[video] ; ; msl.mod - Missile ; object=msl.bgf msl_FR.bgf [collision] name=msl_cv.sld [gamedata] class=CulturalIconClassID DamageZones=msl.dmg StoppingCollisionVolume=1 ExplosionModelFile=msldead TimeDelay=0.5 //CrunchExplosionModelFile=stephit