DIV-VIZ2 HEADER ( VERSION=2:02; DATE=22:9:94; TIME=16:59 ) { } MATERIAL(NAME=many) { DIFFUSE {0.2, 0.2, 0.2} OPACITY {1.0, -0.6, 1.1 } }// End of material MATERIAL(NAME=burn) { DIFFUSE {0.999, 0.4, 0.15} OPACITY {1.0, 1.3, 0.2 } }// End of material OBJECT ( ) { PATCH ( F_MATERIAL=many; ) { SPHERELIST { {-2, 0, -1, 3.45} { 0, 3, 2, 3.25} { 2, 0, 0, 3.05} { 1, 0, 3, 3.15} {-1, 0, -2, 3.35} { 0, -3, 0, 3.15} { 1, 4, 2, 3.25} { 0, -2, -1, 3.35} }// End of spherelist }// End of patch PATCH ( F_MATERIAL=burn; ) { SPHERELIST { {-2, 0, -1, 2.95} { 0, 3, 2, 2.25} { 2, 0, 0, 2.75} { 1, 0, 3, 2.85} {-1, 0, -2, 2.75} { 0, -3, 0, 2.85} { 1, 4, 2, 2.55} { 0, -2, -1, 2.05} }// End of spherelist }// End of patch }// End of object