[BUILDMECH] subfile=ava1.sub l4ctlfile=ava1l4.ctl thrctlfile=ava1thr.ctl dmgfile=ava1.dmg internalaudiofile=..\audio\ava1int.scp externalaudiofile=..\audio\ava1ext.scp [SUB] [OVERRIDE] [HeatSink] HeatSinkCount=15 [Torso] HorizontalRotationPerSecond=50 VerticalRotationPerSecond=30 HorizontalLimitRight=-140 HorizontalLimitLeft=140 [END] [ADDWEAPONS] AFC100=afc100.sub PPC=ppc.sub ERMLaser1=ermlaser.sub ERMLaser2=ermlaser.sub SRM2=srm2.sub LRM5=lrm5.sub [UPDATE] [SegmentPageName] AFC100=sitelugunport PPC=sitergunport ERMLaser1=siteldtorsoport ERMLaser2=siterdtorsoport SRM2=sitelmissleport LRM5=sitermissleport [PipPosition] AFC100=1 PPC=1 ERMLaser1=1 ERMLaser2=2 SRM2=1 LRM5=1 [VoltageSource] Avionics=GeneratorD Myomers=GeneratorD AFC100=GeneratorA PPC=GeneratorC ERMLaser1=GeneratorB ERMLaser2=GeneratorB SRM2=GeneratorB LRM5=GeneratorB [HeatSink] Avionics=Condenser2 Myomers=Condenser5 AFC100=Condenser4 PPC=Condenser6 ERMLaser1=Condenser2 ERMLaser2=Condenser2 SRM2=Condenser1 LRM5=Condenser3 [AuxScreenNumber] Avionics=5 Myomers=6 AFC100=1 PPC=10 ERMLaser1=4 ERMLaser2=11 SRM2=2 LRM5=9 [AuxScreenPlacement] Avionics=2 Myomers=0 AFC100=4 PPC=6 ERMLaser1=5 ERMLaser2=5 SRM2=1 LRM5=3 [END] [DELETE_PAGE] [MessageManager] [MechTech] [END] [OVERRIDE] [AmmoBinSRM2] AmmoCount=24 [AmmoBinLRM5] AmmoCount=24 [AmmoBinAFC100] AmmoCount=15 [MessageManager] Type=SubsystemMessageManagerClassID ExplosionModelFile=minhit 0.5 ExplosionModelFile=majhit 1.0 TerrainHitExplosion=gndhit RendererCompensateTime=0.3 [MechTech] Type=MechTechClassID AlarmModel=mechalrm SubsystemFlags=DontReplicateFlag [END] [END] [CTL] [ADDMAPPING] AFC100=Trigger PPC=Trigger ERMLaser1=Trigger ERMLaser2=Trigger SRM2=ThumbHigh LRM5=ThumbHigh [END] [DMG] // // Damage files will get much more interactive!!!! (some day) // [MAKEDAMAGEZONES] file=..\video\ava.skl ExplosionTable=avadmg.exp [UPDATE] [WeaponDamagePoints] dz_larm=77 dz_rarm=77 dz_lgun=72 dz_rgun=72 dz_utorso=140 dz_dtorso=123 dz_ltorso=119 dz_rtorso=119 dz_reardtorso=81 dz_rearltorso=81 dz_rearrtorso=81 dz_rearutorso=102 dz_ldleg=90 dz_rdleg=90 dz_luleg=98 dz_ruleg=98 dz_lfoot=81 dz_rfoot=81 dz_hip=123 dz_searchlight=30 dz_rdoor=1 dz_ldoor=1 [VitalDamageZone] dz_larm=False dz_rarm=False dz_lgun=False dz_rgun=False dz_utorso=True dz_dtorso=True dz_ltorso=True dz_rtorso=True dz_reardtorso=True dz_rearltorso=True dz_rearrtorso=True dz_rearutorso=True dz_ldleg=True dz_rdleg=True dz_luleg=True dz_ruleg=True dz_lfoot=True dz_rfoot=True dz_hip=True dz_searchlight=False dz_rdoor=False dz_ldoor=False [LegDamageZone] dz_luleg=LeftLeg dz_ruleg=RightLeg dz_ldleg=LeftLeg dz_rdleg=RightLeg dz_lfoot=LeftLeg dz_rfoot=RightLeg [DescendOnDestruction] dz_larm=True dz_rarm=True dz_lgun=True dz_rgun=True [END] [APPENDCRITICAL] // //################################# // Standard build criticals //################################# // [HeatSink] dz_reardtorso=100 dz_rearltorso=100 dz_rearrtorso=100 dz_rearutorso=100 dz_rtorso=100 dz_ltorso=100 dz_utorso=100 dz_dtorso=100 dz_luleg=100 dz_ldleg=100 dz_ruleg=100 dz_rdleg=100 dz_hip=100 [Reservoir] dz_reardtorso=10 dz_rearltorso=10 dz_rearrtorso=10 dz_rearutorso=10 [Condenser1] dz_rearltorso=2 dz_ltorso=2 [Condenser2] dz_rearutorso=2 dz_utorso=2 [Condenser3] dz_rearrtorso=2 dz_rtorso=2 [Condenser4] dz_larm=2 dz_lgun=2 [Condenser5] dz_reardtorso=2 dz_dtorso=2 [Condenser6] dz_rarm=2 dz_rgun=2 [GeneratorA] dz_ltorso=10 dz_rearltorso=10 [GeneratorB] dz_utorso=10 dz_rearutorso=10 [GeneratorC] dz_rtorso=10 dz_rearrtorso=10 [GeneratorD] dz_dtorso=10 dz_reardtorso=10 [Myomers] dz_luleg=15 dz_ldleg=15 dz_lfoot=15 dz_ruleg=15 dz_rdleg=15 dz_rfoot=15 dz_hip=15 [Avionics] dz_utorso=5 dz_ltorso=5 dz_rtorso=5 dz_dtorso=5 dz_searchlight=5 [Gyroscope] dz_rearutorso=30 dz_utorso=30 dz_hip=15 [HUD] dz_searchlight=15 dz_utorso=15 [Torso] dz_reardtorso=15 dz_dtorso=15 dz_hip=15 [Searchlight] dz_searchlight=45 // //################################# // Avatar criticals //################################# // [AmmoBinAFC100] dz_lgun=20 dz_larm=20 [AFC100] dz_lgun=15 [PPC] dz_rgun=10 [ERMLaser1] dz_dtorso=20 [ERMLaser2] dz_dtorso=20 [AmmoBinSRM2] dz_ltorso=20 dz_rearltorso=20 [SRM2] dz_ltorso=15 [AmmoBinLRM5] dz_rtorso=20 dz_rearrtorso=20 [LRM5] dz_rtorso=15 [END] [END] [AUD]