# #------------------------------------------------------------------ # Ore Drop 1 Audio Script #------------------------------------------------------------------ # # #------------------------------------------------------------------ # AudioRenderTypes # # TransientAudioRenderType = 0 # SustainedAudioRenderType = 1 # #------------------------------------------------------------------ # AudioSourcePriority # # MinAudioSourcePriority = 0 # LowAudioSourcePriority = 1 # MedAudioSourcePriority = 2 # HighAudioSourcePriority = 3 # MaxAudioSourcePriority = 4 # #------------------------------------------------------------------ # AudioSourceMixPresence # # ManualAudioSourceMixPresence = 0 # MaxAudioSourceMixPresence = 1 # HighAudioSourceMixPresence = 2 # MedAudioSourceMixPresence = 3 # LowAudioSourceMixPresence = 4 # MinAudioSourceMixPresence = 5 # #------------------------------------------------------------------ # AudioControlID # # NullAudioControlID = 0 # StartAudioControlID = 1 # StopAudioControlID = 2 # VolumeAudioControlID = 3 # PitchAudioControlID = 4 # BrightnessAudioControlID = 5 # AttackVolumeAudioControlID = 6 # AttackTimeAudioControlID = 7 # AudioControlIDCount = 8 # # #------------------------------------------------------------------ # Audio locations #------------------------------------------------------------------ # [L4AudioLocation] location_offset=-16.2 7.5 7.5 name=Location01 [L4AudioLocation] location_offset=-15.79 18.3 -152.10 name=Location02 [L4AudioLocation] location_offset=16.2 7.5 35.7 name=Location03 # #------------------------------------------------------------------ # Audio source components #------------------------------------------------------------------ # # # Ore carrier components # [Dynamic3DPatchSource] location=Location01 resource=OreDrop01 priority=1 mix_presence=3 volume_mix_level=0.9 pitch_mix_offset=100.0 brightness_mix_level=1.0 use_brightness_scale=0 use_attack_time_scale=0 has_compression_curve=0 compression_duration=0.0 name=OreCarrierComponent01 [Dynamic3DPatchSource] location=Location02 resource=OreDrop02 priority=1 mix_presence=3 volume_mix_level=0.9 pitch_mix_offset=100.0 brightness_mix_level=1.0 use_brightness_scale=0 use_attack_time_scale=0 has_compression_curve=0 compression_duration=0.0 name=OreCarrierComponent02 [Dynamic3DPatchSource] location=Location03 resource=OreDrop03 priority=1 mix_presence=3 volume_mix_level=0.9 pitch_mix_offset=100.0 brightness_mix_level=1.0 use_brightness_scale=0 use_attack_time_scale=0 has_compression_curve=0 compression_duration=0.0 name=OreCarrierComponent03 # #------------------------------------------------------------------ # Non-trigger watchers #------------------------------------------------------------------ # # #------------------------------------------------------------------ # Trigger watchers #------------------------------------------------------------------ # # # Ore carrier : Start control # [AudioControlSend] audio_component=OreCarrierComponent01 control_ID=1 control_value=0.0 [AudioControlSend] audio_component=OreCarrierComponent02 control_ID=1 control_value=0.0 [AudioControlSend] audio_component=OreCarrierComponent03 control_ID=1 control_value=0.0