Turbo Blocks is played on a 10x20 grid. Blocks of various shapes fall from the top of the grid. They stop when they hit the bottom of the grid, or another block. Blocks can be moved left/right (using the arrow keys), or rotated (with the spacebar). If an entire row of the game grid is filled, it will disappear, and the remaining blocks will drop down to fill in the space. The object is to continue the game without letting the blocks reach the top of the grid. The following options may be set in the BLOCKS.INI file: [blocks] gamespeed=10 blocksize=20 GAMESPEED will adjust the speed of the game. Smaller numbers result in a faster game. BLOCKSIZE will adjust the size of the game window. This specifies the size of each block, in pixels. The following features were not implemented, and are left as an exercise to the user: - score - level count - line count - display of the next block that will appear