BattleTech v4.10 BTL4Application::BTL4Application RIO never came back from check request! GaugeInterpreter: undefined label 'Initialization' [exp] master player experience=2 simLive=1 heatModelOn=1 advDamage=1 [role] 'Role::Default' lives=1000 killBonus=500 dmgMod=1 [torso] horizJoint 'jointtorso' -> 0x00a3d170 type=1 enabled=1 [weap] 'AFC100' seg=13 mount=sitelgunport rear=0 [proj] 'AFC100' ammoBinIndex=21 -> AmmoBinAFC100 (rounds=20) [weap] 'ERLLaser' seg=7 mount=siterugunport rear=0 [weap] 'ERSLaser_1' seg=13 mount=sitelgunport rear=0 [weap] 'ERSLaser_2' seg=8 mount=siterdgunport rear=0 [weap] 'LRM15_1' seg=18 mount=sitelmissleport rear=0 [proj] 'LRM15_1' ammoBinIndex=26 -> AmmoBinLRM15_1 (rounds=16) [weap] 'LRM15_2' seg=19 mount=sitermissleport rear=0 [proj] 'LRM15_2' ammoBinIndex=28 -> AmmoBinLRM15_2 (rounds=16) [mech] segment walk done: subsystemCount=32 weaponCount=6 [skel] jointSubsystem=0x009e6d84 jointCount=25 [mech] model params: walkTR=65 runTR=40 maxAcc=20 throttleAdj=0.8 (deg,deg,u/s^2,scale) [mech] look angles: L=50 R=-50 F=-15 B=0 (deg) [mech] damage zones streamed: 22 [dz_dtorso,dz_hip,dz_larm,dz_ldleg,dz_ldoor,dz_lfoot,dz_lgun,dz_ltorso,dz_luleg,dz_rarm,dz_rdleg,dz_rdoor,dz_reardtorso,dz_rearltorso,dz_rearrtorso,dz_rearutorso,dz_rfoot,dz_rgun,dz_rtorso,dz_ruleg,dz_searchlight,dz_utorso] [cyl] table 'madcat' LOADED rows=7 [valve] 'Condenser1' valve=1 flow=0.166667 [valve] 'Condenser2' valve=1 flow=0.166667 [valve] 'Condenser3' valve=1 flow=0.166667 [valve] 'Condenser4' valve=1 flow=0.166667 [valve] 'Condenser5' valve=1 flow=0.166667 [valve] 'Condenser6' valve=1 flow=0.166667 [mapper] ctor id=0 throttleAttr=0x009f4320 controlModeAttr=0x009f435c [gau2] cluster slot=14 classID=3011 auxScreen=5 name=Avionics [gau2] cluster slot=15 classID=3014 auxScreen=6 name=Myomers [gau2] cluster slot=22 classID=3021 auxScreen=1 name=AFC100 [gau2] cluster slot=23 classID=3016 auxScreen=10 name=ERLLaser [gau2] cluster slot=24 classID=3016 auxScreen=3 name=ERSLaser_1 [gau2] cluster slot=25 classID=3016 auxScreen=12 name=ERSLaser_2 [gau2] cluster slot=27 classID=3024 auxScreen=2 name=LRM15_1 [gau2] cluster slot=29 classID=3024 auxScreen=9 name=LRM15_2 ColorMapperArmor warning: damage zone dz_missle not found ColorMapperArmor warning: damage zone dz_missle not found ColorMapperArmor warning: damage zone dz_lmissle not found ColorMapperArmor warning: damage zone dz_rmissle not found ColorMapperArmor warning: damage zone dz_ftorso not found ColorMapperArmor warning: damage zone dz_btorso not found [link] InitializePlayerLink -> vehicle playerLink=0x00ac513c [launch] state=11 minPriorityEmpty=0 ticks=14713 [queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1 [posts] id3=416 [launch] state=11 minPriorityEmpty=0 ticks=15726 [queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1 [posts] id3=502 [launch] state=11 minPriorityEmpty=0 ticks=16736 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=11 minPriorityEmpty=0 ticks=17745 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=11 minPriorityEmpty=0 ticks=18754 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=19831 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=20940 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=22051 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=23160 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=24269 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=25380 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=26489 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=27598 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [stack] frame at 0x12dee7 drift=0 over 1001 frames ticks=28077 pump=352/1499 [launch] state=2 minPriorityEmpty=0 ticks=28710 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=29819 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 LBE4ControlsManager::Execute, lost RIO analog request iThinkIRQIsOn =1, actual state =1, characters sent =40 [launch] state=2 minPriorityEmpty=0 ticks=30929 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=32040 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=33149 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=34258 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=35369 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=36478 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=37587 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=38700 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=39809 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=40918 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=42029 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=43138 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [stack] frame at 0x12dee7 drift=0 over 2002 frames ticks=43949 pump=495/2643 [launch] state=2 minPriorityEmpty=0 ticks=44248 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [skl] video\mad.skl -> 26 nodes, 19 objects LBE4ControlsManager::Execute, lost RIO analog request iThinkIRQIsOn =1, actual state =1, characters sent =41 [launch] state=2 minPriorityEmpty=0 ticks=45360 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=46469 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=47578 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=48689 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=49798 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=50907 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=52018 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=53127 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=54236 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=55349 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=56458 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=57567 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=58678 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=59787 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [stack] frame at 0x12dee7 drift=0 over 3003 frames ticks=59824 pump=638/3787 LBE4ControlsManager::Execute, lost RIO analog request iThinkIRQIsOn =1, actual state =1, characters sent =42 [launch] state=2 minPriorityEmpty=0 ticks=60898 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=62009 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=63118 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=64227 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=65338 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=66447 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=67556 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=68667 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=69776 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=70885 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=71996 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=73107 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=74216 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 LBE4ControlsManager::Execute, lost RIO analog request iThinkIRQIsOn =1, actual state =1, characters sent =43 [launch] state=2 minPriorityEmpty=0 ticks=75328 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [stack] frame at 0x12dee7 drift=0 over 4004 frames ticks=75695 pump=781/4931 [launch] state=2 minPriorityEmpty=0 ticks=76438 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=77547 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=78658 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=79767 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 MapDisplay: operating=1 static=7 moving=0 [launch] state=2 minPriorityEmpty=0 ticks=80876 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=81987 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=83096 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=0 ticks=84205 [queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 [launch] state=2 minPriorityEmpty=1 ticks=85316 [queues] p0=- p1=- p2=BUSY p3=- p4=- nextReady=1 [posts] id3=530 BTL4Application::RunMissionMessageHandler Turning Plasma Score Display On BTL4Application::RunMissionMessageHandler Turning Plasma Score Display On [tick] roster live (first Sensor frame), radarPercent=1 voltState=4 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(172.94,10,-401.227) yaw=-0.0736139 spd=14.4 eyePitch=0 eyeYaw=0 [fire] 'ERSLaser_1' LOADED (level=7941.22 T=76.8855) [fire] 'ERSLaser_2' LOADED (level=7925.96 T=76.8462) LBE4ControlsManager::Execute, lost RIO analog request iThinkIRQIsOn =1, actual state =1, characters sent =48 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(174.491,10,-386.899) yaw=-0.140905 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(177.005,10,-372.693) yaw=-0.208286 spd=14.4 eyePitch=0 eyeYaw=0 [stack] frame at 0x12dee7 drift=0 over 5005 frames ticks=91705 pump=863/6075 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(180.466,10,-358.703) yaw=-0.275605 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(184.942,10,-344.747) yaw=-0.344067 spd=14.4 eyePitch=0 eyeYaw=0 [fire] 'ERLLaser' LOADED (level=7928.31 T=76.0943) [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(190.352,10,-331.157) yaw=-0.412398 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(196.676,10,-317.967) yaw=-0.480733 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(203.902,10,-305.216) yaw=-0.549203 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(211.966,10,-293.012) yaw=-0.61754 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(220.845,10,-281.387) yaw=-0.685878 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(230.517,10,-270.375) yaw=-0.754352 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(240.898,10,-260.07) yaw=-0.822691 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(251.959,10,-250.498) yaw=-0.89103 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(263.671,10,-241.687) yaw=-0.959504 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(275.934,10,-233.713) yaw=-1.02784 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(288.712,10,-226.595) yaw=-1.09619 spd=14.4 eyePitch=0 eyeYaw=0 LBE4ControlsManager::Execute, lost RIO analog request iThinkIRQIsOn =1, actual state =1, characters sent =49 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(301.749,10,-220.451) yaw=-1.16352 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(315.4,10,-215.117) yaw=-1.23199 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(329.357,10,-210.738) yaw=-1.30034 spd=14.4 eyePitch=0 eyeYaw=0 [stack] frame at 0x12dee7 drift=0 over 6006 frames ticks=108393 pump=863/7219 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(343.397,10,-207.359) yaw=-1.3678 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(357.817,10,-204.909) yaw=-1.43615 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(372.401,10,-203.448) yaw=-1.50463 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(387.021,10,-202.988) yaw=-1.5708 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(401.639,10,-203.528) yaw=-1.5003 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(416.214,10,-205.069) yaw=-1.43182 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(430.621,10,-207.597) yaw=-1.36348 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(444.822,10,-211.103) yaw=-1.29513 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(458.778,10,-215.58) yaw=-1.22665 spd=14.4 eyePitch=0 eyeYaw=0 [mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0 [sim] pos=(472.368,10,-220.991) yaw=-1.15831 spd=14.4 eyePitch=0 eyeYaw=0