# DEPLOY TEMPLATE -- rendered to net_loop.conf by deploy/configure.ps1 at install. # Tokens (filled by postinstall): @@ROOT@@ = package dir (C:\games\), # @@REALNIC@@ = this pod's NIC GUID fragment, @@MACADDR@@ = stable derived MAC. # BattleTech, GO.BAT-style netnub loop (pod stays connected + picks up missions). [sdl] output=opengl priority=highest,highest [dosbox] memsize=32 machine=svga_s3 [cpu] core=dynamic cputype=pentium cycles=max [ne2000] ne2000=true nicbase=340 # IRQ 10, NOT 3: COM2 (plasma) owns IRQ 3 in-game. nicirq=10 macaddr=@@MACADDR@@ backend=pcap [ethernet, pcap] realnic=@@REALNIC@@ [sblaster] sbtype=sb16 sbbase=220 irq=5 dma=1 hdma=5 [mixer] rate=44100 blocksize=1024 prebuffer=60 [serial] serial1=directserial realport:COM1 rxpollus:100 rxburst:16 serial2=directserial realport:COM2 [autoexec] mount c "@@ROOT@@\ALPHA_1" mount d "@@ROOT@@\net-boot" d: echo === loading NE2000 packet-driver stack (pcap/bridge, port 340) === d:\lsl d:\ne2000 d:\odipkt c: cd \rel410\bt set VIDEOFORMAT=svga set BLASTER=A220 I5 D1 H5 P330 T6 c:\sb16\diagnose /s set BLASTER=A240 I7 D3 H6 P300 T6 c:\sb16\diagnose /s set BLASTER=A220 I5 D1 H5 P330 T6 set TEMP=c:\ set HEAPSIZE=15000000 set L4GAUGE=640x480x16 call setenv.bat r f s p echo === entering GO.BAT-style netnub loop (waits for console missions) === call d:\loop.bat