DIV-VIZ2 // file: grass.vmf // generated: Wed Mar 5 21:57:45 1997 // from: Wavefront Object File "dummy", and // Material Library File "grass.mtl" // by: mtl2vmf (ver 0.27.00) // written: by Ken Olsen HEADER( VERSION=02:05; FILETYPE=MATERIAL; ) { } TEXTURE( NAME=grassc_tex; ) { MAP {"grassc"} MAGNIFY {BILINEAR} // 6 bit bilinear } // End of texture RAMP(NAME=grass) { DATA { 0.05, 0.1, 0.05, 0.65, 0.45, 0.4 } } // End of ramp TEXTURE( NAME=tree9_tex; ) { MAP {"tree"} BITSLICE {8} // 16 bit color w/alpha (4,4,4,4) } // End of texture TEXTURE( NAME=bintA_tex; ) { MAP {"bintA"} MAGNIFY {BILINEAR} // 6 bit bilinear } // End of texture MATERIAL( NAME=grass_mtl; ) { TEXTURE {"grassc_tex"} AMBIENT {1, 1, 1} DIFFUSE {1, 1, 1} RAMP {grass} } // End of material MATERIAL( NAME=tree_mtl; ) { TEXTURE {"tree9_tex"} AMBIENT {1, 0.15, 0.131} DIFFUSE {1, 0.15, 0.131} } // End of material MATERIAL( NAME=trunk_mtl; ) { TEXTURE {"bintA_tex"} AMBIENT {0.1898, 0.0885625, 0} DIFFUSE {0.1898, 0.0641048, 0} } // End of material MATERIAL( NAME=leaves_mtl; ) { TEXTURE {"tree9_tex"} AMBIENT {1, 0.651,0.531} DIFFUSE {1, 0.651,0.531} } // End of material