[BUILDMECH] subfile=blkhawk.sub l4ctlfile=blhl4.ctl thrctlfile=blhthr.ctl dmgfile=blkhawk.dmg internalaudiofile=..\audio\blkint.scp externalaudiofile=..\audio\blkext.scp [SUB] [OVERRIDE] [HeatSink] HeatSinkCount=6 [Torso] Include=torsolmt.sub [Gyroscope] MechJoint=jointeye [Searchlight] SegmentPageName=sitellight [Searchlight2] Type=SearchlightClassID Include=srchlite.sub WatchedSubsystem=Avionics SegmentPageName=siterlight [END] [ADDWEAPONS] ERLLaser=erllaser.sub ERMLaser1=ermlaser.sub ERMLaser2=ermlaser.sub ERMLaser3=ermlaser.sub ERMLaser4=ermlaser.sub ERMLaser5=ermlaser.sub ERSLaser1=erslaser.sub ERSLaser2=erslaser.sub SRM1=srm6.sub SRM2=srm6.sub [UPDATE] [SegmentPageName] ERLLaser=sitelugunport ERMLaser1=siterugunport ERMLaser2=sitelbgunport ERMLaser3=siterbgunport ERMLaser4=siteltorsoport ERMLaser5=sitertorsoport ERSLaser1=siteldgunport ERSLaser2=siterdgunport SRM1=sitellight SRM2=siterlight //sitelugunport //siterugunport //sitelbgunport //siterbgunport //siteltorsoport //sitertorsoport //sitellight //siterlight [PipPosition] ERLLaser=1 ERMLaser1=1 ERMLaser2=1 ERMLaser3=2 ERMLaser4=2 ERMLaser5=3 ERSLaser1=1 ERSLaser2=2 SRM1=1 SRM2=2 [VoltageSource] Avionics=GeneratorD Myomers=GeneratorD ERLLaser=GeneratorA ERMLaser1=GeneratorC ERMLaser2=GeneratorA ERMLaser3=GeneratorC ERMLaser4=GeneratorB ERMLaser5=GeneratorB ERSLaser1=GeneratorA ERSLaser2=GeneratorC SRM1=GeneratorB SRM2=GeneratorB [HeatSink] Avionics=Condenser2 Myomers=Condenser5 ERLLaser=Condenser4 ERMLaser1=Condenser6 ERMLaser2=Condenser4 ERMLaser3=Condenser6 ERMLaser4=Condenser2 ERMLaser5=Condenser3 ERSLaser1=Condenser4 ERSLaser2=Condenser6 SRM1=Condenser1 SRM2=Condenser3 [AuxScreenNumber] Avionics=5 Myomers=6 ERLLaser=1 ERMLaser1=10 ERMLaser2=7 ERMLaser3=8 ERMLaser4=4 ERMLaser5=11 ERSLaser1=3 ERSLaser2=12 SRM1=2 SRM2=9 [AuxScreenPlacement] Avionics=2 Myomers=0 ERLLaser=4 ERMLaser1=6 ERMLaser2=4 ERMLaser3=6 ERMLaser4=1 ERMLaser5=3 ERSLaser1=4 ERSLaser2=6 SRM1=1 SRM2=3 [END] // // If you want to make sure you are adding this to the end // try to delete it first then add it // [DELETE_PAGE] [MessageManager] [MechTech] [END] [OVERRIDE] [AmmoBinSRM1] AmmoCount=24 [AmmoBinSRM2] AmmoCount=24 [MessageManager] Type=SubsystemMessageManagerClassID ExplosionModelFile=minhit 0.5 ExplosionModelFile=majhit 1.0 TerrainHitExplosion=gndhit RendererCompensateTime=0.3 [MechTech] Type=MechTechClassID AlarmModel=mechalrm SubsystemFlags=DontReplicateFlag [END] [END] [CTL] [ADDMAPPING] ERLLaser=Trigger ERMLaser1=Trigger ERMLaser2=Trigger ERMLaser3=Trigger ERMLaser4=Trigger ERMLaser5=Trigger ERSLaser1=Trigger ERSLaser2=Trigger SRM1=ThumbHigh SRM2=ThumbHigh [OVERRIDE] [Button_Sec_Extra_Light] // Toggle searchlight IOMapping=ButtonSecondary5 Type=EventMapping Subsystem=Searchlight2 MessageID=ToggleLamp Mode=ModeAlwaysActive [END] [END] [DMG] // // Damage files will get much more interactive!!!! (some day) // [MAKEDAMAGEZONES] file=..\video\blh.skl ExplosionTable=blhdmg.exp [UPDATE] [WeaponDamagePoints] dz_lsearchlight=20 dz_rsearchlight=20 dz_reardtorso=65 dz_rearltorso=65 dz_rearrtorso=65 dz_rearutorso=75 dz_rtorso=106 dz_ltorso=106 dz_utorso=124 dz_dtorso=90 dz_larm=65 dz_rarm=65 dz_lgun=63 dz_rgun=63 dz_luleg=70 dz_ruleg=70 dz_rdleg=70 dz_ldleg=70 dz_lfoot=65 dz_rfoot=65 [VitalDamageZone] dz_lsearchlight=False dz_rsearchlight=False dz_reardtorso=True dz_rearltorso=True dz_rearrtorso=True dz_rearutorso=True dz_rtorso=True dz_ltorso=True dz_utorso=True dz_dtorso=True dz_larm=False dz_rarm=False dz_lgun=False dz_rgun=False dz_luleg=True dz_ruleg=True dz_rdleg=True dz_ldleg=True dz_lfoot=True dz_rfoot=True [LegDamageZone] dz_luleg=LeftLeg dz_ruleg=RightLeg dz_ldleg=LeftLeg dz_rdleg=RightLeg dz_lfoot=LeftLeg dz_rfoot=RightLeg [DescendOnDestruction] dz_larm=True dz_rarm=True dz_lgun=True dz_rgun=True dz_lsearchlight=False dz_rsearchlight=False [DestroySiblingsOnDestruction] dz_larm=True dz_rarm=True [END] [APPENDCRITICAL] // //################################# // Standard build criticals //################################# // [HeatSink] dz_reardtorso=100 dz_rearltorso=100 dz_rearrtorso=100 dz_rearutorso=100 dz_rtorso=100 dz_ltorso=100 dz_utorso=100 dz_dtorso=100 dz_luleg=100 dz_ldleg=100 dz_ruleg=100 dz_rdleg=100 [Reservoir] dz_reardtorso=10 dz_rearltorso=10 dz_rearrtorso=10 dz_rearutorso=10 [Condenser1] dz_rearltorso=2 dz_ltorso=2 [Condenser2] dz_rearutorso=2 dz_utorso=2 [Condenser3] dz_rearrtorso=2 dz_rtorso=2 [Condenser4] dz_larm=2 dz_lgun=2 [Condenser5] dz_reardtorso=2 dz_dtorso=2 [Condenser6] dz_rarm=2 dz_rgun=2 [GeneratorA] dz_rearltorso=10 dz_rearrtorso=10 [GeneratorB] dz_ltorso=10 dz_rtorso=10 [GeneratorC] dz_rearutorso=10 dz_reardtorso=10 [GeneratorD] dz_dtorso=10 dz_utorso=10 [Myomers] dz_luleg=15 dz_ldleg=15 dz_lfoot=15 dz_ruleg=15 dz_rdleg=15 dz_rfoot=15 [Avionics] dz_utorso=5 dz_ltorso=5 dz_rtorso=5 dz_dtorso=5 [Gyroscope] dz_rearutorso=30 dz_utorso=30 [HUD] dz_lsearchlight=15 dz_rsearchlight=15 dz_utorso=15 [Torso] dz_reardtorso=15 dz_dtorso=15 [Searchlight] dz_lsearchlight=45 [Searchlight2] dz_rsearchlight=45 // //################################# // Blackhawk criticals //################################# // [ERLLaser] dz_lgun=15 [ERMLaser1] dz_rgun=15 [ERMLaser2] dz_lgun=20 [ERMLaser3] dz_rgun=15 [ERMLaser4] dz_ltorso=15 [ERMLaser5] dz_rtorso=15 [ERSLaser1] dz_lgun=25 [ERSLaser2] dz_rgun=15 [AmmoBinSRM1] dz_ltorso=15 [SRM1] dz_lgun=10 [AmmoBinSRM2] dz_rtorso=15 [SRM2] dz_rgun=10 [END] [END] [AUD]