//===========================================================================// // File: envirnmt.cc // // Project: MUNGA Brick: Model Manager // // Contents: Interface specification for environment variables // //---------------------------------------------------------------------------// // Date Who Modification // // -------- --- ---------------------------------------------------------- // // 02/13/95 JMA Initial coding. // //---------------------------------------------------------------------------// // Copyright (C) 1995, Virtual World Entertainment, Inc. // // All Rights reserved worldwide // // This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL // //===========================================================================// #include #pragma hdrstop #if !defined(ENVIRNMT_HPP) # include #endif #if !defined(CSTR_HPP) #include #endif //############################################################################# //########################### Environment ############################### //############################################################################# #if defined(USE_SIGNATURE) int Is_Signature_Bad(const Environment *) { return False; } #endif //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Logical Environment::TestInstance() const { return True; } //~~~~~~~~~~~~~~~~~~~~~~~~~~ Environment functions ~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // void Convert_From_Ascii( const char *str, Environment *environment ) { Check_Pointer(str); Check_Signature(environment); CString parse_string(str); Check(&parse_string); Check_Pointer(parse_string.GetNthToken(0)); environment->gravityConstant = atof(parse_string.GetNthToken(0)); Check_Pointer(parse_string.GetNthToken(1)); environment->airDensity = atof(parse_string.GetNthToken(1)); Check_Pointer(parse_string.GetNthToken(2)); environment->audioReverbTime = atof(parse_string.GetNthToken(2)); Check_Pointer(parse_string.GetNthToken(3)); environment->audioAverageSurfaceReflectivity = atof(parse_string.GetNthToken(3)); Check_Pointer(parse_string.GetNthToken(4)); environment->audioAirAbsorption = atof(parse_string.GetNthToken(4)); Check_Pointer(parse_string.GetNthToken(5)); environment->windVelocity.x = atof(parse_string.GetNthToken(5)); Check_Pointer(parse_string.GetNthToken(6)); environment->windVelocity.y = atof(parse_string.GetNthToken(6)); Check_Pointer(parse_string.GetNthToken(7)); environment->windVelocity.z = atof(parse_string.GetNthToken(7)); Check_Pointer(parse_string.GetNthToken(8)); environment->ambientTemperature = atof(parse_string.GetNthToken(8)); Check(environment); } //############################################################################# //######################### EnvironmentList ############################# //############################################################################# //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // EnvironmentList::EnvironmentList(int environments) { Verify(environments > 0); environmentCount = environments; environmentArray = new Environment[environments]; Register_Pointer(environmentArray); } //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // EnvironmentList::~EnvironmentList() { Unregister_Pointer(environmentArray); delete[] environmentArray; } //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Logical EnvironmentList::TestInstance() const { return True; } EnvironmentList *Environments;