# RIO board firmware > **Pod owner, not an engineer?** Read > [wedge-explained.md](wedge-explained.md) — a plain-language account of > the "stick died mid-battle" bug that RIO 4.3 fixes. - **`RIOv4_2.bin`** — RIO cockpit I/O board firmware **v4.2**, dumped 2026-07-04 from one of our own boards' EPROM: an **AMD AM27C512-150** (64K x 8 UV EPROM, 150ns — the image fills it exactly). sha256 `60a88718835c654b6135dbec7721c40ef99dca07df2ad4b57eedeb24037a5f73`. For the eventual patched burn: a pin-compatible Winbond W27C512 (electrically erasable, TL866-friendly) drops straight into the socket; the original AMD chip gets labeled and preserved unmodified. ## First-look analysis (from the image alone, confirmed on hardware) - MCU: **Toshiba TMP68HC11** (read off the chip; the code fingerprint agrees — 6800-family opcodes with writes into the 68HC11 internal register block at `$10xx`). - Memory map: image is FF up to **0xC000**; 16KB of code occupies `$C000-$FFFF` (EPROM mapped at the top of the HC11 address space). - Startup at `$C000`: `SEI; LDS #$8000; STAA $1024 (TMSK2); STAA $1022 (TMSK1); ...` then a long `JSR` init chain — textbook HC11 bring-up. - Vector table (`$FFD6-$FFFF`, big-endian): - `$FFFE` RESET → `$C000` - **`$FFD6` SCI (serial) → `$D630`** — the entry point of the board's receive/protocol interrupt handler. The suspected board-side DISABLE_AND_DIE-style wedge (see RIO-NOTES.md: the board mirrors the game's PCSPAK state machine, and mash-stress leaves the reply path dead while the button/event path stays alive) is reachable from here. - `$FFE4` → `$C1B2`, `$FFE6` → `$C18E` (timer output-compares); most other vectors → `$DB07..$DB3D` stubs. ## Why this exists The remaining RIO reliability issue is board-side: under button-mash stress the board's reply/analog state machine wedges (RX dead, TX alive; a button press or power cycle revives it), reproduced identically on two different USB serial adapters. The game-side half of the protocol was binary-patched for tolerance (BTL4OPT patches v2-v4); the board firmware is the other half. Plan (RIO-NOTES.md "Board firmware patch plan"): disassemble as 68HC11 from `$C000` with the vector entries as roots, find the SCI state machine (protocol constants FC=ACK FD=NAK FE=RESTART FF=IDLE, idle-reload-4 patterns), patch the early-ACK/error wedge path or widen its window, burn a new EPROM, keep this original safe. ## RIO 4.3 — `RIOv4_3.bin` (current production firmware) **Christened 2026-07-19** after full on-hardware certification. Built by `make_patch.py --e0thresh=5 --checkrepaint --reportversion=4.3 RIOv4_2.bin RIOv4_3.bin`; sha256 `6d67a2fc77130b601fdb0ac02042dd4d0a98ac7e29a8077d588987a81073939c` (69 bytes changed vs stock). 9600 baud, native-game compatible. On the stock v4.2 base it carries: 1. **Reply-latch wedge fix** (edits 1-2) — bench-certified. 2. **E0-display threshold, N=5** (edit 5) — certified: display holds `F0000000` through sub-threshold error events, flips to the live `E0` readout at the 5th teardown (`E0000105` on the bench). 3. **Check self-test display repaint** (edit 6) — certified both ways: version+check leaves `F0000000` when healthy, and re-renders the E0 readout when counters are over threshold (`E0000305` on the bench) instead of stock's stale `04000000`. 4. **Version bump** (edit 7, `--reportversion=4.3`) — the VersionReply now announces **4.3** (one operand byte at `$C6FF`). Nothing host-side validates the value (native games verified not to check it). The certification runs below were made on the pre-edit-7 bytes; the only delta is the version literal. Chips burned before this edit report 4.2 — re-burn to announce 4.3. Certification runs (all in `testlogs/` + RIOv4_2-ANALYSIS.md): two `--e0test` acceptance passes (display verified by eye at each step) and a 120 s mash at **549 presses/min sustained** — zero wedges, board counters flat, zero NAK, 247 resends all healed (`riomash-rio43rc1-9600-20260719-164901.log`). ## FastRIO 4.3 — `RIOv4_3_fastrio.bin` Same generation for the RIOJoy-only cockpits: `make_patch.py --baud31250 --widen-ackwait --e0thresh=5 --checkrepaint --reportversion=4.3 RIOv4_2.bin RIOv4_3_fastrio.bin`; sha256 `ee807831fe0df9dc147eb5cdc3302672ae21f6ff349da30babea27fc863234b9` (71 bytes vs stock — differs from `RIOv4_3.bin` in exactly two bytes: `$D62B` baud `30→02` and `$D9E7` ACK-wait `04→28`). 31250 baud, FTDI-class adapter required, **not** native-game compatible. Disassembly-verified; run the acceptance ladder on the FastRIO cockpit before deploying (`--e0test COM1` auto-probes 31250, then a mash spot-check at `--baud 31250`). ## Archive All prior generations live in [`archive/`](archive/) with their disassemblies: `RIOv4_2_patched` (wedge fix only), `_31250`/`_31250v2` (FastRIO speed builds), `_62500`/`_125000` (speed-ladder science runs), and the `_e0t5` pair (threshold without check-repaint). Bench verdicts and per-edit history: RIOv4_2-ANALYSIS.md. The pristine dump `RIOv4_2.bin` stays at top level — it is the source every patch builds from. RIO 4.3 is in the cockpit socket as of 2026-07-19; the original AMD chip and the retired e0t5 burn are labeled and preserved.