[video] object=treesh.bgf tree.bgf/BY rubble=trunk.bgf [collision] name=tree_cv.sld [gauge] image=tree_ga.gim [gamedata] class=CulturalIconClassID DamageZones=sml.dmg StoppingCollisionVolume=0 ExplosionModelFile=smldead TimeDelay=0.2 CrunchExplosionModelFile=stephit