[BUILDMECH] subfile=sunder.sub l4ctlfile=sndl4.ctl thrctlfile=sndthr.ctl dmgfile=sunder.dmg internalaudiofile=..\audio\sndint.scp externalaudiofile=..\audio\sndext.scp [SUB] [OVERRIDE] [HeatSink] HeatSinkCount=14 [Torso] HorizontalRotationPerSecond=70 VerticalRotationPerSecond=30 HorizontalLimitRight=-100 HorizontalLimitLeft=100 [END] [ADDWEAPONS] AFC25=afc25.sub AFC100=afc100.sub ERMLaser1=ermlaser.sub ERMLaser2=ermlaser.sub ERSLaser1=erslaser.sub ERSLaser2=erslaser.sub MLaser1=mlaser.sub MLaser2=mlaser.sub LRM1=lrm10.sub [UPDATE] [SegmentPageName] AFC25=siterugunport AFC100=sitelgunport ERMLaser1=siterdgunport ERMLaser2=sitertorsoport ERSLaser1=siteltorsoport ERSLaser2=siteltorsoport MLaser1=sitertorsoport MLaser2=sitertorsoport LRM1=sitemissleport [PipPosition] AFC25=1 AFC100=1 ERMLaser1=1 ERMLaser2=2 ERSLaser1=1 ERSLaser2=2 MLaser1=1 MLaser2=2 LRM1=1 [VoltageSource] Avionics=GeneratorB Myomers=GeneratorD AFC25=GeneratorB AFC100=GeneratorA ERMLaser1=GeneratorC ERMLaser2=GeneratorC ERSLaser1=GeneratorA ERSLaser2=GeneratorA MLaser1=GeneratorC MLaser2=GeneratorC LRM1=GeneratorB [HeatSink] Avionics=Condenser2 Myomers=Condenser5 AFC25=Condenser3 AFC100=Condenser4 ERMLaser1=Condenser1 ERMLaser2=Condenser3 ERSLaser1=Condenser2 ERSLaser2=Condenser2 MLaser1=Condenser1 MLaser2=Condenser3 LRM1=Condenser1 [AuxScreenNumber] Avionics=5 Myomers=6 LRM1=7 ERSLaser1=1 ERSLaser2=2 AFC100=4 MLaser2=3 AFC25=11 ERMLaser1=9 ERMLaser2=10 MLaser1=12 [AuxScreenPlacement] Avionics=2 Myomers=0 AFC25=6 AFC100=4 ERMLaser1=2 ERMLaser2=3 ERSLaser1=1 ERSLaser2=1 MLaser1=2 MLaser2=2 LRM1=2 [END] [DELETE_PAGE] [MessageManager] [MechTech] [END] [OVERRIDE] [AmmoBinLRM1] AmmoCount=45 [AmmoBinAFC25] AmmoCount=12 [AmmoBinAFC100] AmmoCount=15 [MessageManager] Type=SubsystemMessageManagerClassID ExplosionModelFile=minhit 0.5 ExplosionModelFile=majhit 1.0 TerrainHitExplosion=gndhit RendererCompensateTime=0.3 [MechTech] Type=MechTechClassID AlarmModel=mechalrm SubsystemFlags=DontReplicateFlag [END] [END] [CTL] [ADDMAPPING] AFC25=ThumbLow AFC100=ThumbHigh ERMLaser1=ThumbLow ERMLaser2=ThumbLow ERSLaser1=Trigger ERSLaser2=Trigger MLaser1=Trigger MLaser2=Trigger LRM1=Pinky [END] [DMG] // // Damage files will get much more interactive!!!! (some day) // [MAKEDAMAGEZONES] file=..\video\snd.skl ExplosionTable=snddmg.exp [UPDATE] [WeaponDamagePoints] dz_door=1 dz_dtorso=135 dz_hip=160 dz_larm=80 dz_ldleg=100 dz_lfoot=90 dz_lgun=85 dz_ltorso=163 dz_luleg=105 dz_rarm=80 dz_rdleg=100 dz_reardtorso=90 dz_rearltorso=130 dz_rearrtorso=130 dz_rearutorso=130 dz_rfoot=90 dz_rgun=85 dz_rtorso=163 dz_ruleg=105 dz_searchlight=35 dz_utorso=180 [VitalDamageZone] dz_door=False dz_dtorso=True dz_hip=True dz_larm=False dz_ldleg=True dz_lfoot=True dz_lgun=False dz_ltorso=True dz_luleg=True dz_rarm=False dz_rdleg=True dz_reardtorso=True dz_rearltorso=True dz_rearrtorso=True dz_rearutorso=True dz_rfoot=True dz_rgun=False dz_rtorso=True dz_ruleg=True dz_searchlight=False dz_utorso=True [LegDamageZone] dz_luleg=LeftLeg dz_ruleg=RightLeg dz_ldleg=LeftLeg dz_rdleg=RightLeg dz_lfoot=LeftLeg dz_rfoot=RightLeg [DescendOnDestruction] dz_larm=True dz_rarm=True dz_lgun=True dz_rgun=True [END] [APPENDCRITICAL] // //################################# // Standard build criticals //################################# // [HeatSink] dz_reardtorso=3 dz_rearltorso=3 dz_rearrtorso=3 dz_rearutorso=3 dz_rtorso=3 dz_ltorso=3 dz_utorso=3 dz_dtorso=3 dz_luleg=3 dz_ldleg=3 dz_ruleg=3 dz_rdleg=3 [Reservoir] dz_reardtorso=15 dz_rearltorso=15 dz_rearrtorso=15 dz_rearutorso=15 [Condenser1] dz_rearltorso=2 dz_ltorso=2 [Condenser2] dz_rearutorso=2 dz_utorso=2 [Condenser3] dz_rearrtorso=2 dz_rtorso=2 [Condenser4] dz_larm=2 dz_lgun=2 [Condenser5] dz_reardtorso=2 dz_dtorso=2 [Condenser6] dz_rarm=2 dz_rgun=2 [GeneratorA] dz_ltorso=15 dz_rearltorso=15 [GeneratorB] dz_utorso=15 dz_rearutorso=15 [GeneratorC] dz_rtorso=15 dz_rearrtorso=15 [GeneratorD] dz_dtorso=15 dz_reardtorso=15 [Myomers] dz_luleg=15 dz_ldleg=15 dz_lfoot=15 dz_ruleg=15 dz_rdleg=15 dz_rfoot=15 dz_hip=15 [Avionics] dz_utorso=5 dz_ltorso=5 dz_rtorso=5 dz_dtorso=5 dz_searchlight=5 [Gyroscope] dz_rearutorso=45 dz_utorso=45 [HUD] dz_searchlight=15 dz_utorso=15 [Torso] dz_reardtorso=20 dz_dtorso=20 dz_hip=20 [Searchlight] dz_searchlight=20 // //################################# // Sunder criticals //################################# // [AmmoBinAFC25] dz_rgun=10 dz_rarm=20 [AFC25] dz_rgun=20 [AmmoBinAFC100] dz_larm=20 dz_lgun=15 [AFC100] dz_lgun=20 [ERMLaser1] dz_rgun=15 [ERMLaser2] dz_ltorso=15 [ERSLaser1] dz_ltorso=15 [MLaser1] dz_rtorso=15 [MLaser2] dz_rtorso=15 [AmmoBinLRM1] dz_utorso=30 [LRM1] dz_utorso=20 [END] [END] [AUD]