# #------------------------------------------------------------------ # Static audio resources #------------------------------------------------------------------ # # #------------------------------------------------------------------ # AUTO CANNON #------------------------------------------------------------------ # [PatchLevelOfDetail] bank_ID=1 patch_ID=75 name=AutoCannonLoaded01LOD1 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, AutoCannonLoaded01LOD1 name=AutoCannonLoaded01 [PatchLevelOfDetail] bank_ID=1 patch_ID=73 name=AutoCannonLoading01LOD1 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, AutoCannonLoading01LOD1 name=AutoCannonLoading01 [PatchLevelOfDetail] bank_ID=1 patch_ID=41 name=AutoCannonMisfire01LOD1 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=115 [PatchResource] audio_level_of_detail=0.0, AutoCannonMisfire01LOD1 name=AutoCannonMisfire01 [PatchLevelOfDetail] bank_ID=1 patch_ID=70 name=AutoCannonJam01LOD1 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, AutoCannonJam01LOD1 name=AutoCannonJam01 [PatchLevelOfDetail] bank_ID=1 patch_ID=42 name=AutoCannonFire01LOD1 voice_count=3 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, AutoCannonFire01LOD1 name=AutoCannonFire01 [PatchLevelOfDetail] bank_ID=1 patch_ID=43 name=AutoCannonAction01LOD1 voice_count=3 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, AutoCannonAction01LOD1 name=AutoCannonAction01 [PatchLevelOfDetail] bank_ID=1 patch_ID=44 name=ProjectileATravel01LOD1 voice_count=1 render_type=SustainedAudioRenderType max_filter_cutoff=127 suspend_delay=0.33 [PatchResource] audio_level_of_detail=0.0, ProjectileATravel01LOD1 name=ProjectileATravel01 # #------------------------------------------------------------------ # AUTO CANON EXTERNAL #------------------------------------------------------------------ # [PatchLevelOfDetail] bank_ID=1 patch_ID=55 name=AutoCannonFireExt01LOD1 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, AutoCannonFireExt01LOD1 name=AutoCannonFireExt01 # #------------------------------------------------------------------ # AUTOCANON EXPLOSIONS #------------------------------------------------------------------ # [PatchLevelOfDetail] bank_ID=2 patch_ID=31 name=MedExplosion01LOD1 voice_count=3 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchLevelOfDetail] bank_ID=2 patch_ID=78 name=MedExplosion01LOD2 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MedExplosion01LOD1 audio_level_of_detail=300.0, MedExplosion01LOD2 name=MedExplosion01 [PatchLevelOfDetail] bank_ID=2 patch_ID=32 name=MedExplosion02LOD1 voice_count=3 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchLevelOfDetail] bank_ID=2 patch_ID=79 name=MedExplosion02LOD2 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MedExplosion02LOD1 audio_level_of_detail=300.0, MedExplosion02LOD2 name=MedExplosion02 [PatchLevelOfDetail] bank_ID=2 patch_ID=33 name=MedExplosion03LOD1 voice_count=3 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchLevelOfDetail] bank_ID=2 patch_ID=80 name=MedExplosion03LOD2 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MedExplosion03LOD1 audio_level_of_detail=300.0, MedExplosion03LOD2 name=MedExplosion03 [PatchLevelOfDetail] bank_ID=2 patch_ID=34 name=MedExplosion04LOD1 voice_count=3 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchLevelOfDetail] bank_ID=2 patch_ID=81 name=MedExplosion04LOD2 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MedExplosion04LOD1 audio_level_of_detail=300.0, MedExplosion04LOD2 name=MedExplosion04 [PatchLevelOfDetail] bank_ID=2 patch_ID=35 name=MedExplosion05LOD1 voice_count=3 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchLevelOfDetail] bank_ID=2 patch_ID=82 name=MedExplosion05LOD2 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MedExplosion05LOD1 audio_level_of_detail=300.0, MedExplosion05LOD2 name=MedExplosion05 [AudioResourceIndex] audio_resource=MedExplosion01 audio_resource=MedExplosion02 audio_resource=MedExplosion03 audio_resource=MedExplosion04 audio_resource=MedExplosion05 name=ProjectileExplosionIndex [PatchLevelOfDetail] bank_ID=2 patch_ID=84 name=MedExplosionInt01LOD1 voice_count=3 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MedExplosionInt01LOD1 name=MedExplosionInt01 [PatchLevelOfDetail] bank_ID=2 patch_ID=85 name=MedExplosionInt02LOD1 voice_count=3 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MedExplosionInt02LOD1 name=MedExplosionInt02 [PatchLevelOfDetail] bank_ID=2 patch_ID=86 name=MedExplosionInt03LOD1 voice_count=3 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MedExplosionInt03LOD1 name=MedExplosionInt03 [PatchLevelOfDetail] bank_ID=2 patch_ID=87 name=MedExplosionInt04LOD1 voice_count=3 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MedExplosionInt04LOD1 name=MedExplosionInt04 [PatchLevelOfDetail] bank_ID=2 patch_ID=88 name=MedExplosionInt05LOD1 voice_count=3 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MedExplosionInt05LOD1 name=MedExplosionInt05 [AudioResourceIndex] audio_resource=MedExplosionInt01 audio_resource=MedExplosionInt02 audio_resource=MedExplosionInt03 audio_resource=MedExplosionInt04 audio_resource=MedExplosionInt05 name=ProjectileExplosionIntIndex # #------------------------------------------------------------------ # MACHINE GUN #------------------------------------------------------------------ # [PatchLevelOfDetail] bank_ID=1 patch_ID=68 name=MachineGunMisfire01LOD1 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=90 [PatchResource] audio_level_of_detail=0.0, MachineGunMisfire01LOD1 name=MachineGunMisfire01 [PatchLevelOfDetail] bank_ID=1 patch_ID=69 name=MachineGunJam01LOD1 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MachineGunJam01LOD1 name=MachineGunJam01 [PatchLevelOfDetail] bank_ID=1 patch_ID=62 name=MachineGunFire01LOD1 voice_count=2 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MachineGunFire01LOD1 name=MachineGunFire01 [PatchLevelOfDetail] bank_ID=1 patch_ID=63 name=MachineGunFire02LOD1 voice_count=2 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MachineGunFire02LOD1 name=MachineGunFire02 [PatchLevelOfDetail] bank_ID=1 patch_ID=64 name=MachineGunFire03LOD1 voice_count=2 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MachineGunFire03LOD1 name=MachineGunFire03 [PatchLevelOfDetail] bank_ID=1 patch_ID=65 name=MachineGunFire04LOD1 voice_count=2 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MachineGunFire04LOD1 name=MachineGunFire04 [PatchLevelOfDetail] bank_ID=1 patch_ID=66 name=MachineGunFire05LOD1 voice_count=2 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MachineGunFire05LOD1 name=MachineGunFire05 [PatchLevelOfDetail] bank_ID=1 patch_ID=67 name=MachineGunFire06LOD1 voice_count=2 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MachineGunFire06LOD1 name=MachineGunFire06 [AudioResourceIndex] audio_resource=MachineGunFire01 audio_resource=MachineGunFire02 audio_resource=MachineGunFire03 audio_resource=MachineGunFire04 audio_resource=MachineGunFire05 audio_resource=MachineGunFire06 name=MachineGunFireIndex # #------------------------------------------------------------------ # MACHINE GUN EXTERNAL #------------------------------------------------------------------ # [PatchLevelOfDetail] bank_ID=1 patch_ID=72 name=MachineGunFireExt01LOD1 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MachineGunFireExt01LOD1 name=MachineGunFireExt01 # #------------------------------------------------------------------ # MACHINE GUN EXPLOSION #------------------------------------------------------------------ # [PatchLevelOfDetail] bank_ID=2 patch_ID=65 name=MachineGunExplosion01LOD01 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MachineGunExplosion01LOD01 name=MachineGunExplosion01 [PatchLevelOfDetail] bank_ID=2 patch_ID=66 name=MachineGunExplosion02LOD01 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MachineGunExplosion02LOD01 name=MachineGunExplosion02 [PatchLevelOfDetail] bank_ID=2 patch_ID=67 name=MachineGunExplosion03LOD01 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MachineGunExplosion03LOD01 name=MachineGunExplosion03 [PatchLevelOfDetail] bank_ID=2 patch_ID=68 name=MachineGunExplosion04LOD01 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MachineGunExplosion04LOD01 name=MachineGunExplosion04 [AudioResourceIndex] audio_resource=MachineGunExplosion01 audio_resource=MachineGunExplosion02 audio_resource=MachineGunExplosion03 audio_resource=MachineGunExplosion04 name=MachineGunExplosionIndex [PatchLevelOfDetail] bank_ID=2 patch_ID=69 name=MachineGunExpCraft01LOD01 voice_count=2 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MachineGunExpCraft01LOD01 name=MachineGunExpCraft01 [PatchLevelOfDetail] bank_ID=2 patch_ID=70 name=MachineGunExpCraft02LOD01 voice_count=2 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MachineGunExpCraft02LOD01 name=MachineGunExpCraft02 [PatchLevelOfDetail] bank_ID=2 patch_ID=71 name=MachineGunExpCraft03LOD01 voice_count=2 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MachineGunExpCraft03LOD01 name=MachineGunExpCraft03 [PatchLevelOfDetail] bank_ID=2 patch_ID=72 name=MachineGunExpCraft04LOD01 voice_count=2 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MachineGunExpCraft04LOD01 name=MachineGunExpCraft04 [AudioResourceIndex] audio_resource=MachineGunExpCraft01 audio_resource=MachineGunExpCraft02 audio_resource=MachineGunExpCraft03 audio_resource=MachineGunExpCraft04 name=MachineGunExpCraftIndex # #------------------------------------------------------------------ # MISSILES #------------------------------------------------------------------ # [PatchLevelOfDetail] bank_ID=1 patch_ID=36 name=MissileMisfire01LOD1 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MissileMisfire01LOD1 name=MissileMisfire01 [PatchLevelOfDetail] bank_ID=1 patch_ID=71 name=MissileJam01LOD1 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MissileJam01LOD1 name=MissileJam01 [PatchLevelOfDetail] bank_ID=1 patch_ID=37 name=MissileLaunch01LOD1 voice_count=4 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MissileLaunch01LOD1 name=MissileLaunch01 [PatchLevelOfDetail] bank_ID=1 patch_ID=38 name=MissileTravel01LOD1 voice_count=1 render_type=SustainedAudioRenderType max_filter_cutoff=127 suspend_delay=0.33 [PatchResource] audio_level_of_detail=0.0, MissileTravel01LOD1 name=MissileTravel01 [PatchLevelOfDetail] bank_ID=1 patch_ID=39 name=MissileLoading01LOD1 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=70 [PatchResource] audio_level_of_detail=0.0, MissileLoading01LOD1 name=MissileLoading01 [PatchLevelOfDetail] bank_ID=1 patch_ID=40 name=MissileLoaded01LOD1 voice_count=1 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, MissileLoaded01LOD1 name=MissileLoaded01 # #------------------------------------------------------------------ # MISSILE EXPLOSIONS #------------------------------------------------------------------ # [PatchLevelOfDetail] bank_ID=2 patch_ID=26 name=BigExplosion01LOD1 voice_count=4 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchLevelOfDetail] bank_ID=2 patch_ID=73 name=BigExplosion01LOD2 voice_count=2 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, BigExplosion01LOD1 audio_level_of_detail=300.0, BigExplosion01LOD2 name=BigExplosion01 [PatchLevelOfDetail] bank_ID=2 patch_ID=27 name=BigExplosion02LOD1 voice_count=4 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchLevelOfDetail] bank_ID=2 patch_ID=74 name=BigExplosion02LOD2 voice_count=2 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, BigExplosion02LOD1 audio_level_of_detail=300.0, BigExplosion02LOD2 name=BigExplosion02 [PatchLevelOfDetail] bank_ID=2 patch_ID=28 name=BigExplosion03LOD1 voice_count=4 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchLevelOfDetail] bank_ID=2 patch_ID=75 name=BigExplosion03LOD2 voice_count=2 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, BigExplosion03LOD1 audio_level_of_detail=300.0, BigExplosion03LOD2 name=BigExplosion03 [PatchLevelOfDetail] bank_ID=2 patch_ID=29 name=BigExplosion04LOD1 voice_count=4 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchLevelOfDetail] bank_ID=2 patch_ID=76 name=BigExplosion04LOD2 voice_count=2 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, BigExplosion04LOD1 audio_level_of_detail=300.0, BigExplosion04LOD2 name=BigExplosion04 [PatchLevelOfDetail] bank_ID=2 patch_ID=30 name=BigExplosion05LOD1 voice_count=4 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchLevelOfDetail] bank_ID=2 patch_ID=77 name=BigExplosion05LOD2 voice_count=2 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, BigExplosion05LOD1 audio_level_of_detail=300.0, BigExplosion05LOD2 name=BigExplosion05 [AudioResourceIndex] audio_resource=BigExplosion01 audio_resource=BigExplosion02 audio_resource=BigExplosion03 audio_resource=BigExplosion04 audio_resource=BigExplosion05 name=MissileExplosionIndex [PatchLevelOfDetail] bank_ID=2 patch_ID=92 name=BigExplosionInt01LOD1 voice_count=4 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, BigExplosionInt01LOD1 name=BigExplosionInt01 [PatchLevelOfDetail] bank_ID=2 patch_ID=93 name=BigExplosionInt02LOD1 voice_count=4 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, BigExplosionInt02LOD1 name=BigExplosionInt02 [PatchLevelOfDetail] bank_ID=2 patch_ID=94 name=BigExplosionInt03LOD1 voice_count=4 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, BigExplosionInt03LOD1 name=BigExplosionInt03 [PatchLevelOfDetail] bank_ID=2 patch_ID=95 name=BigExplosionInt04LOD1 voice_count=4 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, BigExplosionInt04LOD1 name=BigExplosionInt04 [PatchLevelOfDetail] bank_ID=2 patch_ID=96 name=BigExplosionInt05LOD1 voice_count=4 render_type=TransientAudioRenderType max_filter_cutoff=127 [PatchResource] audio_level_of_detail=0.0, BigExplosionInt05LOD1 name=BigExplosionInt05 [AudioResourceIndex] audio_resource=BigExplosionInt01 audio_resource=BigExplosionInt02 audio_resource=BigExplosionInt03 audio_resource=BigExplosionInt04 audio_resource=BigExplosionInt05 name=MissileExplosionIntIndex