#ifndef camera_h #define camera_h #include "dpltypes.h" extern void camera_move ( dpl_VIEW *eye, char *spline_file, dpl_POINT look_at_point, float scale_fac, float dt ); extern void camera_move_kbd ( dpl_VIEW *eye, char *spline_file, dpl_POINT look_at_point, float scale_fac, float dt ); #endif