DIV-VIZ2 HEADER ( VERSION=2:02; DATE=24:6:94; TIME=22:3 ) { } TEXTURE(NAME=vtvtop.svt) { MAP {"glommed.svt"} MINIFY {MIP_MAP_POINT_SAMPLED} MAGNIFY {POINT_SAMPLED} }// End of texture TEXTURE(NAME=vtvcab.svt) { MAP {"glommed.svt"} MINIFY {MIP_MAP_POINT_SAMPLED} MAGNIFY {POINT_SAMPLED} }// End of texture TEXTURE(NAME=vtveng.svt) { MAP {"glommed.svt"} MINIFY {MIP_MAP_POINT_SAMPLED} MAGNIFY {POINT_SAMPLED} }// End of texture MATERIAL(NAME=whitelight) { }// End of material MATERIAL(NAME=pgrey2) { AMBIENT {0, 0, 0} DIFFUSE {0.1265, 0.1265, 0.1265} SPECULAR {0.3, 0.3, 0.3, 6} }// End of material MATERIAL(NAME=vtvtop) { TEXTURE {vtvtop.svt} DIFFUSE {0.999, 0.999, 0.4} }// End of material MATERIAL(NAME=vtvcab) { TEXTURE {vtvcab.svt} DIFFUSE {0.999, 0.999, 0.1} }// End of material MATERIAL(NAME=grey3) { AMBIENT {0, 0, 0} DIFFUSE {0.0204, 0.0204, 0.0204} }// End of material MATERIAL(NAME=vtveng) { TEXTURE {vtveng.svt} DIFFUSE {0.999, 0.777, 0.333} }// End of material OBJECT ( ) { PATCH ( F_MATERIAL=whitelight; ) { PMESH { VERTEX_POOL { {-7.2, 8.83, -76.27} {-14.4, 8.83, -76.27} {-7.2, -3.24, -49.95} {-14.4, 11.23, -76.27} {14.4, 11.23, -76.27} {14.4, 8.83, -76.27} {7.2, 11.23, -76.27} {7.2, 8.83, -76.27} {30, -8, 20} {16, -16, 28} {16, -8, 20} {-16, -8, 20} {-16, -16, 28} {-30, -8, 20} } CONNECTION_LIST { {0, 1, 2} {1, 3, 2} {4, 5, 6} {5, 7, 6} {8, 9, 10} {11, 12, 13} } }// End of pmesh }// End of patch PATCH ( F_MATERIAL=pgrey2; ) { PMESH { VERTEX_POOL { {-16, 20, -68} {-16, 12, -68} {-16, 20, -36} {-16, 12, -28} {16, 20, -36} {16, 12, -28} {16, 12, -68} {8, 16, -32} {8, 16, 56} {8, 12, 60} {-8, 16, 56} {-8, 12, 60} {-8, 16, -32} {-8, 12, -28} {8, 12, -28} {16, 0, 12} {-16, 0, 12} {16, 0, -68} {-16, 0, -68} {-16, 8, -76} {-16, 12, -76} {16, 8, -76} {16, 12, -76} {16, 20, -68} {30, 10.37, -44} {30, 10.37, -36} {44, 8.37, -48} {44, 8.37, -32} {30, 10.37, -8} {30, 10.37, 0} {44, 8.37, -12} {44, 8.37, 4} {30, 10.37, 28} {30, 10.37, 36} {44, 8.37, 24} {44, 8.37, 40} {-44, 8.37, 40} {-30, 10.37, 36} {-44, 8.37, 24} {-30, 10.37, 28} {-44, 8.37, 4} {-30, 10.37, 0} {-44, 8.37, -12} {-30, 10.37, -8} {-44, 8.37, -32} {-30, 10.37, -36} {-44, 8.37, -48} {-30, 10.37, -44} } CONNECTION_LIST { {0, 1, 2} {1, 3, 2} {2, 3, 4} {3, 5, 4} {4, 5, 6} {7, 8, 9} {8, 10, 9} {9, 10, 11} {10, 12, 11} {11, 12, 13} {9, 14, 7} {15, 16, 17} {16, 18, 17} {17, 18, 19} {18, 20, 19} {19, 20, 21} {20, 22, 21} {21, 22, 17} {22, 23, 17} {17, 19, 21} {18, 0, 20} {6, 23, 4} {24, 25, 26} {25, 27, 26} {28, 29, 30} {29, 31, 30} {32, 33, 34} {33, 35, 34} {36, 37, 38} {37, 39, 38} {40, 41, 42} {41, 43, 42} {44, 45, 46} {45, 47, 46} } }// End of pmesh }// End of patch PATCH ( F_MATERIAL=vtvtop; VERTEX=2D_TEXTURE ; ) { PMESH { VERTEX_POOL { {8, 16, 56, 1.3686, 1.1543} {8, 16, -32, 0.4037, 1.1542} {-8, 16, 56, 1.3686, 1.8839} {-8, 16, -32, 0.4037, 1.8838} {16, 12, -76, -0.0788, 0.7894} {-16, 20, -68, 0.0089, 2.2485} {16, 20, -68, 0.009, 0.7894} {-16, 20, -36, 0.3598, 2.2485} {16, 20, -36, 0.3598, 0.7894} {-16, 12, -76, -0.0788, 2.2485} {30, -8, 20, 1.173, 0.8075} {30, -8, -56, 0.1692, 0.8074} {44, 0, -56, 0.1692, 0.9824} {16, -8, -62, 0.09, 0.6324} {16, 0, -68, 0.0107, 0.6324} {16, -8, 20, 1.1731, 0.6325} {16, 0, 12, 1.1632, 1.0321} {-16, 12, -68, 0.0089, 2.2485} {-16, 12, 72, 1.5441, 2.2487} {16, 12, -68, 0.009, 0.7894} {16, 12, 72, 1.5441, 0.7896} {-16, 0, 12, 1.0717, 0.3766} {-16, -8, 20, 1.1773, 0.3767} {-16, 0, -68, 0.015, 0.3766} {-16, -8, -62, 0.0942, 0.3766} {-44, 0, -56, 0.1735, 0.0266} {-30, -8, -56, 0.1735, 0.2016} {-30, -8, 20, 1.1773, 0.2017} {-16, -8, -62, 0, 7.55508e+031} {16, -16, 28, 1.2787, 0.6325} {16, -16, 44, 1.4901, 0.6325} {30, -8, 46, 1.5165, 0.8075} {16, 0, 60, 1.7014, 0.6325} {44, 0, 48, 1.5429, 0.9825} {44, 8, 48, 1.5429, 0.9825} {44, 8, -56, 0.1692, 0.9824} {16, 12, -68, 0.0107, 0.6324} {16, 12, 60, 1.7014, 0.6325} {-16, -16, 28, 1.283, 0.3767} {-16, -16, 44, 1.4943, 0.3767} {-30, -8, 46, 1.5207, 0.2017} {-44, 0, 48, 1.5472, 0.0267} {-44, 8, 48, 1.5472, 0.0267} {-16, 12, 60, 1.7057, 0.3767} {-44, 8, -56, 0.1735, 0.0266} {-16, 12, -68, 0.015, 0.3766} {-16, 0, 60, 1.7057, 0.3767} } CONNECTION_LIST { {0, 1, 2} {1, 3, 2} {4, 5, 6} {5, 7, 6} {6, 7, 8} {4, 9, 5} {10, 11, 12} {11, 13, 12} {12, 13, 14} {13, 15, 14} {14, 15, 16} {10, 15, 11} {15, 13, 11} {17, 18, 19} {18, 20, 19} {21, 22, 23} {22, 24, 23} {23, 24, 25} {24, 26, 25} {25, 26, 27} {26, 28, 27} {27, 28, 22} {29, 10, 30} {10, 31, 30} {30, 31, 32} {31, 33, 32} {32, 33, 34} {33, 12, 34} {34, 12, 35} {35, 36, 34} {36, 37, 34} {34, 37, 32} {33, 31, 12} {31, 10, 12} {38, 39, 27} {39, 40, 27} {27, 40, 25} {40, 41, 25} {25, 41, 42} {41, 43, 42} {42, 43, 44} {43, 45, 44} {25, 42, 44} {43, 41, 46} {41, 39, 46} } }// End of pmesh }// End of patch PATCH ( F_MATERIAL=vtvcab; VERTEX=2D_TEXTURE ; ) { PMESH { VERTEX_POOL { {16, 12, 60, 0.254, 1.0321} {16, 12, 72, 0.0267, 1.0321} {16, 0, 12, 1.1632, 1.0321} {16, -24, 64, 0.1783, 1.0321} {16, -24, 36, 0.7086, 1.0321} {-16, -24, 64, 0.1782, 1.9904} {-16, -24, 36, 0.0942, 0.3766} {-16, 12, 72, 0.0267, 1.9904} {-16, 0, 12, 1.1632, 1.9905} {-16, 12, 60, 0.254, 1.9904} {-16, -16, 72, 0.0267, 1.9904} {16, -16, 72, 0.0267, 1.0321} {16, -8, 20, 1.0117, 1.0321} {-16, -8, 20, 1.0116, 1.9905} } CONNECTION_LIST { {0, 1, 2} {1, 3, 2} {2, 3, 4} {3, 5, 4} {4, 5, 6} {5, 7, 6} {6, 7, 8} {7, 9, 8} {1, 10, 11} {10, 3, 11} {11, 3, 1} {1, 7, 10} {7, 5, 10} {10, 5, 3} {2, 12, 13} {12, 4, 13} {13, 4, 6} {2, 13, 8} } }// End of pmesh }// End of patch PATCH ( F_MATERIAL=grey3; ) { PMESH { VERTEX_POOL { {-60, -8, -32} {-60, 0, -32} {-56, -12, -32} {-44, 0, -32} {-44, -12, -32} {-44, 0, -48} {-44, -12, -48} {-60, 0, -48} {-56, -12, -48} {-60, -8, -48} {60, -8, -32} {60, 0, -32} {56, -12, -32} {44, 0, -32} {44, -12, -32} {44, 0, -48} {44, -12, -48} {60, 0, -48} {56, -12, -48} {60, -8, -48} {-60, -8, 4} {-60, 0, 4} {-56, -12, 4} {-44, 0, 4} {-44, -12, 4} {-44, 0, -12} {-44, -12, -12} {-60, 0, -12} {-56, -12, -12} {-60, -8, -12} {60, -8, 4} {60, 0, 4} {56, -12, 4} {44, 0, 4} {44, -12, 4} {44, 0, -12} {44, -12, -12} {60, 0, -12} {56, -12, -12} {60, -8, -12} {-60, -8, 40} {-60, 0, 40} {-56, -12, 40} {-44, 0, 40} {-44, -12, 40} {-44, 0, 24} {-44, -12, 24} {-60, 0, 24} {-56, -12, 24} {-60, -8, 24} {60, -8, 40} {60, 0, 40} {56, -12, 40} {44, 0, 40} {44, -12, 40} {44, 0, 24} {44, -12, 24} {60, 0, 24} {56, -12, 24} {60, -8, 24} } CONNECTION_LIST { {0, 1, 2} {1, 3, 2} {2, 3, 4} {5, 6, 7} {6, 8, 7} {7, 8, 9} {9, 8, 7} {8, 6, 7} {7, 6, 5} {4, 3, 2} {3, 1, 2} {2, 1, 0} {10, 11, 12} {11, 13, 12} {12, 13, 14} {15, 16, 17} {16, 18, 17} {17, 18, 19} {19, 18, 17} {18, 16, 17} {17, 16, 15} {14, 13, 12} {13, 11, 12} {12, 11, 10} {20, 21, 22} {21, 23, 22} {22, 23, 24} {25, 26, 27} {26, 28, 27} {27, 28, 29} {29, 28, 27} {28, 26, 27} {27, 26, 25} {24, 23, 22} {23, 21, 22} {22, 21, 20} {30, 31, 32} {31, 33, 32} {32, 33, 34} {35, 36, 37} {36, 38, 37} {37, 38, 39} {39, 38, 37} {38, 36, 37} {37, 36, 35} {34, 33, 32} {33, 31, 32} {32, 31, 30} {40, 41, 42} {41, 43, 42} {42, 43, 44} {45, 46, 47} {46, 48, 47} {47, 48, 49} {49, 48, 47} {48, 46, 47} {47, 46, 45} {44, 43, 42} {43, 41, 42} {42, 41, 40} {50, 51, 52} {51, 53, 52} {52, 53, 54} {55, 56, 57} {56, 58, 57} {57, 58, 59} {59, 58, 57} {58, 56, 57} {57, 56, 55} {54, 53, 52} {53, 51, 52} {52, 51, 50} } }// End of pmesh }// End of patch PATCH ( F_MATERIAL=vtveng; VERTEX=2D_TEXTURE ; ) { PMESH { VERTEX_POOL { {44, 0, 16, 0.9723, 0.9735} {44, 8, 24, 0.7473, 0.9734} {60, 0, 24, 0.7473, 1.3774} {44, 8, 40, 0.2973, 0.9734} {60, 0, 40, 0.2972, 1.3774} {44, 0, 48, 0.0723, 0.9734} {-44, 0, 16, 2.0616, 0.9817} {-44, 0, 48, 2.9616, 0.9817} {-60, 0, 40, 2.7366, 1.3857} {-44, 8, 40, 2.7366, 0.9817} {-60, 0, 24, 2.2866, 1.3857} {-44, 8, 24, 2.2866, 0.9817} {44, 0, -20, 1.9849, 0.9735} {44, 8, -12, 1.7599, 0.9735} {60, 0, -12, 1.7599, 1.3775} {44, 8, 4, 1.3099, 0.9735} {60, 0, 4, 1.3098, 1.3775} {44, 0, 12, 1.0849, 0.9735} {-44, 0, -20, 1.049, 0.9817} {-44, 0, 12, 1.949, 0.9817} {-60, 0, 4, 1.724, 1.3857} {-44, 8, 4, 1.724, 0.9817} {-60, 0, -12, 1.274, 1.3857} {-44, 8, -12, 1.274, 0.9817} {44, 0, -56, 2.9975, 0.9736} {44, 8, -48, 2.7725, 0.9736} {60, 0, -48, 2.7725, 1.3776} {44, 8, -32, 2.3225, 0.9735} {60, 0, -32, 2.3224, 1.3775} {44, 0, -24, 2.0974, 0.9735} {-44, 0, -56, 0.0364, 0.9817} {-44, 0, -24, 0.9365, 0.9817} {-60, 0, -32, 0.7114, 1.3857} {-44, 8, -32, 0.7114, 0.9817} {-60, 0, -48, 0.2614, 1.3857} {-44, 8, -48, 0.2614, 0.9817} } CONNECTION_LIST { {0, 1, 2} {1, 3, 2} {2, 3, 4} {3, 5, 4} {4, 5, 0} {6, 7, 8} {7, 9, 8} {8, 9, 10} {9, 11, 10} {10, 11, 6} {12, 13, 14} {13, 15, 14} {14, 15, 16} {15, 17, 16} {16, 17, 12} {18, 19, 20} {19, 21, 20} {20, 21, 22} {21, 23, 22} {22, 23, 18} {24, 25, 26} {25, 27, 26} {26, 27, 28} {27, 29, 28} {28, 29, 24} {30, 31, 32} {31, 33, 32} {32, 33, 34} {33, 35, 34} {34, 35, 30} {0, 2, 4} {6, 8, 10} {12, 14, 16} {18, 20, 22} {24, 26, 28} {30, 32, 34} } }// End of pmesh }// End of patch PATCH ( F_MATERIAL=pgrey2; VERTEX=2D_TEXTURE ; ) { PMESH { VERTEX_POOL { {44, 8, -56, 0.1692, 0.9824} {44, 0, -56, 0.1692, 0.9824} {16, 12, -68, 0.0107, 0.6324} {16, 0, -68, 0.0107, 0.6324} {-44, 0, -56, 0.1735, 0.0266} {-44, 8, -56, 0.1735, 0.0266} {-16, 0, -68, 0.015, 0.3766} {-16, 12, -68, 0.015, 0.3766} } CONNECTION_LIST { {0, 1, 2} {1, 3, 2} {4, 5, 6} {5, 7, 6} } }// End of pmesh }// End of patch }// End of object