"""The captured object is a complete 9x5 height-field grid (verified: all 45 cells filled, x in {0..16 step 2}, z in {0..-8 step 2}, y = height). Reconstruct the FULL grid connectivity (2 tris per quad) and render a clean solid surface from a chosen 3/4 view, Gouraud-lit by the captured normals. Real data; only the camera is ours.""" import sys, pickle, math, json S = r'C:\Users\cyd\AppData\Local\Temp\claude\c--VWE-TeslaRel410\4e848c76-6e89-4034-8047-d8d491cb32d8\scratchpad' objs = pickle.load(open(S + r'\vfull.pkl', 'rb'))['objs'] YAW = float(sys.argv[1]) if len(sys.argv) > 1 else 40.0 PITCH = float(sys.argv[2]) if len(sys.argv) > 2 else 28.0 OUT = sys.argv[3] if len(sys.argv) > 3 else 'gridsurf' allv = [v for o in objs for v in o] xs = sorted(set(round(v['mx'], 2) for v in allv)) zs = sorted(set(round(v['mz'], 2) for v in allv)) grid = {(round(v['mx'], 2), round(v['mz'], 2)): v for v in allv} cx = sum(xs)/len(xs); cz = sum(zs)/len(zs) cy = sum(v['my'] for v in allv)/len(allv) ry = math.radians(YAW); rp = math.radians(PITCH) cyw, syw = math.cos(ry), math.sin(ry); cp, sp = math.cos(rp), math.sin(rp) def rot(x, y, z): x, z = x*cyw + z*syw, -x*syw + z*cyw y, z = y*cp - z*sp, y*sp + z*cp return x, y, z def _n(a, b, c): m = math.sqrt(a*a+b*b+c*c) or 1.0 return a/m, b/m, c/m LIGHT = _n(0.35, 0.55, 0.72) # rotate every grid vertex + normal, cache projected + intensity P = {} for (x, z), v in grid.items(): X, Y, Z = rot(v['mx']-cx, (v['my']-cy)*1.8, v['mz']-cz) # exaggerate height 1.8x for relief nx, ny, nz = rot(v['nx'], v['ny'], v['nz']) n = _n(nx, ny, nz) d = n[0]*LIGHT[0] + n[1]*LIGHT[1] + n[2]*LIGHT[2] inten = max(0.16, min(1.0, 0.22 + 0.85*abs(d))) P[(x, z)] = [X, Y, Z, inten] allp = list(P.values()) mnx = min(p[0] for p in allp); mxx = max(p[0] for p in allp) mny = min(p[1] for p in allp); mxy = max(p[1] for p in allp) spanx = (mxx-mnx) or 1; spany = (mxy-mny) or 1 IW, IH = 620, 560 PADf = 0.1 sc = min(IW*(1-2*PADf)/spanx, IH*(1-2*PADf)/spany) oxp = (IW - spanx*sc)/2; oyp = (IH - spany*sc)/2 def SX(p): return int((p[0]-mnx)*sc + oxp) def SY(p): return int((mxy-p[1])*sc + oyp) # flip Y (model up -> screen up) fb = [[0.0]*IW for _ in range(IH)] zb = [[-1e9]*IW for _ in range(IH)] def tri(a, b, c): ax, ay, bx, by, cx2, cy2 = SX(a), SY(a), SX(b), SY(b), SX(c), SY(c) ia, ib, ic = a[3], b[3], c[3]; za, zbv, zc = a[2], b[2], c[2] area = (bx-ax)*(cy2-ay) - (cx2-ax)*(by-ay) if abs(area) < 1e-6: return x0 = max(0, min(ax, bx, cx2)); x1 = min(IW-1, max(ax, bx, cx2)) y0 = max(0, min(ay, by, cy2)); y1 = min(IH-1, max(ay, by, cy2)) for py in range(y0, y1+1): for px in range(x0, x1+1): w0 = ((bx-px)*(cy2-py) - (cx2-px)*(by-py))/area w1 = ((cx2-px)*(ay-py) - (ax-px)*(cy2-py))/area w2 = 1 - w0 - w1 if w0 < -0.004 or w1 < -0.004 or w2 < -0.004: continue z = w0*za + w1*zbv + w2*zc if z > zb[py][px]: zb[py][px] = z; fb[py][px] = w0*ia + w1*ib + w2*ic nt = 0 for i in range(len(xs)-1): for j in range(len(zs)-1): a = P[(xs[i], zs[j])]; b = P[(xs[i+1], zs[j])] c = P[(xs[i], zs[j+1])]; d = P[(xs[i+1], zs[j+1])] tri(a, b, c); tri(b, d, c); nt += 2 print("yaw=%.0f pitch=%.0f grid %dx%d %d tris" % (YAW, PITCH, len(xs), len(zs), nt)) ramp = " .:-=+*#%@" for ry2 in range(0, IH, IH//38): line = " " for rx in range(0, IW, IW//74): v = fb[ry2][rx]; line += ramp[min(9, int(v*9.99))] if v > 0 else ' ' print(line) img = bytearray(IW*IH*3) for y in range(IH): for x in range(IW): v = fb[y][x] if v > 0: r = int(min(255, 28+v*168)); g = int(min(255, 50+v*205)); b = int(min(255, 54+v*122)) else: r, g, b = 7, 11, 17 o = (y*IW+x)*3; img[o], img[o+1], img[o+2] = r, g, b open(S + '\\' + OUT + '.ppm', 'wb').write(b'P6\n%d %d\n255\n' % (IW, IH) + bytes(img)) print("wrote %s.ppm (%dx%d)" % (OUT, IW, IH))