# ################################################################### # Mech External Burning Audio Script ################################################################### # [include] file=audio\macros.scp # ################################################################### # Audio locations ################################################################### # [L4AudioLocation] location_offset=0.0,0.0,0.0 clipping_scale=0.75 name=ExplosionLocation [L4AudioLocation] location_offset=0.0,0.0,0.0 clipping_scale=0.5 name=FireLocation # ################################################################### # Mech Explosion external component ################################################################### # [Dynamic3DPatchSource] location=ExplosionLocation resource=MechExplosion01 priority=0 mix_presence=2 volume_mix_level=MechExplosionExternalVolume pitch_mix_offset=0.0 brightness_mix_level=1.0 use_brightness_scale=False use_attack_time_scale=False has_compression_curve=True compression_duration=0.5 name=MechExplosionExternalComponent #------------------------------------------------------------------ [AudioControlSequence] audio_component=MechExplosionExternalComponent tempo=100 midi_file=audio\mchexp07.mid is_looped=False dump_value=False name=MechExplosionExternalSequence [AudioIdleWatcher] audio_component=MechExplosionExternalSequence #------------------------------------------------------------------ [AudioControlSend] audio_component=MechExplosionExternalSequence control_ID=StartAudioControlID control_value=0.0 # ################################################################### # MechFire external component ################################################################### # [Dynamic3DPatchSource] location=FireLocation resource=MechFireLoop01 priority=0 mix_presence=3 volume_mix_level=MechFireExternalVolume pitch_mix_offset=0.0 brightness_mix_level=1.0 use_brightness_scale=False use_attack_time_scale=False has_compression_curve=False compression_duration=0.0 name=MechFireExternalComponent #------------------------------------------------------------------ [AudioControlSequence] audio_component=MechFireExternalComponent tempo=160 midi_file=audio\mchfre01.mid is_looped=False dump_value=False name=MechFireExternalSequence [AudioIdleWatcher] audio_component=MechFireExternalSequence #------------------------------------------------------------------ [AudioControlSend] audio_component=MechFireExternalSequence control_ID=StartAudioControlID control_value=0.0