DIV-VIZ2 // file: cmisc.v2z // generated: Fri Aug 26 20:33:08 1994 // from: Wavefront Object File "cmisc.obj", and // Material Library File "raptor.mtl" // by: obj2viz (ver 0.74.01) // written: by Ken Olsen HEADER( VERSION=02:02; UNIT=MM; SCALE=1000.0; FILETYPE=GEOMETRY ) { } TEXTURE(NAME=rapgun_tex) { MAP {"rapglom"} MINIFY {POINT_SAMPLED} // alternate meaning MAGNIFY {POINT_SAMPLED} } // End of texture MATERIAL(NAME=rapgun_mtl) { TEXTURE {rapgun_tex} AMBIENT {0, 0, 0} DIFFUSE {0.16, 0.3, 0.09} } // End of material OBJECT( ) { PATCH( F_MATERIAL=rapgun_mtl; VERTEX=2D_TEXTURE; ) { PMESH { VERTEX_POOL { {-2.5, 2.5, 2.5, 0, 1} {-2.5, -2.5, 2.5, 0, 0} {2.5, -2.5, 2.5, 1, 0} {2.5, 2.5, 2.5, 1, 1} {2.5, 2.5, -2.5, 0, 1} {2.5, -2.5, -2.5, 0, 0} {-2.5, -2.5, -2.5, 1, 0} {-2.5, 2.5, -2.5, 1, 1} {2.5, 2.5, 2.5, 0, 1} {2.5, -2.5, 2.5, 0, 0} {2.5, -2.5, -2.5, 1, 0} {2.5, 2.5, -2.5, 1, 1} {-2.5, 2.5, -2.5, 0, 1} {-2.5, 2.5, 2.5, 0, 0} {2.5, 2.5, 2.5, 1, 0} {2.5, 2.5, -2.5, 1, 1} {-2.5, 2.5, -2.5, 0, 1} {-2.5, -2.5, -2.5, 0, 0} {-2.5, -2.5, 2.5, 1, 0} {-2.5, 2.5, 2.5, 1, 1} {-2.5, -2.5, 2.5, 0, 1} {-2.5, -2.5, -2.5, 0, 0} {2.5, -2.5, -2.5, 1, 0} {2.5, -2.5, 2.5, 1, 1} } CONNECTION_LIST (PCOUNT=4) { {0, 1, 2, 3} {4, 5, 6, 7} {8, 9, 10, 11} {12, 13, 14, 15} {16, 17, 18, 19} {20, 21, 22, 23} } } // End of pmesh } // End of patch } // End of object