[video] object=dish.bgf dish_lp.bgf rubble=dishD.bgf [collision] name=dish_cv.sld [gauge] image=dish_ga.gim [gamedata] class=CulturalIconClassID DamageZones=trk.dmg StoppingCollisionVolume=0 ExplosionModelFile=trkdead TimeDelay=0.5 CrunchExplosionModelFile=stephit