of texture TEXTURE( NAME=seaover_scr_tex; SPECIAL=" SCROLL 0 0 0.015 0.005 \0x00"; ) { MAP {"hintG"} MAGNIFY {BILINEAR} // 6 bit bilinear } // End of texture TEXTURE( NAME=sandmove_scr_tex; SPECIAL=" SCROLL 0 0 0.015 0.005 \0x00"; ) { MAP {"hintF"} MAGNIFY {BILINEAR} // 6 bit bilinear } // End of texture TEXTURE( NAME=sandmoveo_scr_tex; SPECIAL=" SCROLL 0 0 -0.01 -0.003 \0x00"; ) { MAP {"hintF"} MAGNIFY {BILINEAR} // 6 bit bilinear } // End of texture TEXTURE( NAME=hintG_tex; ) { MAP {"hintG"} MAGNIFY {BILINEAR} // 6 bit bilinear } // End of texture TEXTURE( NAME=hintA_tex; ) { MAP {"hintA"} MAGNIFY {BILINEAR} // 6 bit bilinear } // End of texture RAMP(NAME=ocean) { DATA { 0.6, 0.7, 0.99, 0.0, 0.0, 0.1 } } // End of ramp RAMP(NAME=sand) { DATA { 0.85, 0.85, 0.85, 1.0, 1.0, 1.0 } } // End of ramp RAMP(NAME=fiery) { DATA { 0.3, 0.1, 0.1, 0.9, 0.7, 0.3 } } // End of ramp MATERIAL( NAME=seaunder_mtl; SPECIAL=" IMMUNE 2 \0x00"; ) { TEXTURE {"seaunder_scr_tex"} AMBIENT {0.285, 0.929007, 0.626} DIFFUSE {0.285, 0.924341, 0.626} EMISSIVE { 0.285, 0.939, 0.626 } OPACITY { 0.5, 0.5, 0.5 } RAMP { ocean } } // End of material MATERIAL( NAME=seaover_mtl; SPECIAL=" IMMUNE 2 \0x00"; ) { TEXTURE {"seaover_scr_tex"} AMBIENT {0.285, 0.929007, 0.626} DIFFUSE {0.285, 0.924341, 0.626} EMISSIVE { 0.285, 0.939, 0.626 } } // End of material MATERIAL( NAME=brown_mtl; ) { AMBIENT {0.5469, 0.333409, 0.1875} DIFFUSE {0.5469, 0.309286, 0.1875} } // End of material MATERIAL( NAME=white_mtl; ) { AMBIENT {1, 1, 1} DIFFUSE {1, 1, 1} } // End of material MATERIAL( NAME=fsphere_mtl; SPECIAL=" IMMUNE 0 \0x00"; ) { AMBIENT {0, 0, 0} DIFFUSE {0, 0, 0} EMISSIVE { 0.0, 0.25, 0.3 } } // End of material MATERIAL( NAME=sandmove_mtl; ) { TEXTURE {"sandmove_scr_tex"} AMBIENT {1, 0.910513, 0.7551} DIFFUSE {1, 0.904695, 0.7551} RAMP { sand } } // End of material MATERIAL( NAME=sandmoveo_mtl; ) { TEXTURE {"sandmoveo_scr_tex"} AMBIENT {1, 0.910513, 0.7551} DIFFUSE {1, 0.904695, 0.7551} OPACITY { 0.5, 0.5, 0.5 } RAMP { sand } } // End of material MATERIAL( NAME=sand_mtl; ) { TEXTURE {"hintG_tex"} AMBIENT {1, 0.910513, 0.7551} DIFFUSE {1, 0.904695, 0.7551} RAMP { sand } } // End of material MATERIAL( NAME=fsphere2_mtl; SPECIAL=" IMMUNE 0 \0x00"; ) { TEXTURE {"hintA_tex"} AMBIENT {0, 0, 0} DIFFUSE {0, 0, 0} EMISSIVE { 0.0, 0.3, 0.35 } } // End of material MATERIAL( NAME=innerlight_mtl; ) { AMBIENT {1, 1, 1} DIFFUSE {1, 1, 1} } // End of material MATERIAL( NAME=outerlight_mtl; ) { AMBIENT {1, 1, 1} DIFFUSE {0.5918, 0.519061, 0.5918} } // End of material